Making a new post to document the progress of this next map instead of flooding the previous topic as people might not want to scroll every single time theres an update for this map! Sorry in advance if you find that annoying.
Anyway! Previous map is not complete obviously but its basically there so updates for that map will be on that post while this map now will be all here.
Now you may be asking,
"Why are you making another map so suddenly?"
and my answer is;
"I’ve got another idea and I want to use previously learnt techniques from the ground up to produce a new idea I’ve got!"
Now I am not so good with drafts, so I build quickly what I believe my idea will look like and expand upon that until im satisfied and then do all the beauty decoration stuff after. I am now at the point of putting together the layout I kind of have in mind.
This is the top down view of it and people will spawn around the map and be able to fluidly run to each section of the map and remember what place is where when they quickly respawn (Fast paced deathmatch needs basically)
To learn from my previous topic on the forums I’ll keep it shorter lol so here is the screenshots I have now!
For those who can’t seem to process the way you move around the map from the blank textures and so forth here is a video! Dw about the ending pls
As always open to suggestions and so forth, but if its decoration please wait until I start that part as right now its just layout and getting the feel of the map right for Deathmatch.
(Plus its all about keeping the map looking good and very simple, Deathmatch to me doesn’t require so much detail that other gamemodes need so I like to keep it simple for now)