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blorgins's Portfolio | s&portfolio :slight_smile:

It doesn’t look like what you do will translate well into S&box right now, except for mapping, but there’s no map in the showcase, and besides one object render (which could possibly be used for a game asset), the rest are all scene renders:

this room looks very basic, I don’t know how well your scene build translates into mapping but you should work on it, like not having windows on walls.

This is a somewhat impressive showcase of your topology, but it can’t really be judged without seeing the wireframe view.

I suggest concentrating on asset creation more because I can see you’re able to tackle some degree of complicated geometry.