Mouse Wheel

On the wiki it says that MOUSE_WHEEL_DOWN and MOUSE_WHEEL_UP has worked with input.IsMouseDown since update 70.
I can’t seem to get it to work, does anyone know how I can get it to work or if there is any other way to get when the mouse wheel is scrolled?

I just hook up invnext and invprev in PlayerBindPress, works nicely.

I will give it a go, Thanks _Kilburn.


Unfortunately, It doesn’t work because I have gui.EnableScreenClicker on.

Create a panel over the screen and use **[P.OnMouseWheeled](**

Pretty much the only way to do it with the clicker.

All right, thanks.