Multiplayer Animation bug

Well… as you see, Shooting animation is not working properly at Multiplayer.
I don’t know why. It is working well with pistols.

if you need the qc string, here you are.
Tell me how to fix this.



$cd "C:\Users\Comrade\Documents\3dsmax\export\aug"
$modelname "ava\weapons\v_rif_auga3.mdl"
$model "studio" "ref.smd"
$cdmaterials "models\ava\weapons\auga3"
$cdmaterials "models\ava\weapons\hands"
$hboxset "default"

$attachment "1" "WPBone01" 20.90 -25.00 0.00 rotate 0 -60 0
$attachment "2" "WPBone01" 4.90 6.90 0.00 rotate -50 20 -55

$surfaceprop "default"
$illumposition 5.618 2.812 -7.383
$sequence idle "idle" ACT_VM_IDLE 1 fps 12.00
$sequence reload "reload" ACT_VM_RELOAD 1 fps 23.00 {
  { event 5004 7 "Weapon_AUG.Boltpull" }
  { event 5004 28 "Weapon_M4A1.Clipout" }
  { event 5004 54 "Weapon_M4A1.Clipin" }
  { event 5004 70 "Weapon_AUG.Boltslap" }
}

$sequence draw "draw" ACT_VM_DRAW 1 fps 35.00 {
  { event 5004 20 "Weapon_AUG.Boltpull" }
}

$sequence shoot1 "fire" fps 30 snap activity ACT_VM_PRIMARYATTACK 1 fps 80.00 {
  { event 5001 0 "SMG1 MUZZLE" }
}


thx for watching.