Could anyone modify the SDK 2013 VBSP to get /rid/ of the entity limit. The entity limit has been way modified in Garrysmod, so this shouldn’t be an issue ingame, but the I happen to be a couple hundred over the entity limit and I need to compile over it. If someone would be awesome enough to boot up the VBSP source and set the limit to something higher(and compile and upload it), that would be amazing.
>mfw I can’t get the SDK 2013 source to work
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