Models download but still and error.

Hey guys, I got this pack from garrysmod.org http://www.facepunch.com/showthread.php?t=946514 I added them to my server, put a lua file in autorun/server containing.
[lua]resource.AddFile( “models/fo3_fishingpole.mdl” )
resource.AddFile( “materials/models/Jason278/dlc04fishingpole.vmt” )
[/lua]
They download fine, but when I spawn it ingame its still and error, I am using Go Fish 2 and I changed the model for the rod like this.
[lua]
function ENT:Initialize()
self.Entity:SetModel(“models\fo3_fishingpole.mdl”)
self.Entity:PhysicsInit(SOLID_VPHYSICS)
self.Entity:SetMoveType(MOVETYPE_VPHYSICS)
self.Entity:SetSolid(SOLID_VPHYSICS)

local phys = self.Entity:GetPhysicsObject()


if (phys:IsValid()) then
	phys:Wake()
	phys:SetMass(100)
end
self:SetCollisionGroup( COLLISION_GROUP_WEAPON )

end[/lua]
Why is it still showing up as an error?

[editline]09:26PM[/editline]

Thanks who helped me on steam :D, close thread please.