Hey guys. I have been experimenting with models in other games. Lately, I have been porting Left 4 Dead models into Grand Theft Auto: San Andreas. I have an SMD Importer/Exporter for the models from L4D and a DFF I/O for Gta: Sa Models so I can export the rigged models. Some of them come out really nice and are tons of fun to use. But some models, well:
If you know how to fix this, please reply!
The following list is all the things I have tried to do to fix the problem:
- Edited all the Envelopes
- Tried optimizing to reduce vertex/poly count
- Imported… Then Re-Rigged… Then Exported… (3 times)