Multiple $texturegroup?

Anyone does know how to use multiple texturegroups?

I have two body group models.
one model using citizen_sheet.vmt, another one using odessa_sheet.vmt.

I thought
[lua]$texturegroup “clothes”
{ “citizen_sheet.vmt” “odessa_sheet.vmt” }
{ “sheet_02.vmt” “safety.vmt” }
This would be work but It didn’t worked.

I Did it for Isaa1’s Sniper, I added another Camo, his QC output was like this

You can copy off this, but replace whatever is the REAL Tex for your Characters Textures.

soo. here

Like replace


And if it replaces the say… Shirt for this