Hey everyone, quite a bit ago I unpacked the Metro Redux files, which had a different compression method than the original 2033 or Last Light games.
I didn’t look through any of the files to compare the textures the originals, but I’m assuming that they’re better than the original games’ textures.
Nonetheless, here is a dropbox link for all the models and textures.
Here is a dropbox link to just the weapon models and textures.
Here a Mega link to all the models and textures.
Here is a Mega link for just the weapon models and textures.
What you’ll need:
- A copy of Maya or 3DS Max. I never worked with Maya, so I don’t know how well it works with these models.
- Importers. There are only Maya and 3DS Max importers (sorry to anyone with Blender or something else!). You only need to download the importer for your modeling program, the other downloads are for unpacking (which you won’t need to use, I’ve done it for you.)
- Winrar or some other .rar extractor.
No pictures because I’m sure you all have an idea what everything looks like, and I’m too lazy to take any.
Unpacking the meshes gave two file formats, .mesh and .model, of which only .model is needed. Trying to import .mesh files crashes 3DS Max 2012 (and I’m assuming any version of Max), except for a few static models which had literally no difference compared to the .model format. I don’t have Maya to check if it happens there as well, but as I said, here’s no difference even if you could import it. I only included the .model formats in the download link.
Some textures are completely useless, such as lighting and other effects, but I included them anyways if someone wants to mess around with them.
That’s it, have fun everyone!