Money System

Hey all! I’m wanting to make a money system for my current game mode i’m working on. My custom game mode runs on the base of sandbox. I’m wanting players to be able to drop money and then for them or another player to pick it up. I was just wondering where I should start with this or if anyone has any tips! Thank you!

The biggest thing with a money system is clientside security; make sure you handle all transactions (giving/taking/dropping) serverside to prevent any sort of discrepancy. I would take a look at DarkRP as a good example of a realistic monetary system.

Anything else you could suggest looking at?

For specific monetary resources, not particularly. If you are looking for some Lua resources, the old GM12 wiki has some great tutorials

Could you please post some links?

http://forum.facepunch.com/showthread.php?t=1337945