So I’m trying to recompile a map (ttt_minecraftcity_v4) and there’s these models of pigs that are in the pigpen.
When I’ve compiled it, the models spawn with incorrect hitboxes. I’ve tried different combinations of settings within prop_physics & prop_physics_multiplayer yada yada
The following video shows my issue:
What is causing this?
I just realized I’ve been compiling in FAST mode, would that be an issue?