I’ve decided to modify Conna’s breakable props stool. This has taken me months with a lot of help from friends. It is also my first project so don’t be too harsh on me.
“What’s different from this and the original tool?”
- New effects
- Gcombat style die effect but with new effects
- Better colour code
- Sounds
- Multiplier slider
- Explosion damage(toggleable): props explode when they die. This can cause awesome chain reactions.
- New particles (The same one Jinto’s using for his WIP nuke)
- Vehicles can be breakable (Using a very hacky method, but hey, it works. Also toggleable)
- Debris is scaled according to the size of the prop.
- Sound pitch is pitched according to the size of the prop.
- More debris is spawned if the prop is larger.
- Preset box
Some screenshots:
http://www.cubeupload.com/files/d7c8a1gmflatgrassrevolution002.jpg
http://www.cubeupload.com/files/655f9gmflatgrassrevolution0030.jpg
http://www.cubeupload.com/files/b9cebbgmflatgrassrevolution003.jpg
The major part is new effects, though. I’ve been working a lot on it and I’ve added debris and shit. Here’s a video
old
[media]http://www.youtube.com/watch?v=dWwFz4O1JOw
I’m making a thread here because there’s a few bugs I want to fix. But I have no idea how to fix them.
Current bugs:
- Undo doesn’t undo from the undo list when the prop breaks
- If you apply this on a contraption with too many constraints it won’t apply properly
http://www.garrysmod.org/img/?t=dll&id=51081
Thanks to:
Qiler
Robbis
BlackNecro
The Mathias
TetaBonita
Xenon
Q42 (for his gcombat code)
Maurice
for helping me out