Ok, so recently ive seen a bunch of threads popping up about adding new guns, melee weapons, fire based weaponry, etc.
All this is good but, this game is quickly becoming Wasteland from ArmA2. Everyone is constantly asking for more guns and materials to kill others rather than focusing on the point of the game. Its supposed to be a survival game with a bunch of creepy things trying to kill you, it is not supposed to be Battle Craft Of Duty.
Lately things have been getting hectic on the forums because people are complaining about KOS, and large groups constantly raiding people and blah blah blah…
So rather than constantly trying to get the Devs to add more and more to PvP why not try and give them ideas on what to add to the general environment of the game. Zombies are supposed to be placeholders for now until they can start making new enemies to put in the environment, and i feel that the alpha is the best time for them to be working with different types of creatures/mutants/etc… The devs recently (well not recently recently but still…) added bears and wolves and this was a good step forward, even though they pose about the same threat as zombies (which is about no threat). Adding more to the environment to make starting out even harder might push people to actually work in small groups rather than KOS people right after a wipe. If you make the game kinda difficult to handle alone people might think twice about KOSing people that could help them.
Also so far i havent seen anything explaining what the story of the game is (if its out there somewhere and i missed it im sorry) and this has got me thinking about a bunch of questions about how the environment should work. Why are we on this island/peninsula/whatever you wanna call it? How did we get here? Why did we come here naked? Why is radiation so spread out and what caused these “Zombies” to become a thing? and some other questions. Without knowing these basic things we also cant give accurate ideas if we cant figure out why these things are happening. Some people have talked about how military weapons (or the crafting of said weapons) are unrealistic in this environment, but how can we know that for sure. What if this was a war zone that got corrupted and the people sent to the island are genetically engineered soldiers that are supposed to combat the blah blah blah threat and whatever, they could have the knowledge to craft military weaponry? Others have talked about different things to do to zombies and players, like if a player dies they come back as a zombie, but we dont know what kind of “Zombies” we are dealing with. Right now my best guess would be infected humans, the humans that got involved with the radiation got sick and the radiation poisoning shut down (or killed off) most of their brains functions aside from the natural instincts to consume and survive, i believe this might be the case because if they were your standard rising from the dead zombies, shots to the body wouldnt be able to kill them.
I love this game and i can see it going places in the future if the right ideas get tossed around.
So yea that was my little rant i might add a little more here and there but yea. Ive been holding onto it for a while now, but i really think the game should focus on what the people are supposed to be surviving in this unknown area rather than just how to get people guns and explosives and see what happens. Most of this was personal opinion and speculation so hit me with your comments and tell me what you guys think. Be as harsh as you need to be.