Murder Server: Player models revert to original after a new round

I’ve had this problem with my server where if someone has a playermodel or hats equipped, often (but not all the time) they will revert to the standard citizen when a new round starts. Unequipping and equipping fixes the problem but it’s very annoying. I’ve deleted lines 10-12 in sv_player.lua (Because someone else did that and it fixed for them) but I still have the problem. HELP

Hook RoundStart or whatever murder uses and check if they have a custom playermodel.