VSSS - video scanning sonar seeker
This is a torpedo made using Wiremod’s e2, that uses a complex image processing technique to find, designate and target submarines and surface vessels in Gmod. The “sonar video feed”, is supplied by a ranger scanner which is realistically limited to only see below the waterline.
This seemingly needless complexity combines to make this by far the most realistic torpedo ever made in Gmod to my knowledge.
It is realistically susceptible to loosing target lock on fast or small targets, countermeasures, and requires rough initial aiming.
Inputs and outputs
WaterLevel: the world z coordinate of the waterline
AttackMode: 1 for surface, 2 for submerged.
InitialDir: optional direction vector input which the torpedo will aim for until it finds a target
Screen[wirelink]: optional visual output of the seeker camera, with overlaid target point and target priority colour coding.
Where to use it
The torpedo is approx 2:1 scale, in order to be most useful in gmod’s small waters. It can be dropped by air, or launched by a surface ship or submerged vessel.
Uses the phx svn and wiremod svn addons.
Go to http://www.wiremod.com/forum/finished-contraptions/21664-mk1-vsss-torpedo.html to download, or read a more in depth description.