I have a load of models in 1 place, but it is a place in which I want people to be able to go to. My problem is, people cannot run through them, but rather they have to stand on (what looks like) nothing, just above them. What func do the models need to be so that players can run through them (I.E.: func_static, func_dynamic, func_physics, etc etc)
If it’s brushes, func_illusionary. If it’s props simply set the keyvalue ‘Collisions’ to ‘Not Solid’.
Most props have a collision mesh meaning that you cannot run through them.
Am I the only one who see’s it’s not meant to be func_static etc etc?
Make them prop_static, but set the Collision Type to None, or No Collision, I can’t remember. There’s only three options to choose from anyway.