No matter what I try on the .qc file and model, every time I compile my model and spawn it, it has the same pink and black checkered texture error every time. I’ve checked the .qc for anything I’m doing wrong/specifying incorrectly, I’ve imported my model into 3dsmax and added the same textures multiple times and re-exporting it, and simply screwing with vtfedit. No dice. I’d be happy to post my .qc file if someone needs it to help me out here.
I just dont understand what I’m doing wrong here. I have exported models with working textures plenty of times successfully. I dont know why it’s not working for me now.