More than one gun in Laser_Dance

What I’ve done is created a new folder called “weapon_smg” in the weapons folder of the gamemode “Laser_War” (an experimental version of mine based off laser_dance) and copied in the shared file from the original laser gun.

In the class_default.lua, I have added:
pl:Give( “weapon_smg” )

under the existing :
pl:Give( “weapon_laserdance” )
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So my problem is, when I use the rifle/smg,
there are no lasers coming from the gun, when it is using the EXACT same Tracer stuff.

The more important thing to quote would be your SMG’s script.