Can anyone help with this? All my monitors reflect some sort of beach or ocean. How do make it stop doing that? Help! Screenshots below.
Add an env_cubemap to your map.
[editline]6th December 2011[/editline]
and when it’s compiled, put “buildcubemaps” in the console.
I do it like this for ldr and hdr:
mat_specular 0 (or else you get checkerboards or weirdness when making your cubemaps)
then turn off HDR settings in graphics
load map back up
verify map in with HDR on and off.
its a map i downloaded of garrysmod .org