Hey people. Usually I’d apply a bonemerge with a prop and a player bone but I need to make something a bit more flexible than that.
I’m trying to make a prop attach itself to absolutely any part of a player and stick to them like glue, for instance say I was aiming at the back of a person, would it be possible to attach it to that exact location on the players body.
Before posting here, I thought of a bit of a complex way which may work using a vertex matrix and get the difference in player direction and applying that to the prop, but I think this is a bit messy and perhaps there’s a better way of achieving this?
I would post code but I need a bit of direction as to how I’d go about doing this.