As per request, now also in the modelling section
This tool simplifies the process of reskinning models. Load a model, change its texture paths (and, if you want, leave some as they were), save it and BAM. Your model is reskinned. The new materials can have any length you want, no need to worry about anything!
This can also be done by recompiling, or through hex editing, but this is much faster and has a neat gui yay
Note: This does not change the model’s path. You will need to find another tool for that, or have to hex edit the path yourself
This was actually really fun to make. The most difficult part was obtaining information about the MDL format.
I might make other tools that simplify other hexing processes, such as relocation a model.