Ok so I’m making a Trade map for TF2 and the only way I found of restricting weapons, in a certain area, was to use game_ui.
The way I activate the game_ui(s) at the moment, is using a trigger_multiple directly on top of spawn. Now I read that, in multiplayer, I need to use one game_ui for each player… So i added 32 game_ui’s to my map, hoping that by some miracle, they would self configure and know which player to assign too… No such luck (:downs:), when the first player joins the game, all the game_ui’s attach to him… Leaving none for the following players.
So my question is: How do I make the game_ui’s assign to a specific player, in a server where people will constantly be joining and leaving with no rounds to reset the game_ui’s. Then only solution I could think of, was to use if, then, else statements, to assign the next free game_ui to a joining player, but I have no idea how to do that in Hammer… So if anyone know how to do that OR have another way to trigger the game_ui’s (One that is notvoluntarily :P), I would be very, very thankfulll!