TL,DR: Do I have to separate an already existing collision model into different files for each joint and then import them individually?
I’m testing out ModelDoc for the first time and since I kept the source files of the last addon I made I decided to use them to learn, I can make it into a ragdoll but when adding “ragdoll parts” all of the joints are automatically generated into capsules and spheres.
I can just delete them later since I already have the old physics model that I can use but I can’t figure out how to use a single “Physics” for every joint, it only gives me the option to parent it to a single joint, is there a way to do it like Source 1 did or do I have to separate the collision model into different files and import them separately?
Although I admit, using capsules and pills seems like a better way for most of an organic body, but some parts, like wings, hands or feet will need a custom shape.
Also in general since there’s no modelling / asset creation subsection.