Model appears fine in DModelPanel, not in world?

I am trying to use ( and set that as a playermodel, but the model appears in the T shape. However, in a DModelPanel, the model walks just fine. Also I’m posting this in the lua questions section because I feel it might have something to do with a function I’m not calling or something. If it’s not than this is in the wrong section :S

Are you putting the models in the path “models/player/<modelname>.mdl”? It makes a difference I think

Make sure they have proper sequences and that gamemode’s animating is capable of using them properly.

They’re ragdolls. Not playermodels.