Model not reading textures

VMT:


"VertexLitGeneric"
{
$basetexture "Models/Chimera1/chimera_1"
"$phong" "1"
   "$phongboost"	"5"
	"$phongfresnelranges"	"[0.48 0.48 0.48]"
	"$phongalbedotint" "1.5"

$surfaceprop "sheetrock"
$alphatest "1"
}

QC:
[lua]$modelname “anchorage/chimera_tank.mdl”

$cdmaterials “models/chimera1/”

$model body “ChimeraTank.smd”

$sequence idle “Chimeratank.smd”
$collisionmodel “Chimeratank.smd”[/lua]

[editline]01:58PM[/editline]

Ignore. fixed.