So I’ve been ripping models from this old Xbox / GameCube / PS2 game Metal Arms: Glitch In The System. There’s no UV mapping, so I assume that would have to be done manually. I’m not very good at modelling so I don’t really know much about it. I currently have 5 different models ripped, along with a ton of textures. Only 2 of them looks like they could really be rigged, the main character Glitch and the enemy Titan, as the other ones I’ve ripped have weapons equipped.
Here’s an image I got of them in Garry’s Mod. From left to right they are Glitch, Droid, Mil, Trooper and Titan.
I never actually saved any of them as I ripped them, but I can do it again and upload them as OBJ files. They come in about 74 separate pieces, so I assume they would be able to be rigged that way.
Alright here’s some downloads.
No textures because the program I use to rip gets every single texture, and it’s hard to tell which ones go with which model.