Models brushes disappear for no reason in well designed maps.

I just noticed in linux srcds and win srcds. Sometimes on first spawn models disappear for no reason. If you rejoin it get fixed. Episode Two maps episode one. Maybe cubemap problem. I only modify one fuction which for cam 3d2d with hook.

“I only modify one fuction which for cam 3d2d with hook.” and everything is clear.
You are getting an error in your code - and errors in render functions mostly end in map/models being see-through.

So i should not use 3d2d ?
Using this function as hook “PostDrawOpaqueRenderables”

He’s not saying that, he’s saying that somewhere inside that 3D2D your script is erroring, which causes models not to render.

It cause no error in console.

Post your code



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