My Server's FastDL is leaving me with unusable bz2 files!

I was told that it was important to compress everything in my server’s FastDL as .bz2 files.
The download works fine, but I’m still getting missing textures in my ‘C’ menu in TTT for custom items.
This is because the files that I have downloaded are all compressed…

If I manually extract them it works,
But shouldn’t it happen automatically?

Post your resource.lua file.


--// File generated by F0x's Resources Generator 3.0.0 \\--

if ( SERVER ) then
	resource.AddFile( "maps/cs_assault.bsp.bz2" )
	resource.AddFile( "maps/cs_compound.bsp.bz2" )
	resource.AddFile( "maps/cs_italy.bsp.bz2" )
	resource.AddFile( "maps/cs_militia.bsp.bz2" )
	resource.AddFile( "maps/cs_office.bsp.bz2" )
	resource.AddFile( "maps/de_dust2.bsp.bz2" )
	resource.AddFile( "maps/de_port.bsp.bz2" )
	resource.AddFile( "maps/de_train.bsp.bz2" )
	resource.AddFile( "maps/ttt_67thway_v4.bsp.bz2" )
	resource.AddFile( "maps/ttt_airbus_b3.bsp.bz2" )
	resource.AddFile( "maps/ttt_amsterville_2015.bsp.bz2" )
	resource.AddFile( "maps/ttt_bb_schooldayv3_r3.bsp.bz2" )
	resource.AddFile( "maps/ttt_bb_suburbia_b3.bsp.bz2" )
	resource.AddFile( "maps/ttt_borders.bsp.bz2" )
	resource.AddFile( "maps/ttt_camel_v1.bsp.bz2" )
	resource.AddFile( "maps/ttt_canyon_a4.bsp.bz2" )
	resource.AddFile( "maps/ttt_cluedo_b5_improved1.bsp.bz2" )
	resource.AddFile( "maps/ttt_community_pool_revamped.bsp.bz2" )
	resource.AddFile( "maps/ttt_crummycradle_a4.bsp.bz2" )
	resource.AddFile( "maps/ttt_dolls.bsp.bz2" )
	resource.AddFile( "maps/ttt_island_2013.bsp.bz2" )
	resource.AddFile( "maps/ttt_lost_temple_v2.bsp.bz2" )
	resource.AddFile( "maps/ttt_minecraft_b5.bsp.bz2" )
	resource.AddFile( "maps/ttt_nuclear_power_b2.bsp.bz2" )
	resource.AddFile( "maps/ttt_plaza_b7.bsp.bz2" )
	resource.AddFile( "maps/ttt_richland.bsp.bz2" )
	resource.AddFile( "maps/ttt_rooftops_a2_f1.bsp.bz2" )
	resource.AddFile( "maps/ttt_roy_the_ship.bsp.bz2" )
	resource.AddFile( "maps/ttt_ski_resort_a1.bsp.bz2" )
	resource.AddFile( "maps/ttt_stadium.bsp.bz2" )
	resource.AddFile( "maps/ttt_subway_b4.bsp.bz2" )
	resource.AddFile( "maps/ttt_vessel.bsp.bz2" )
	resource.AddFile( "maps/ttt_whitehouse_b2.bsp.bz2" )
	resource.AddFile( "materials/gui/silkicons/cog.vmt.bz2" )
	resource.AddFile( "materials/gui/silkicons/cog.vtf.bz2" )
	resource.AddFile( "materials/pac/default.vmt.bz2" )
	resource.AddFile( "materials/pointshop2/actualize.png.bz2" )
	resource.AddFile( "materials/pointshop2/advanced.png.bz2" )
	resource.AddFile( "materials/pointshop2/briefcase3.png.bz2" )
	resource.AddFile( "materials/pointshop2/category1.png.bz2" )
	resource.AddFile( "materials/pointshop2/category2.png.bz2" )
	resource.AddFile( "materials/pointshop2/check34.png.bz2" )
	resource.AddFile( "materials/pointshop2/cowboy5.png.bz2" )
	resource.AddFile( "materials/pointshop2/crime1.png.bz2" )
	resource.AddFile( "materials/pointshop2/cross66.png.bz2" )
	resource.AddFile( "materials/pointshop2/dollar103.png.bz2" )
	resource.AddFile( "materials/pointshop2/donation.png.bz2" )
	resource.AddFile( "materials/pointshop2/download7.png.bz2" )
	resource.AddFile( "materials/pointshop2/edit21.png.bz2" )
	resource.AddFile( "materials/pointshop2/fedora.png.bz2" )
	resource.AddFile( "materials/pointshop2/floppy1.png.bz2" )
	resource.AddFile( "materials/pointshop2/folder62.png.bz2" )
	resource.AddFile( "materials/pointshop2/hammer34.png.bz2" )
	resource.AddFile( "materials/pointshop2/hand129.png.bz2" )
	resource.AddFile( "materials/pointshop2/little16.png.bz2" )
	resource.AddFile( "materials/pointshop2/little9.png.bz2" )
	resource.AddFile( "materials/pointshop2/magnifier12.png.bz2" )
	resource.AddFile( "materials/pointshop2/pencil54.png.bz2" )
	resource.AddFile( "materials/pointshop2/playermodel.png.bz2" )
	resource.AddFile( "materials/pointshop2/plus24.png.bz2" )
	resource.AddFile( "materials/pointshop2/restart1.png.bz2" )
	resource.AddFile( "materials/pointshop2/settings12.png.bz2" )
	resource.AddFile( "materials/pointshop2/small43.png.bz2" )
	resource.AddFile( "materials/pointshop2/small65.png.bz2" )
	resource.AddFile( "materials/pointshop2/transfer.png.bz2" )
	resource.AddFile( "materials/pointshop2/two259.png.bz2" )
	resource.AddFile( "materials/pointshop2/user48.png.bz2" )
	resource.AddFile( "materials/pointshop2/winner2.png.bz2" )
	resource.AddFile( "materials/pointshop2/wizard.png.bz2" )
	resource.AddFile( "materials/trails/america.vmt.bz2" )
	resource.AddFile( "materials/trails/america.vtf.bz2" )
	resource.AddFile( "materials/trails/b1.vmt.bz2" )
	resource.AddFile( "materials/trails/b1.vtf.bz2" )
	resource.AddFile( "materials/trails/bubbles.vmt.bz2" )
	resource.AddFile( "materials/trails/bubbles.vtf.bz2" )
	resource.AddFile( "materials/trails/bunchocreeps.vmt.bz2" )
	resource.AddFile( "materials/trails/bunchocreeps.vtf.bz2" )
	resource.AddFile( "materials/trails/canada.vmt.bz2" )
	resource.AddFile( "materials/trails/canada.vtf.bz2" )
	resource.AddFile( "materials/trails/coolsun.vmt.bz2" )
	resource.AddFile( "materials/trails/coolsun.vtf.bz2" )
	resource.AddFile( "materials/trails/creeper.vmt.bz2" )
	resource.AddFile( "materials/trails/creeper.vtf.bz2" )
	resource.AddFile( "materials/trails/cursor.vmt.bz2" )
	resource.AddFile( "materials/trails/cursor.vtf.bz2" )
	resource.AddFile( "materials/trails/dogpaws.vmt.bz2" )
	resource.AddFile( "materials/trails/dogpaws.vtf.bz2" )
	resource.AddFile( "materials/trails/dollar.vmt.bz2" )
	resource.AddFile( "materials/trails/dollar.vtf.bz2" )
	resource.AddFile( "materials/trails/fishinthesea.vmt.bz2" )
	resource.AddFile( "materials/trails/fishinthesea.vtf.bz2" )
	resource.AddFile( "materials/trails/footprints.vmt.bz2" )
	resource.AddFile( "materials/trails/footprints.vtf.bz2" )
	resource.AddFile( "materials/trails/germany.vmt.bz2" )
	resource.AddFile( "materials/trails/germany.vtf.bz2" )
	resource.AddFile( "materials/trails/girlpower.vmt.bz2" )
	resource.AddFile( "materials/trails/girlpower.vtf.bz2" )
	resource.AddFile( "materials/trails/handprints.vmt.bz2" )
	resource.AddFile( "materials/trails/handprints.vtf.bz2" )
	resource.AddFile( "materials/trails/kittycatchat.vmt.bz2" )
	resource.AddFile( "materials/trails/kittycatchat.vtf.bz2" )
	resource.AddFile( "materials/trails/maletrail.vmt.bz2" )
	resource.AddFile( "materials/trails/maletrail.vtf.bz2" )
	resource.AddFile( "materials/trails/money.vmt.bz2" )
	resource.AddFile( "materials/trails/money.vtf.bz2" )
	resource.AddFile( "materials/trails/musicalnotes.vmt.bz2" )
	resource.AddFile( "materials/trails/musicalnotes.vtf.bz2" )
	resource.AddFile( "materials/trails/pirateship.vmt.bz2" )
	resource.AddFile( "materials/trails/pirateship.vtf.bz2" )
	resource.AddFile( "materials/trails/portal.vmt.bz2" )
	resource.AddFile( "materials/trails/portal.vtf.bz2" )
	resource.AddFile( "materials/trails/question.vmt.bz2" )
	resource.AddFile( "materials/trails/question.vtf.bz2" )
	resource.AddFile( "materials/trails/rainbowwave2.vmt.bz2" )
	resource.AddFile( "materials/trails/rainbowwave2.vtf.bz2" )
	resource.AddFile( "materials/trails/redarrow.vmt.bz2" )
	resource.AddFile( "materials/trails/redarrow.vtf.bz2" )
	resource.AddFile( "materials/trails/redstars.vmt.bz2" )
	resource.AddFile( "materials/trails/redstars.vtf.bz2" )
	resource.AddFile( "materials/trails/rubberducks.vmt.bz2" )
	resource.AddFile( "materials/trails/rubberducks.vtf.bz2" )
	resource.AddFile( "materials/trails/shoes.vmt.bz2" )
	resource.AddFile( "materials/trails/shoes.vtf.bz2" )
	resource.AddFile( "materials/trails/smiley.vmt.bz2" )
	resource.AddFile( "materials/trails/smiley.vtf.bz2" )
	resource.AddFile( "materials/trails/snowflake.vmt.bz2" )
	resource.AddFile( "materials/trails/snowflake.vtf.bz2" )
	resource.AddFile( "materials/trails/starsnmoons.vmt.bz2" )
	resource.AddFile( "materials/trails/starsnmoons.vtf.bz2" )
	resource.AddFile( "materials/trails/suit.vmt.bz2" )
	resource.AddFile( "materials/trails/suit.vtf.bz2" )
	resource.AddFile( "materials/trails/sunsnclouds.vmt.bz2" )
	resource.AddFile( "materials/trails/sunsnclouds.vtf.bz2" )
	resource.AddFile( "materials/trails/trains.vmt.bz2" )
	resource.AddFile( "materials/trails/trains.vtf.bz2" )
	resource.AddFile( "materials/trails/twistedrainbow.vmt.bz2" )
	resource.AddFile( "materials/trails/twistedrainbow.vtf.bz2" )
	resource.AddFile( "materials/trails/zodiac.vmt.bz2" )
	resource.AddFile( "materials/trails/zodiac.vtf.bz2" )
	resource.AddFile( "materials/VGUI/a.vmt.bz2" )
	resource.AddFile( "materials/VGUI/a.vtf.bz2" )
	resource.AddFile( "materials/VGUI/blue.vmt.bz2" )
	resource.AddFile( "materials/VGUI/blue.vtf.bz2" )
	resource.AddFile( "materials/VGUI/c.vmt.bz2" )
	resource.AddFile( "materials/VGUI/c.vtf.bz2" )
	resource.AddFile( "materials/VGUI/carcadelogo.vmt.bz2" )
	resource.AddFile( "materials/VGUI/carcadelogo.vtf.bz2" )
	resource.AddFile( "materials/VGUI/climber1blue.vmt.bz2" )
	resource.AddFile( "materials/VGUI/climber1red.vmt.bz2" )
	resource.AddFile( "materials/VGUI/climber1tan.vmt.bz2" )
	resource.AddFile( "materials/VGUI/climbtimer.vmt.bz2" )
	resource.AddFile( "materials/VGUI/climbtimer.vtf.bz2" )
	resource.AddFile( "materials/VGUI/d.vmt.bz2" )
	resource.AddFile( "materials/VGUI/d.vtf.bz2" )
	resource.AddFile( "materials/VGUI/efhunterzone/icon_ez_awp.vmt.bz2" )
	resource.AddFile( "materials/VGUI/efhunterzone/icon_ez_awp.vtf.bz2" )
	resource.AddFile( "materials/VGUI/efhunterzone/icon_ez_barreldeployer.vmt.bz2" )
	resource.AddFile( "materials/VGUI/efhunterzone/icon_ez_barreldeployer.vtf.bz2" )
	resource.AddFile( "materials/VGUI/efhunterzone/icon_ez_cloak.vmt.bz2" )
	resource.AddFile( "materials/VGUI/efhunterzone/icon_ez_cloak.vtf.bz2" )
	resource.AddFile( "materials/VGUI/efhunterzone/icon_ez_equip_disarm.vmt.bz2" )
	resource.AddFile( "materials/VGUI/efhunterzone/icon_ez_equip_disarm.vtf.bz2" )
	resource.AddFile( "materials/VGUI/efhunterzone/icon_ez_incendshotgun.vmt.bz2" )
	resource.AddFile( "materials/VGUI/efhunterzone/icon_ez_incendshotgun.vtf.bz2" )
	resource.AddFile( "materials/VGUI/efhunterzone/icon_ez_jetpack.vmt.bz2" )
	resource.AddFile( "materials/VGUI/efhunterzone/icon_ez_jetpack.vtf.bz2" )
	resource.AddFile( "materials/VGUI/efhunterzone/icon_ez_p90.vmt.bz2" )
	resource.AddFile( "materials/VGUI/efhunterzone/icon_ez_p90.vtf.bz2" )
	resource.AddFile( "materials/VGUI/efhunterzone/icon_ez_quadshot.vmt.bz2" )
	resource.AddFile( "materials/VGUI/efhunterzone/icon_ez_quadshot.vtf.bz2" )
	resource.AddFile( "materials/VGUI/efhunterzone/icon_ez_sg552.vmt.bz2" )
	resource.AddFile( "materials/VGUI/efhunterzone/icon_ez_sg552.vtf.bz2" )
	resource.AddFile( "materials/VGUI/efhunterzone/icon_ez_shielder.vmt.bz2" )
	resource.AddFile( "materials/VGUI/efhunterzone/icon_ez_shielder.vtf.bz2" )
	resource.AddFile( "materials/VGUI/efhunterzone/icon_ez_taser.vmt.bz2" )
	resource.AddFile( "materials/VGUI/efhunterzone/icon_ez_taser.vtf.bz2" )
	resource.AddFile( "materials/VGUI/efhunterzone/icon_ez_trevive.vmt.bz2" )
	resource.AddFile( "materials/VGUI/efhunterzone/icon_ez_trevive.vtf.bz2" )
	resource.AddFile( "materials/VGUI/efhunterzone/icon_ez_weaponscanner.vmt.bz2" )
	resource.AddFile( "materials/VGUI/efhunterzone/icon_ez_weaponscanner.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/fists_weapon.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/fists_weapon.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/gmod_laser_killicon.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/gmod_laser_killicon.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/gmod_laser_reflector.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/gmod_laser_reflector.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/gmod_playx.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/gmod_playx.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/gmod_playx_repeater.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/gmod_playx_repeater.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/laserpointer.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/laserpointer.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/lightsaber_black.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/lightsaber_black.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/lightsaber_blue.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/lightsaber_blue.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/lightsaber_green.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/lightsaber_green.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/lightsaber_lila.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/lightsaber_lila.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/lightsaber_red.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/lightsaber_red.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/lightsaber_yellow.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/lightsaber_yellow.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/marty.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/marty.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/mr_saturn.vmt" )
	resource.AddFile( "materials/VGUI/entities/mr_saturn.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/mr_saturn.vtf" )
	resource.AddFile( "materials/VGUI/entities/mr_saturn.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/npc_scarecrow.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/npc_scarecrow.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/realistic_chainsaw.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/realistic_chainsaw.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/rocket_propelled_chainsaw.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/rocket_propelled_chainsaw.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/sent_sakariashelicopter.vmt" )
	resource.AddFile( "materials/VGUI/entities/sent_SakariasHelicopter.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/sent_sakariashelicopter.vtf" )
	resource.AddFile( "materials/VGUI/entities/sent_SakariasHelicopter.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/smodshovel_weapon.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/smodshovel_weapon.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_bd_m4a1_m203.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_bd_m4a1_m203.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_bd_mp7.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_bd_mp7.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_hk416_slw.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_hk416_slw.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_jihadbomb.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_jihadbomb.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_katana.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_katana.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_m79.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_m79.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_admin_weapon.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_admin_weapon.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_ak47.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_ak47.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_aug.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_aug.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_awp.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_awp.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_desert_eagle.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_desert_eagle.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_elites.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_elites.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_famas.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_famas.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_five-seven.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_five-seven.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_flash.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_flash.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_g3sg1.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_g3sg1.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_galil.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_galil.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_glock18.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_glock18.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_grenade.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_grenade.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_knife.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_knife.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_m249.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_m249.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_m4a1.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_m4a1.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_mac10.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_mac10.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_mp5a5.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_mp5a5.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_p228.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_p228.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_p90.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_p90.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_pumpshotgun.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_pumpshotgun.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_scout.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_scout.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_sg550.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_sg550.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_sg552.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_sg552.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_smoke.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_smoke.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_tmp.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_tmp.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_ump_45.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_ump_45.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_usp.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_usp.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_xm1014.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/weapon_real_cs_xm1014.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/wormhole_black.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/wormhole_black.vtf.bz2" )
	resource.AddFile( "materials/VGUI/entities/wormhole_white.vmt.bz2" )
	resource.AddFile( "materials/VGUI/entities/wormhole_white.vtf.bz2" )
	resource.AddFile( "materials/VGUI/j.vmt.bz2" )
	resource.AddFile( "materials/VGUI/j.vtf.bz2" )
	resource.AddFile( "materials/VGUI/logos/creepy.vmt.bz2" )
	resource.AddFile( "materials/VGUI/logos/creepy.vtf.bz2" )
	resource.AddFile( "materials/VGUI/logos/imagesCABPX9D6.vmt.bz2" )
	resource.AddFile( "materials/VGUI/logos/imagesCABPX9D6.vtf.bz2" )
	resource.AddFile( "materials/VGUI/logos/spray.vmt.bz2" )
	resource.AddFile( "materials/VGUI/logos/spray.vtf.bz2" )
	resource.AddFile( "materials/VGUI/logos/UI/creepy.vmt.bz2" )
	resource.AddFile( "materials/VGUI/logos/UI/imagescabpx9d6.vmt.bz2" )
	resource.AddFile( "materials/VGUI/logos/UI/spray.vmt.bz2" )
	resource.AddFile( "materials/VGUI/red.vmt.bz2" )
	resource.AddFile( "materials/VGUI/red.vtf.bz2" )
	resource.AddFile( "materials/VGUI/s.vmt.bz2" )
	resource.AddFile( "materials/VGUI/s.vtf.bz2" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_ak47.vmt.bz2" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_ak47.vtf.bz2" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_aug.vmt.bz2" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_aug.vtf.bz2" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_awp.vmt.bz2" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_awp.vtf.bz2" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_benelli.vmt.bz2" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_benelli.vtf.bz2" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_famas.vmt.bz2" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_famas.vtf.bz2" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_galil.vmt.bz2" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_galil.vtf.bz2" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_mp5.vmt.bz2" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_mp5.vtf.bz2" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_p90.vmt.bz2" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_p90.vtf.bz2" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_pistol.vmt.bz2" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_pistol.vtf.bz2" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_revolver.vmt.bz2" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_revolver.vtf.bz2" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_sg550.vmt.bz2" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_sg550.vtf.bz2" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_smg.vmt.bz2" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_smg.vtf.bz2" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_stmp.vmt.bz2" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_stmp.vtf.bz2" )
	resource.AddFile( "materials/VGUI/sqn_motd/bg.vmt.bz2" )
	resource.AddFile( "materials/VGUI/sqn_motd/bg.vtf.bz2" )
	resource.AddFile( "materials/VGUI/sqn_motd/donate.vmt.bz2" )
	resource.AddFile( "materials/VGUI/sqn_motd/donate.vtf.bz2" )
	resource.AddFile( "materials/VGUI/sqn_motd/info.vmt.bz2" )
	resource.AddFile( "materials/VGUI/sqn_motd/info.vtf.bz2" )
	resource.AddFile( "materials/VGUI/sqn_motd/logo.vmt.bz2" )
	resource.AddFile( "materials/VGUI/sqn_motd/logo.vtf.bz2" )
	resource.AddFile( "materials/VGUI/sqn_motd/mp3.vmt.bz2" )
	resource.AddFile( "materials/VGUI/sqn_motd/mp3.vtf.bz2" )
	resource.AddFile( "materials/VGUI/sqn_motd/rate.vmt.bz2" )
	resource.AddFile( "materials/VGUI/sqn_motd/rate.vtf.bz2" )
	resource.AddFile( "materials/VGUI/sqn_motd/reed_rul.vmt.bz2" )
	resource.AddFile( "materials/VGUI/sqn_motd/reed_rul.vtf.bz2" )
	resource.AddFile( "materials/VGUI/sqn_motd/shop.vmt.bz2" )
	resource.AddFile( "materials/VGUI/sqn_motd/shop.vtf.bz2" )
	resource.AddFile( "materials/VGUI/sqn_mp3/close.vmt.bz2" )
	resource.AddFile( "materials/VGUI/sqn_mp3/close.vtf.bz2" )
	resource.AddFile( "materials/VGUI/sqn_mp3/down.vmt.bz2" )
	resource.AddFile( "materials/VGUI/sqn_mp3/down.vtf.bz2" )
	resource.AddFile( "materials/VGUI/sqn_mp3/motd.vmt.bz2" )
	resource.AddFile( "materials/VGUI/sqn_mp3/motd.vtf.bz2" )
	resource.AddFile( "materials/VGUI/sqn_mp3/play.vmt.bz2" )
	resource.AddFile( "materials/VGUI/sqn_mp3/play.vtf.bz2" )
	resource.AddFile( "materials/VGUI/sqn_mp3/play_small.vmt.bz2" )
	resource.AddFile( "materials/VGUI/sqn_mp3/play_small.vtf.bz2" )
	resource.AddFile( "materials/VGUI/sqn_mp3/stop.vmt.bz2" )
	resource.AddFile( "materials/VGUI/sqn_mp3/stop.vtf.bz2" )
	resource.AddFile( "materials/VGUI/sqn_mp3/stop_small.vmt.bz2" )
	resource.AddFile( "materials/VGUI/sqn_mp3/stop_small.vtf.bz2" )
	resource.AddFile( "materials/VGUI/sqn_mp3/up.vmt.bz2" )
	resource.AddFile( "materials/VGUI/sqn_mp3/up.vtf.bz2" )
	resource.AddFile( "materials/VGUI/summer.vmt.bz2" )
	resource.AddFile( "materials/VGUI/summer.vtf.bz2" )
	resource.AddFile( "materials/VGUI/tan.vmt.bz2" )
	resource.AddFile( "materials/VGUI/tan.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_ammo.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_antlion.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_artillery.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_barnacle.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_beartrap.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_berserk.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_bionic.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_blackhole.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_bouncytron.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_bowling.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_brain.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_canlauncher.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_cloak.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_cloakingknife.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_cluster.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_cyanide.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_dd.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_dildo.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_efist.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_electricnade.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_explosivemanhack.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_faketester.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_falcon.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_ffist.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_fists.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_flakbow.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_freezer.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_gas.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_ghammer.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_gravitynade.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_grenadelauncher.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_harpoon.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_hpvial.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_jihad.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_katana.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_laservision.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_m14.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_m37.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_magnum.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_manhack.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_mech.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_megaartillery.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_megablackhole.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_minigun.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_napalm.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_napalmartillery.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_plasmanet.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_plasmashield.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_pokemon.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_ppsh.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_raveball.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_rc4.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_reanimator.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_richochet.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_rigger.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_scuba.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_slenderman.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_spider.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_spring.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_tear.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_tester.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_tk.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_tripmine.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_tron.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_ufo.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_voodoo.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_winchester.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_wool.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_zombie.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_zombievirus.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ak47_dg.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ak47_dg.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ak47_icon_dark.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/aug_icon_dark.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/awp_icon_dark.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/blackhole.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/blackhole.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/body_bomb_icon.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/det_pistol_icon_dark.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/double_elites_icon_dark.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/exho_propdisguiser.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/famas_icon_dark.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/galil_icon_dark.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/help/tut01_k.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/help/tut01_k.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/help/tut02_k.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/help/tut02_k.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/hl2_shotgun_icon_dark.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_flashbang.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_flashbang.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_headcrab.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_headcrab.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_launcher.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_launcher.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_m60.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_m60.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_p90.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_p90.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_sledge.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_sledge.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_slender.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_slender.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_teargas.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_teargas.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_tmp.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_tmp.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_adv_disguiser.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_adv_disguiser.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_agc_camera.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_agc_camera.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_agc_camerawarn.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_agc_camerawarn.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_agc_geagle.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_agc_geagle.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_agc_identitytheft.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_agc_identitytheft.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_agc_jammer.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_agc_jammer.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_agc_jihad.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_agc_jihad.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_agc_poisondart.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_agc_poisondart.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_agc_riotshield.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_agc_riotshield.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ak47.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ak47.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_antidote.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_aug.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_aug.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_aug_dg.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_aug_dg.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_autosniper2.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_autosniper2.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_awp.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_awp.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_axe.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_axe.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_balaunch.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_balaunch.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_bb_an94.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_bb_an94.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_bb_awm.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_bb_awm.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_bb_f2000.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_bb_f20002.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_bb_m24.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_bb_m24.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_bb_mp7.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_bb_mp7.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_bb_pp2000.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_bb_pp2000.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_bb_rbull.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_bb_rbull.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_bb_sg550.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_bb_sg550.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_bb_sg552.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_bb_sg552.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_bb_spas12.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_bb_spas122.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_BigNigg_brain.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_BigNigg_brain.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_BigNigg_defib.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_BigNigg_defib.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_BigNigg_dildo.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_BigNigg_dildo.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_BigNigg_infect.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_BigNigg_infect.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_BigNigg_jihad.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_BigNigg_jihad.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_BigNigg_spidernig.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_BigNigg_spidernig.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_BigNigg_turret.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_BigNigg_turret.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_blackhole.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_blackhole.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cg_awp5.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cg_awp5.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cg_canister1.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cg_canister1.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cg_famas.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cg_famas.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cg_famas1.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cg_famas1.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cg_flash1.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cg_flash1.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cg_G3SG1.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cg_G3SG1.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cg_galil.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cg_galil.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cg_goldengun1.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cg_goldengun1.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cg_p2281.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cg_p2281.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cg_p90.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cg_p90.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cg_semtex1.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cg_semtex1.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cg_shotgun1.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cg_shotgun1.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cg_sig5525.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cg_sig5525.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cg_silencer.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cg_silencer.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cg_TMP.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cg_TMP.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_chance.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_chance.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cloak.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cloak.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cloak_uf.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cloak_uf.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_clum_gasgrenade.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_clum_gasgrenade.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_clum_healthgrenade.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_clum_healthgrenade.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_clum_tripmine.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_clum_tripmine.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cmaw.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cmaw.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cp.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cp.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_crossbow.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_crossbow.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cyb_bananabomb.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cyb_holyhandgrenade.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cyb_manhack.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cyb_poisondart.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cyb_shuriken.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_cyb_springmine.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_drone.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_drone.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_empg_defibrillator.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_empg_lasertripmine.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_empg_lasertripmine_scanner.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_famas.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_famas.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_famas_dg.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_famas_dg.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_footvision.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_footvision.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_frenchy.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_frenchy.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_fsg.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_fsg.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_g3sg1.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_g3sg1.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_galil.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_galil.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_galil_dg.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_galil_dg.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_gauss.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_gauss.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ghook.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ghook.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_gin_tripwire.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_gin_tripwire.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_gpi_chicken.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_gpi_chicken.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_gpi_chickenegg.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_gpi_chickenegg.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_gpi_featherboots.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_gpi_featherboots.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_gpi_hpkit.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_gpi_hpkit.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_gpi_melonmine.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_gpi_melonmine.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_gpi_poisondart.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_gpi_poisondart.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_hiddencamera.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_hiddencamera.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_hl2_pistol.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_hl2_pistol.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_hoff_aug_new.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_hoff_aug_new.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_hoff_famas_new.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_hoff_famas_new.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_hoff_galil_new.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_hoff_galil_new.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_homingpigeon.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ironboots.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ironboots.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_jb.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_jb.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_jihad.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_jihad.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_jihad_dg.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_jihad_dg.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_karmagun.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_karmagun.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_kbak47.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_kbak47.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_kbaug.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_kbaug.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_kbfamas1.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_kbfamas1.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_kbflash1.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_kbflash1.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_kbfreezenade1.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_kbfreezenade1.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_kbgalil1.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_kbgalil1.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_kbheadcrab1.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_kbheadcrab1.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_kbjihad.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_kbjihad.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_kbkatana.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_kbkatana.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_kbkatana1.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_kbkatana1.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_kbm3.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_kbm3.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_kbmp5.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_kbmp5.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_kbp2281.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_kbp2281.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_kbp90.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_kbp90.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_kbsig.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_kbsig.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_kbtmp.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_kbtmp.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_kbwinchester.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_kbwinchester.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ldttttak47.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ldttttak47.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ldttttawp.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ldttttawp.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ldttttflash.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ldttttflash.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ldttttmp5.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ldttttmp5.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ldttttpainstation.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ldttttpainstation.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ldttttturret.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ldttttturret.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_loures_basscannon.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_loures_basscannon.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_loures_camera.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_loures_camera.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_m3.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_m3.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_m82.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_m82.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_manhack.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_medkit.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_medkit.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mg_ak47.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mg_ak47.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mg_galil.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mg_galil.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mg_mp5.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mg_mp5.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mg_tmp.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mg_tmp.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_minigun.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mogzgdeaglez.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mogzgdeaglez.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mogz_melonbomb.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mogz_melonbomb.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mp5.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mp5.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg2_code.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg2_code.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg2_corpse.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg2_corpse.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg2_det.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg2_det.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg2_fall.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg2_fall.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg2_fire.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg2_fire.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg2_halp.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg2_halp.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg2_head.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg2_head.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg2_id.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg2_id.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg2_inno.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg2_inno.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg2_lastid.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg2_lastid.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg2_list.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg2_list.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg2_rock.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg2_rock.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg2_skull.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg2_skull.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg2_splode.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg2_splode.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg2_time.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg2_time.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg2_traitor.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg2_traitor.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg2_wtester.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg2_wtester.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_ak47.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_ak47.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_ak472.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_antidotegun.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_aug.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_aug.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_aug2.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_awp.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_binoculars.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_c4.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_canary.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_canary.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_cannibal.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_cannibal.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_crossbow.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_crowbar.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_darmor.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_deagle.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_deathstation.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_decoy.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_defuser.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_deleporter.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_disguiser.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_dradar.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_dstation.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_dstation.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_famas.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_famas.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_flash.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_flash.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_flashbang.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_galil.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_galil.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_galil2.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_glock.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_goldengun.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_goldengun.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_headcrab.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_healthstation.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_huge.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_jihad.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_jihad.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_knife.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_m3.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_m3.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_m32.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_m4.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_mac10.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_manhack.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_minigun2.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_mp5.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_mp5.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_mp52.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_mp7.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_mp7.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_mp72.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_nades.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_newton.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_nofalldamage.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_nofalldamage.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_p90.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_p90.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_p90e.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_pistol.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_poisondart.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_polter.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_radio.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_revolver.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_riot2.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_riot2.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_riotshield.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_rpg.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_rpg.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_scout.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_shuriken.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_silencedg3.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_silencer.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_tarmor.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_teleporter.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_tmp.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_tmp.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_tradar.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_trip.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_trip.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_tripmine.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_turret2.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_turret2.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_turret3.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_turtlenade.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_turtlenade.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_ump.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_visualizer.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mtg_xm1014.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mt_ak47.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mt_ak47.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mt_tmp2.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mt_tmp2.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mushroom_ak47fixed.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_mushroom_ak47fixed.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_naz_ctos.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ng_wing.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ng_wing.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ninjah_aug.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ninjah_aug.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ninjah_bsmoke.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ninjah_bsmoke.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ninjah_death.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ninjah_death.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ninjah_elite.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ninjah_elite.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ninjah_flash.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ninjah_flash.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ninjah_galil.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ninjah_galil.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ninjah_invis_d.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ninjah_invis_d.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ninjah_p90.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ninjah_p90.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ninjah_trip.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ninjah_trip.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_nxs_tmp.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_nxs_tmp.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_p228.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_p228.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_p90.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_p90.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_p90_dg.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_p90_dg.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_p97.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_p97.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_padlock.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_padlock.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_pain_station1.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_pain_station1.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_peace_sentry.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_peace_sentry.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_pg.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_pg.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_poisondart.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_poison_dart.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_poison_dart.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ppsh.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ppsh.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_psg.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_psg.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_pump.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_pump.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_pumpshotgun.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_pumpshotgun.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_quickgrab.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_quickgrab.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_radiofrequency.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_radiofrequency.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_radiojammer.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_radiojammer.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_revolver.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_revolver.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_rg.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_rg.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_rg_basscannon.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_rg_basscannon.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_rg_defibrillator.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_rg_defibrillator.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_rg_defibrillator.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_rg_lasertripmine.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_rg_lasertripmine.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_rg_lasertripmine_scanner.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_rg_lasertripmine_scanner.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_rigger2.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_rigger2.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_role_bad.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_role_bad.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_role_detective.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_role_detective.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_role_innocent.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_role_innocent.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_role_maniac.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_role_maniac.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_role_medic.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_role_medic.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_role_traitor.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_role_traitor.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_rotttt_ak47.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_rotttt_ak47.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_rotttt_mp5.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_rotttt_mp5.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_rsb.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_rsb.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ru_famas.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ru_famas.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ru_katana.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ru_katana.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ru_spas12.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ru_spas12.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_sd.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_sd.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_sg550.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_sg550.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_sg552.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_sg552.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_sheepwoolshoes.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_sheepwoolshoes.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_shoes.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_shoes.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_shuriken.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_sisniper.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_sisniper.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_smg.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_smg.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_snip.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_snip.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_SPACE's_Incinerator.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_SPACE's_Incinerator.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_spas12.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_spas12.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_spidermine.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_spidermine.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_spykr_bomb.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_spykr_bomb.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_spykr_discombob.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_spykr_discombob.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_spykr_incendiary.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_spykr_incendiary.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_spykr_slam.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_spykr_slam.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_spykr_smoke.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_spykr_smoke.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_spykr_teargas.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_spykr_teargas.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_srifle.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_srifle.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_starless_ak47.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_starless_ak47.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_starless_p90.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_starless_p90.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_sttts_harpoon.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_sttts_harpoon.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_suicide.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_suicide.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_suicidebomb.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_suicidebomb.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_timegranade.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_timegranade.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_tl_awp.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_tl_awp.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_tl_turtle.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_tl_turtle.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_tmp.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_tmp.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_tripmine.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_tripmine.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_tripmine.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_tripminewarn.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_tripminewarn.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_tripwire.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ttt_throwbar.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_ttt_throwbar.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_tuna_ak47.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_tuna_ak47.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_tuna_awm.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_tuna_awm.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_tuna_famas.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_tuna_famas.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_tuna_m3.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_tuna_m3.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_tuna_sg550.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_tuna_sg550.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_tuna_tmp.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_tuna_tmp.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_turret.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_turret.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_uc_health_station_bomb.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_uc_health_station_bomb.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_uf_goldengun.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_uf_goldengun.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_vintar.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_vintar.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_wd_turret.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_wd_turret.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_xis_cannibal.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_xis_cannibal.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_zeph_ghook.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_zeph_ghook.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_zombie.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/icon_zombie.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ied.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ied_detonator.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/jihad_icon_dark.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ldttttgodeagle.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ldttttgodeagle.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/magnum_icon_dark.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/manbearpig.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/manbearpig.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/medic_gun_icon_dark.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/mist_ak47.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/mist_ak47.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/mist_bazooka2.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/mist_bazooka2.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/mist_chainsaw2.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/mist_chainsaw2.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/mist_crossbow.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/mist_crossbow.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/mist_crowbar.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/mist_crowbar.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/mist_jihad.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/mist_jihad.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/mist_knife2.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/mist_knife2.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/mist_mysterycrate.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/mist_mysterycrate.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/mist_remotec4.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/mist_remotec4.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/mist_smokyescape.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/mist_smokyescape.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/mist_stickoflife2.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/mist_stickoflife2.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/mist_tripwire.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/mist_tripwire.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/nxsttt_skull.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/nxsttt_skull.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/p228_icon_dark.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/p90_icon_dark.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/pear_score_logo.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/pear_score_logo.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/pez_ttt_crossbow.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/pez_ttt_crossbow.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/poison_dart_icon_dark.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/pulse_rifle_icon_dark.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/pump_shotgun_icon_dark.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/scattergun_icon_dark.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/scout_pistol_icon_dark.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/sg552_icon_dark.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/smg_icon_dark.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/sniper_smg_icon_dark.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/spy_revolver_icon_dark.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/sp_briefcase2.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/sp_briefcase2.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/tf2_sniper_icon_dark.png.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ttt_cannibalism.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ttt_cannibalism.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ttt_m4.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ttt_m4.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ttt_melon_launcher.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ttt_melon_launcher.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ttt_pez_p99.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ttt_pez_p99.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ttt_rainbow_gun.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ttt_rainbow_gun.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ttt_vip_armor.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ttt_vip_armor.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ttt_vip_bullets.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ttt_vip_bullets.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ttt_vip_cloaker.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ttt_vip_cloaker.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ttt_vip_glock.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ttt_vip_glock.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ttt_vip_health.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ttt_vip_health.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ttt_vip_katana.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ttt_vip_katana.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ttt_vip_mp5.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ttt_vip_mp5.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ttt_vip_mp7.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ttt_vip_mp7.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ttt_vip_p90.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ttt_vip_p90.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ttt_vip_smg.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ttt_vip_smg.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ttt_vip_vox.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/ttt_vip_vox.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/usttt/icon_ak47.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/usttt/icon_ak47.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/usttt/icon_awp.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/usttt/icon_awp.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/usttt/icon_famas.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/usttt/icon_famas.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/usttt/icon_galil.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/usttt/icon_galil.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/usttt/icon_m3.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/usttt/icon_m3.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/usttt/icon_mp5.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/usttt/icon_mp5.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/usttt/icon_sub_p90.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/usttt/icon_sub_p90.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/usttt/icon_sub_tmp.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/usttt/icon_sub_tmp.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/vip.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/vip.vtf.bz2" )
	resource.AddFile( "materials/VGUI/ttt/weapon_katana.vmt.bz2" )
	resource.AddFile( "materials/VGUI/ttt/weapon_katana.vtf.bz2" )
	resource.AddFile( "materials/VGUI/w.vmt.bz2" )
	resource.AddFile( "materials/VGUI/w.vtf.bz2" )
	resource.AddFile( "materials/VGUI/winterblue.vtf.bz2" )
	resource.AddFile( "materials/VGUI/winterred.vtf.bz2" )
	resource.AddFile( "materials/VGUI/wintertan.vtf.bz2" )
	resource.AddFile( "materials/VGUI/xhair01.vmt.bz2" )
	resource.AddFile( "materials/VGUI/xhair01.vtf.bz2" )
	resource.AddFile( "materials/VGUI/xhair02.vmt.bz2" )
	resource.AddFile( "materials/VGUI/xhair02.vtf.bz2" )
	resource.AddFile( "materials/VGUI/xhair03.vmt.bz2" )
	resource.AddFile( "materials/VGUI/xhair03.vtf.bz2" )
	resource.AddFile( "materials/VGUI/xhair04.vmt.bz2" )
	resource.AddFile( "materials/VGUI/xhair04.vtf.bz2" )
	resource.AddFile( "models/pac/default.dx80.vtx.bz2" )
	resource.AddFile( "models/pac/default.dx90.vtx.bz2" )
	resource.AddFile( "models/pac/default.mdl.bz2" )
	resource.AddFile( "models/pac/default.phy.bz2" )
	resource.AddFile( "models/pac/default.sw.vtx.bz2" )
	resource.AddFile( "models/pac/default.vvd.bz2" )
	resource.AddFile( "models/pac/female_base.dx80.vtx.bz2" )
	resource.AddFile( "models/pac/female_base.dx90.vtx.bz2" )
	resource.AddFile( "models/pac/female_base.mdl.bz2" )
	resource.AddFile( "models/pac/female_base.phy.bz2" )
	resource.AddFile( "models/pac/female_base.sw.vtx.bz2" )
	resource.AddFile( "models/pac/female_base.vvd.bz2" )
	resource.AddFile( "models/pac/female_base_src.7z.bz2" )
	resource.AddFile( "models/props_vehicles/train_boxcar.mdl.bz2" )
	resource.AddFile( "models/weapons/beretta_m9.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/beretta_m9.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/beretta_m9.mdl.bz2" )
	resource.AddFile( "models/weapons/beretta_m9.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/beretta_m9.vvd.bz2" )
	resource.AddFile( "models/weapons/cod4/worlds/c4.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/cod4/worlds/c4.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/cod4/worlds/c4.mdl.bz2" )
	resource.AddFile( "models/weapons/cod4/worlds/c4.phy.bz2" )
	resource.AddFile( "models/weapons/cod4/worlds/c4.vvd.bz2" )
	resource.AddFile( "models/weapons/c_arms_deadpool.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/c_arms_deadpool.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/c_arms_deadpool.mdl.bz2" )
	resource.AddFile( "models/weapons/c_arms_deadpool.vvd.bz2" )
	resource.AddFile( "models/weapons/c_arms_lich_king_wow.mdl.bz2" )
	resource.AddFile( "models/weapons/c_arms_us_recon_aftermath.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/c_arms_us_recon_aftermath.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/c_arms_us_recon_aftermath.mdl.bz2" )
	resource.AddFile( "models/weapons/c_arms_us_recon_aftermath.vvd.bz2" )
	resource.AddFile( "models/weapons/c_buddyfindernew.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/c_buddyfindernew.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/c_buddyfindernew.mdl.bz2" )
	resource.AddFile( "models/weapons/c_buddyfindernew.phy.bz2" )
	resource.AddFile( "models/weapons/c_buddyfindernew.vvd.bz2" )
	resource.AddFile( "models/weapons/disc.mdl.bz2" )
	resource.AddFile( "models/weapons/kitteh.rar.bz2" )
	resource.AddFile( "models/weapons/m95sound/v_snip_m95.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/m95sound/v_snip_m95.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/m95sound/v_snip_m95.mdl.bz2" )
	resource.AddFile( "models/weapons/m95sound/v_snip_m95.vvd.bz2" )
	resource.AddFile( "models/weapons/sa12.rar.bz2" )
	resource.AddFile( "models/weapons/striderwang_jaanus.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/striderwang_jaanus.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/striderwang_jaanus.mdl.bz2" )
	resource.AddFile( "models/weapons/striderwang_jaanus.vvd.bz2" )
	resource.AddFile( "models/weapons/ut2k4_parasite_mine.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/ut2k4_parasite_mine.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/ut2k4_parasite_mine.mdl.bz2" )
	resource.AddFile( "models/weapons/ut2k4_parasite_mine.phy.bz2" )
	resource.AddFile( "models/weapons/ut2k4_parasite_mine.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/ut2k4_parasite_mine.vvd.bz2" )
	resource.AddFile( "models/weapons/v_1887winchester.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_1887winchester.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_1887winchester.mdl.bz2" )
	resource.AddFile( "models/weapons/v_1887winchester.vvd.bz2" )
	resource.AddFile( "models/weapons/v_1911_custom.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_1911_custom.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_1911_custom.mdl.bz2" )
	resource.AddFile( "models/weapons/v_1911_custom.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_1911_custom.vvd.bz2" )
	resource.AddFile( "models/weapons/v_1911_custom.xbox.vtx.bz2" )
	resource.AddFile( "models/weapons/v_50calm82.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_50calm82.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_50calm82.mdl.bz2" )
	resource.AddFile( "models/weapons/v_50calm82.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_50calm82.vvd.bz2" )
	resource.AddFile( "models/weapons/v_50calm82.xbox.vtx.bz2" )
	resource.AddFile( "models/weapons/v_asdf_m3.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_asdf_m3.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_asdf_m3.mdl.bz2" )
	resource.AddFile( "models/weapons/v_asdf_m3.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_asdf_m3.vvd.bz2" )
	resource.AddFile( "models/weapons/v_axe/v_axe.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_axe/v_axe.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_axe/v_axe.mdl.bz2" )
	resource.AddFile( "models/weapons/v_axe/v_axe.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_axe/v_axe.vvd.bz2" )
	resource.AddFile( "models/weapons/v_blink.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_blink.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_blink.mdl.bz2" )
	resource.AddFile( "models/weapons/v_blink.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_blink.vvd.bz2" )
	resource.AddFile( "models/weapons/v_chickeneggnade.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_chickeneggnade.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_chickeneggnade.mdl.bz2" )
	resource.AddFile( "models/weapons/v_chickeneggnade.vvd.bz2" )
	resource.AddFile( "models/weapons/v_contender2.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_contender2.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_contender2.mdl.bz2" )
	resource.AddFile( "models/weapons/v_contender2.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_contender2.vvd.bz2" )
	resource.AddFile( "models/weapons/v_contender2.xbox.vtx.bz2" )
	resource.AddFile( "models/weapons/v_crewbar.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_crewbar.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_crewbar.mdl.bz2" )
	resource.AddFile( "models/weapons/v_crewbar.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_crewbar.vvd.bz2" )
	resource.AddFile( "models/weapons/v_crowbar2.mdl.bz2" )
	resource.AddFile( "models/weapons/v_csaber.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_csaber.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_csaber.mdl.bz2" )
	resource.AddFile( "models/weapons/v_csaber.vvd.bz2" )
	resource.AddFile( "models/weapons/v_diamond_mc_pickaxe.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_diamond_mc_pickaxe.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_diamond_mc_pickaxe.mdl.bz2" )
	resource.AddFile( "models/weapons/v_diamond_mc_pickaxe.vvd.bz2" )
	resource.AddFile( "models/weapons/v_diamond_mc_sword.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_diamond_mc_sword.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_diamond_mc_sword.mdl.bz2" )
	resource.AddFile( "models/weapons/v_diamond_mc_sword.vvd.bz2" )
	resource.AddFile( "models/weapons/v_dmg_vally.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_dmg_vally.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_dmg_vally.mdl.bz2" )
	resource.AddFile( "models/weapons/v_dmg_vally.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_dmg_vally.vvd.bz2" )
	resource.AddFile( "models/weapons/v_dragunov02.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_dragunov02.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_dragunov02.mdl.bz2" )
	resource.AddFile( "models/weapons/v_dragunov02.vvd.bz2" )
	resource.AddFile( "models/weapons/v_fdsa_ak47.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_fdsa_ak47.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_fdsa_ak47.mdl.bz2" )
	resource.AddFile( "models/weapons/v_fdsa_ak47.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_fdsa_ak47.vvd.bz2" )
	resource.AddFile( "models/weapons/v_fdsa_mac10.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_fdsa_mac10.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_fdsa_mac10.mdl.bz2" )
	resource.AddFile( "models/weapons/v_fdsa_mac10.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_fdsa_mac10.vvd.bz2" )
	resource.AddFile( "models/weapons/v_fists.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_fists.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_fists.mdl.bz2" )
	resource.AddFile( "models/weapons/v_fists.vvd.bz2" )
	resource.AddFile( "models/weapons/v_fists_t.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_fists_t.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_fists_t.mdl.bz2" )
	resource.AddFile( "models/weapons/v_fists_t.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_fists_t.vvd.bz2" )
	resource.AddFile( "models/weapons/v_fists_tt.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_fnfalnato.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_fnfalnato.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_fnfalnato.mdl.bz2" )
	resource.AddFile( "models/weapons/v_fnfalnato.vvd.bz2" )
	resource.AddFile( "models/weapons/v_fnp.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_fnp.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_fnp.mdl.bz2" )
	resource.AddFile( "models/weapons/v_fnp.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_fnp.vvd.bz2" )
	resource.AddFile( "models/weapons/v_fryingpan/v_fryingpan.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_fryingpan/v_fryingpan.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_fryingpan/v_fryingpan.mdl.bz2" )
	resource.AddFile( "models/weapons/v_fryingpan/v_fryingpan.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_fryingpan/v_fryingpan.vvd.bz2" )
	resource.AddFile( "models/weapons/v_gdcakiro.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_gdcakiro.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_gdcakiro.mdl.bz2" )
	resource.AddFile( "models/weapons/v_gdcakiro.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_gdcakiro.vvd.bz2" )
	resource.AddFile( "models/weapons/v_gdcakiro.xbox.vtx.bz2" )
	resource.AddFile( "models/weapons/v_glock17.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_glock17.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_glock17.mdl.bz2" )
	resource.AddFile( "models/weapons/v_glock17.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_glock17.vvd.bz2" )
	resource.AddFile( "models/weapons/v_gravityhammer.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_gravityhammer.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_gravityhammer.mdl.bz2" )
	resource.AddFile( "models/weapons/v_gravityhammer.vvd.bz2" )
	resource.AddFile( "models/weapons/v_hammer/v_hammer.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_hammer/v_hammer.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_hammer/v_hammer.mdl.bz2" )
	resource.AddFile( "models/weapons/v_hammer/v_hammer.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_hammer/v_hammer.vvd.bz2" )
	resource.AddFile( "models/weapons/v_hammer.mdl.bz2" )
	resource.AddFile( "models/weapons/v_hb.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_hb.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_hb.mdl.bz2" )
	resource.AddFile( "models/weapons/v_hb.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_hb.vvd.bz2" )
	resource.AddFile( "models/weapons/v_hex1_wincheste.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_hex1_wincheste.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_hex1_wincheste.mdl.bz2" )
	resource.AddFile( "models/weapons/v_hex1_wincheste.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_hex1_wincheste.vvd.bz2" )
	resource.AddFile( "models/weapons/v_hex_tom.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_hex_tom.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_hex_tom.mdl.bz2" )
	resource.AddFile( "models/weapons/v_hex_tom.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_hex_tom.vvd.bz2" )
	resource.AddFile( "models/weapons/v_imi_uzi01.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_imi_uzi01.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_imi_uzi01.mdl.bz2" )
	resource.AddFile( "models/weapons/v_imi_uzi01.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_imi_uzi01.vvd.bz2" )
	resource.AddFile( "models/weapons/v_jb.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_jb.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_jb.mdl.bz2" )
	resource.AddFile( "models/weapons/v_jb.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_jb.vvd.bz2" )
	resource.AddFile( "models/weapons/v_keyboard/v_keyboard.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_keyboard/v_keyboard.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_keyboard/v_keyboard.mdl.bz2" )
	resource.AddFile( "models/weapons/v_keyboard/v_keyboard.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_keyboard/v_keyboard.vvd.bz2" )
	resource.AddFile( "models/weapons/v_keyboard.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_keyboard.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_keyboard.mdl.bz2" )
	resource.AddFile( "models/weapons/v_keyboard.vvd.bz2" )
	resource.AddFile( "models/weapons/v_lightsaber.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_lightsaber.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_lightsaber.mdl.bz2" )
	resource.AddFile( "models/weapons/v_lightsaber.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_lightsaber.vvd.bz2" )
	resource.AddFile( "models/weapons/v_m1918bar.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_m1918bar.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_m1918bar.mdl.bz2" )
	resource.AddFile( "models/weapons/v_m1918bar.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_m1918bar.vvd.bz2" )
	resource.AddFile( "models/weapons/v_m60h_m249para.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_m60h_m249para.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_m60h_m249para.mdl.bz2" )
	resource.AddFile( "models/weapons/v_m60h_m249para.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_m60h_m249para.vvd.bz2" )
	resource.AddFile( "models/weapons/v_m60h_m249para.xbox.vtx.bz2" )
	resource.AddFile( "models/weapons/v_mach_brenner.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_mach_brenner.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_mach_brenner.mdl.bz2" )
	resource.AddFile( "models/weapons/v_mach_brenner.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_mach_brenner.vvd.bz2" )
	resource.AddFile( "models/weapons/v_mach_m248para.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_mach_m248para.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_mach_m248para.mdl.bz2" )
	resource.AddFile( "models/weapons/v_mach_m248para.vvd.bz2" )
	resource.AddFile( "models/weapons/v_mach_m249mini.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_mach_m249mini.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_mach_m249mini.mdl.bz2" )
	resource.AddFile( "models/weapons/v_mach_m249mini.vvd.bz2" )
	resource.AddFile( "models/weapons/v_minigun.mdl.bz2" )
	resource.AddFile( "models/weapons/v_pist_357mag.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_pist_357mag.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_pist_357mag.mdl.bz2" )
	resource.AddFile( "models/weapons/v_pist_357mag.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_pist_357mag.vvd.bz2" )
	resource.AddFile( "models/weapons/v_pist_deagon.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_pist_deagon.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_pist_deagon.mdl.bz2" )
	resource.AddFile( "models/weapons/v_pist_deagon.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_pist_deagon.vvd.bz2" )
	resource.AddFile( "models/weapons/v_pist_k1911.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_pist_k1911.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_pist_k1911.mdl.bz2" )
	resource.AddFile( "models/weapons/v_pist_k1911.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_pist_k1911.vvd.bz2" )
	resource.AddFile( "models/weapons/v_pist_laserp.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_pist_laserp.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_pist_laserp.mdl.bz2" )
	resource.AddFile( "models/weapons/v_pist_laserp.vvd.bz2" )
	resource.AddFile( "models/weapons/v_pist_raging.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_pist_raging.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_pist_raging.mdl.bz2" )
	resource.AddFile( "models/weapons/v_pist_raging.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_pist_raging.vvd.bz2" )
	resource.AddFile( "models/weapons/v_pist_raging.xbox.vtx.bz2" )
	resource.AddFile( "models/weapons/v_pist_weagon.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_pist_weagon.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_pist_weagon.mdl.bz2" )
	resource.AddFile( "models/weapons/v_pist_weagon.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_pist_weagon.vvd.bz2" )
	resource.AddFile( "models/weapons/v_plank/v_plank.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_plank/v_plank.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_plank/v_plank.mdl.bz2" )
	resource.AddFile( "models/weapons/v_plank/v_plank.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_plank/v_plank.vvd.bz2" )
	resource.AddFile( "models/weapons/v_portalgun.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_portalgun.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_portalgun.mdl.bz2" )
	resource.AddFile( "models/weapons/v_portalgun.vvd.bz2" )
	resource.AddFile( "models/weapons/v_pot/v_pot.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_pot/v_pot.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_pot/v_pot.mdl.bz2" )
	resource.AddFile( "models/weapons/v_pot/v_pot.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_pot/v_pot.vvd.bz2" )
	resource.AddFile( "models/weapons/v_revl_raging.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_revl_raging.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_revl_raging.mdl.bz2" )
	resource.AddFile( "models/weapons/v_revl_raging.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_revl_raging.vvd.bz2" )
	resource.AddFile( "models/weapons/v_rif_ak42.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_rif_ak42.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_rif_ak42.mdl.bz2" )
	resource.AddFile( "models/weapons/v_rif_ak42.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_rif_ak42.vvd.bz2" )
	resource.AddFile( "models/weapons/v_rif_f2000.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_rif_f2000.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_rif_f2000.mdl.bz2" )
	resource.AddFile( "models/weapons/v_rif_f2000.vvd.bz2" )
	resource.AddFile( "models/weapons/v_rif_rbd95b.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_rif_rbd95b.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_rif_rbd95b.mdl.bz2" )
	resource.AddFile( "models/weapons/v_rif_rbd95b.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_rif_rbd95b.vvd.bz2" )
	resource.AddFile( "models/weapons/v_rif_rpkm.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_rif_rpkm.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_rif_rpkm.mdl.bz2" )
	resource.AddFile( "models/weapons/v_rif_rpkm.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_rif_rpkm.vvd.bz2" )
	resource.AddFile( "models/weapons/v_rif_rpkm.xbox.vtx.bz2" )
	resource.AddFile( "models/weapons/v_rif_vintor.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_rif_vintor.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_rif_vintor.mdl.bz2" )
	resource.AddFile( "models/weapons/v_rif_vintor.vvd.bz2" )
	resource.AddFile( "models/weapons/v_shotty_spas-12.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_shotty_spas-12.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_shotty_spas-12.mdl.bz2" )
	resource.AddFile( "models/weapons/v_shotty_spas-12.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_shotty_spas-12.vvd.bz2" )
	resource.AddFile( "models/weapons/v_shotty_spas-12.xbox.vtx.bz2" )
	resource.AddFile( "models/weapons/v_shot_loco12g.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_shot_loco12g.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_shot_loco12g.mdl.bz2" )
	resource.AddFile( "models/weapons/v_shot_loco12g.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_shot_loco12g.vvd.bz2" )
	resource.AddFile( "models/weapons/v_shot_m3super91.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_shot_m3super91.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_shot_m3super91.mdl.bz2" )
	resource.AddFile( "models/weapons/v_shot_m3super91.vvd.bz2" )
	resource.AddFile( "models/weapons/v_shot_mssuper90.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_shot_mssuper90.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_shot_mssuper90.mdl.bz2" )
	resource.AddFile( "models/weapons/v_shot_mssuper90.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_shot_mssuper90.vvd.bz2" )
	resource.AddFile( "models/weapons/v_shot_reinbeck880.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_shot_reinbeck880.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_shot_reinbeck880.mdl.bz2" )
	resource.AddFile( "models/weapons/v_shot_reinbeck880.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_shot_reinbeck880.vvd.bz2" )
	resource.AddFile( "models/weapons/v_shot_spas12.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_shot_spas12.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_shot_spas12.mdl.bz2" )
	resource.AddFile( "models/weapons/v_shot_spas12.vvd.bz2" )
	resource.AddFile( "models/weapons/v_shot_winchster.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_shot_winchster.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_shot_winchster.mdl.bz2" )
	resource.AddFile( "models/weapons/v_shot_winchster.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_shot_winchster.vvd.bz2" )
	resource.AddFile( "models/weapons/v_shot_winchster.xbox.vtx.bz2" )
	resource.AddFile( "models/weapons/v_shovel/v_shovel.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_shovel/v_shovel.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_shovel/v_shovel.mdl.bz2" )
	resource.AddFile( "models/weapons/v_shovel/v_shovel.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_shovel/v_shovel.vvd.bz2" )
	resource.AddFile( "models/weapons/v_sln3_awp.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_sln3_awp.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_sln3_awp.mdl.bz2" )
	resource.AddFile( "models/weapons/v_sln3_awp.vvd.bz2" )
	resource.AddFile( "models/weapons/v_smg_pp2000.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_smg_pp2000.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_smg_pp2000.mdl.bz2" )
	resource.AddFile( "models/weapons/v_smg_pp2000.vvd.bz2" )
	resource.AddFile( "models/weapons/v_smg_skorp.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_smg_skorp.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_smg_skorp.mdl.bz2" )
	resource.AddFile( "models/weapons/v_smg_skorp.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_smg_skorp.vvd.bz2" )
	resource.AddFile( "models/weapons/v_smg_skorp.xbox.vtx.bz2" )
	resource.AddFile( "models/weapons/v_sniper_svu.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_sniper_svu.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_sniper_svu.mdl.bz2" )
	resource.AddFile( "models/weapons/v_sniper_svu.vvd.bz2" )
	resource.AddFile( "models/weapons/v_snip_amp.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_snip_amp.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_snip_amp.mdl.bz2" )
	resource.AddFile( "models/weapons/v_snip_amp.vvd.bz2" )
	resource.AddFile( "models/weapons/v_snip_apw.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_snip_apw.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_snip_apw.mdl.bz2" )
	resource.AddFile( "models/weapons/v_snip_apw.vvd.bz2" )
	resource.AddFile( "models/weapons/v_snip_g2_hum.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_snip_g2_hum.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_snip_g2_hum.mdl.bz2" )
	resource.AddFile( "models/weapons/v_snip_g2_hum.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_snip_g2_hum.vvd.bz2" )
	resource.AddFile( "models/weapons/v_snip_g2_hum.xbox.vtx.bz2" )
	resource.AddFile( "models/weapons/v_snip_m308.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_snip_m308.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_snip_m308.mdl.bz2" )
	resource.AddFile( "models/weapons/v_snip_m308.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_snip_m308.vvd.bz2" )
	resource.AddFile( "models/weapons/v_snip_m82.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_snip_m82.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_snip_m82.mdl.bz2" )
	resource.AddFile( "models/weapons/v_snip_m82.vvd.bz2" )
	resource.AddFile( "models/weapons/v_snip_svt40.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_snip_svt40.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_snip_svt40.mdl.bz2" )
	resource.AddFile( "models/weapons/v_snip_svt40.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_snip_svt40.vvd.bz2" )
	resource.AddFile( "models/weapons/v_snip_svt40.xbox.vtx.bz2" )
	resource.AddFile( "models/weapons/v_spas12_shot.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_spas12_shot.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_spas12_shot.mdl.bz2" )
	resource.AddFile( "models/weapons/v_spas12_shot.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_spas12_shot.vvd.bz2" )
	resource.AddFile( "models/weapons/v_spas12_shotgun.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_spas12_shotgun.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_spas12_shotgun.mdl.bz2" )
	resource.AddFile( "models/weapons/v_spas12_shotgun.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_spas12_shotgun.vvd.bz2" )
	resource.AddFile( "models/weapons/v_spas12_shotgun.xbox.vtx.bz2" )
	resource.AddFile( "models/weapons/v_stalkervss.xbox.vtx.bz2" )
	resource.AddFile( "models/weapons/v_swep_kar.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_swep_kar.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_swep_kar.mdl.bz2" )
	resource.AddFile( "models/weapons/v_swep_kar.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_swep_kar.vvd.bz2" )
	resource.AddFile( "models/weapons/v_swep_kar.xbox.vtx.bz2" )
	resource.AddFile( "models/weapons/v_swmodel_500.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_swmodel_500.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_swmodel_500.mdl.bz2" )
	resource.AddFile( "models/weapons/v_swmodel_500.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_swmodel_500.vvd.bz2" )
	resource.AddFile( "models/weapons/v_tar.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_tar.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_tar.mdl.bz2" )
	resource.AddFile( "models/weapons/v_tar.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_tar.vvd.bz2" )
	resource.AddFile( "models/weapons/v_tommy_g.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_tommy_g.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_tommy_g.mdl.bz2" )
	resource.AddFile( "models/weapons/v_tommy_g.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_tommy_g.vvd.bz2" )
	resource.AddFile( "models/weapons/v_trh_92fs.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_trh_92fs.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_trh_92fs.mdl.bz2" )
	resource.AddFile( "models/weapons/v_trh_92fs.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_trh_92fs.vvd.bz2" )
	resource.AddFile( "models/weapons/v_trh_92fs.xbox.vtx.bz2" )
	resource.AddFile( "models/weapons/v_ttt_tec9.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_ttt_tec9.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_ttt_tec9.mdl.bz2" )
	resource.AddFile( "models/weapons/v_ttt_tec9.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_ttt_tec9.vvd.bz2" )
	resource.AddFile( "models/weapons/v_usas12_shot.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_usas12_shot.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_usas12_shot.mdl.bz2" )
	resource.AddFile( "models/weapons/v_usas12_shot.vvd.bz2" )
	resource.AddFile( "models/weapons/v_vector.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/v_vector.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/v_vector.mdl.bz2" )
	resource.AddFile( "models/weapons/v_vector.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/v_vector.vvd.bz2" )
	resource.AddFile( "models/weapons/w1pist_raging.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w1pist_raging.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w1pist_raging.mdl.bz2" )
	resource.AddFile( "models/weapons/w1pist_raging.phy.bz2" )
	resource.AddFile( "models/weapons/w1pist_raging.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w1pist_raging.vvd.bz2" )
	resource.AddFile( "models/weapons/w1pist_raging.xbox.vtx.bz2" )
	resource.AddFile( "models/weapons/wberettam9.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/wberettam9.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/wberettam9.mdl.bz2" )
	resource.AddFile( "models/weapons/wberettam9.phy.bz2" )
	resource.AddFile( "models/weapons/wberettam9.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/wberettam9.vvd.bz2" )
	resource.AddFile( "models/weapons/w_1887winchester.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_1887winchester.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_1887winchester.mdl.bz2" )
	resource.AddFile( "models/weapons/w_1887winchester.phy.bz2" )
	resource.AddFile( "models/weapons/w_1887winchester.vvd.bz2" )
	resource.AddFile( "models/weapons/w_1911_custom.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_1911_custom.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_1911_custom.mdl.bz2" )
	resource.AddFile( "models/weapons/w_1911_custom.phy.bz2" )
	resource.AddFile( "models/weapons/w_1911_custom.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_1911_custom.vvd.bz2" )
	resource.AddFile( "models/weapons/w_ak47_m9k.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_ak47_m9k.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_ak47_m9k.mdl.bz2" )
	resource.AddFile( "models/weapons/w_ak47_m9k.phy.bz2" )
	resource.AddFile( "models/weapons/w_ak47_m9k.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_ak47_m9k.vvd.bz2" )
	resource.AddFile( "models/weapons/w_axe.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_axe.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_axe.mdl.bz2" )
	resource.AddFile( "models/weapons/w_axe.phy.bz2" )
	resource.AddFile( "models/weapons/w_axe.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_axe.vvd.bz2" )
	resource.AddFile( "models/weapons/w_barret_m82.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_barret_m82.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_barret_m82.mdl.bz2" )
	resource.AddFile( "models/weapons/w_barret_m82.phy.bz2" )
	resource.AddFile( "models/weapons/w_barret_m82.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_barret_m82.vvd.bz2" )
	resource.AddFile( "models/weapons/w_chickeneggnade.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_chickeneggnade.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_chickeneggnade.mdl.bz2" )
	resource.AddFile( "models/weapons/w_chickeneggnade.phy.bz2" )
	resource.AddFile( "models/weapons/w_chickeneggnade.vvd.bz2" )
	resource.AddFile( "models/weapons/w_chickeneggnade_thrown.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_chickeneggnade_thrown.mdl.bz2" )
	resource.AddFile( "models/weapons/w_chickeneggnade_thrown.phy.bz2" )
	resource.AddFile( "models/weapons/w_chickeneggnade_thrown.vvd.bz2" )
	resource.AddFile( "models/weapons/w_crowbar2.mdl.bz2" )
	resource.AddFile( "models/weapons/w_csaber.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_csaber.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_csaber.mdl.bz2" )
	resource.AddFile( "models/weapons/w_csaber.phy.bz2" )
	resource.AddFile( "models/weapons/w_csaber.vvd.bz2" )
	resource.AddFile( "models/weapons/w_diamond_mc_pickaxe.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_diamond_mc_pickaxe.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_diamond_mc_pickaxe.mdl.bz2" )
	resource.AddFile( "models/weapons/w_diamond_mc_pickaxe.vvd.bz2" )
	resource.AddFile( "models/weapons/w_diamond_mc_sword.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_diamond_mc_sword.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_diamond_mc_sword.mdl.bz2" )
	resource.AddFile( "models/weapons/w_diamond_mc_sword.phy.bz2" )
	resource.AddFile( "models/weapons/w_diamond_mc_sword.vvd.bz2" )
	resource.AddFile( "models/weapons/w_dmg_vally.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_dmg_vally.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_dmg_vally.mdl.bz2" )
	resource.AddFile( "models/weapons/w_dmg_vally.phy.bz2" )
	resource.AddFile( "models/weapons/w_dmg_vally.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_dmg_vally.vvd.bz2" )
	resource.AddFile( "models/weapons/w_dragunov02.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_dragunov02.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_dragunov02.mdl.bz2" )
	resource.AddFile( "models/weapons/w_dragunov02.phy.bz2" )
	resource.AddFile( "models/weapons/w_dragunov02.vvd.bz2" )
	resource.AddFile( "models/weapons/w_fists.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_fists.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_fists.mdl.bz2" )
	resource.AddFile( "models/weapons/w_fists.phy.bz2" )
	resource.AddFile( "models/weapons/w_fists.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_fists.vvd.bz2" )
	resource.AddFile( "models/weapons/w_fnp.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_fnp.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_fnp.mdl.bz2" )
	resource.AddFile( "models/weapons/w_fnp.phy.bz2" )
	resource.AddFile( "models/weapons/w_fnp.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_fnp.vvd.bz2" )
	resource.AddFile( "models/weapons/w_fnp_silencer.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_fnp_silencer.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_fnp_silencer.mdl.bz2" )
	resource.AddFile( "models/weapons/w_fnp_silencer.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_fnp_silencer.vvd.bz2" )
	resource.AddFile( "models/weapons/w_fn_fal.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_fn_fal.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_fn_fal.mdl.bz2" )
	resource.AddFile( "models/weapons/w_fn_fal.phy.bz2" )
	resource.AddFile( "models/weapons/w_fn_fal.vvd.bz2" )
	resource.AddFile( "models/weapons/w_fryingpan.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_fryingpan.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_fryingpan.mdl.bz2" )
	resource.AddFile( "models/weapons/w_fryingpan.phy.bz2" )
	resource.AddFile( "models/weapons/w_fryingpan.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_fryingpan.vvd.bz2" )
	resource.AddFile( "models/weapons/w_g2_contender.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_g2_contender.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_g2_contender.mdl.bz2" )
	resource.AddFile( "models/weapons/w_g2_contender.phy.bz2" )
	resource.AddFile( "models/weapons/w_g2_contender.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_g2_contender.vvd.bz2" )
	resource.AddFile( "models/weapons/w_glock17.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_glock17.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_glock17.mdl.bz2" )
	resource.AddFile( "models/weapons/w_glock17.phy.bz2" )
	resource.AddFile( "models/weapons/w_glock17.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_glock17.vvd.bz2" )
	resource.AddFile( "models/weapons/w_hammer.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_hammer.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_hammer.mdl.bz2" )
	resource.AddFile( "models/weapons/w_hammer.phy.bz2" )
	resource.AddFile( "models/weapons/w_hammer.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_hammer.vvd.bz2" )
	resource.AddFile( "models/weapons/w_hb.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_hb.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_hb.mdl.bz2" )
	resource.AddFile( "models/weapons/w_hb.phy.bz2" )
	resource.AddFile( "models/weapons/w_hb.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_hb.vvd.bz2" )
	resource.AddFile( "models/weapons/w_jb.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_jb.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_jb.mdl.bz2" )
	resource.AddFile( "models/weapons/w_jb.phy.bz2" )
	resource.AddFile( "models/weapons/w_jb.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_jb.vvd.bz2" )
	resource.AddFile( "models/weapons/w_k98.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_k98.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_k98.mdl.bz2" )
	resource.AddFile( "models/weapons/w_k98.phy.bz2" )
	resource.AddFile( "models/weapons/w_k98.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_k98.vvd.bz2" )
	resource.AddFile( "models/weapons/w_keyboard.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_keyboard.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_keyboard.mdl.bz2" )
	resource.AddFile( "models/weapons/w_keyboard.phy.bz2" )
	resource.AddFile( "models/weapons/w_keyboard.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_keyboard.vvd.bz2" )
	resource.AddFile( "models/weapons/w_lightsaber.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_lightsaber.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_lightsaber.mdl.bz2" )
	resource.AddFile( "models/weapons/w_lightsaber.phy.bz2" )
	resource.AddFile( "models/weapons/w_lightsaber.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_lightsaber.vvd.bz2" )
	resource.AddFile( "models/weapons/w_m1918bar.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_m1918bar.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_m1918bar.mdl.bz2" )
	resource.AddFile( "models/weapons/w_m1918bar.phy.bz2" )
	resource.AddFile( "models/weapons/w_m1918bar.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_m1918bar.vvd.bz2" )
	resource.AddFile( "models/weapons/w_m1918_bar.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_m1918_bar.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_m1918_bar.mdl.bz2" )
	resource.AddFile( "models/weapons/w_m1918_bar.phy.bz2" )
	resource.AddFile( "models/weapons/w_m1918_bar.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_m1918_bar.vvd.bz2" )
	resource.AddFile( "models/weapons/w_mach_brenner.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_mach_brenner.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_mach_brenner.mdl.bz2" )
	resource.AddFile( "models/weapons/w_mach_brenner.phy.bz2" )
	resource.AddFile( "models/weapons/w_mach_brenner.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_mach_brenner.vvd.bz2" )
	resource.AddFile( "models/weapons/w_mach_m248para.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_mach_m248para.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_mach_m248para.mdl.bz2" )
	resource.AddFile( "models/weapons/w_mach_m248para.phy.bz2" )
	resource.AddFile( "models/weapons/w_mach_m248para.vvd.bz2" )
	resource.AddFile( "models/weapons/w_mach_m60para.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_mach_m60para.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_mach_m60para.mdl.bz2" )
	resource.AddFile( "models/weapons/w_mach_m60para.phy.bz2" )
	resource.AddFile( "models/weapons/w_mach_m60para.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_mach_m60para.vvd.bz2" )
	resource.AddFile( "models/weapons/w_minigun.mdl.bz2" )
	resource.AddFile( "models/weapons/w_pist_357mag.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_pist_357mag.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_pist_357mag.mdl.bz2" )
	resource.AddFile( "models/weapons/w_pist_357mag.phy.bz2" )
	resource.AddFile( "models/weapons/w_pist_357mag.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_pist_357mag.vvd.bz2" )
	resource.AddFile( "models/weapons/w_pist_deagon.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_pist_deagon.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_pist_deagon.mdl.bz2" )
	resource.AddFile( "models/weapons/w_pist_deagon.phy.bz2" )
	resource.AddFile( "models/weapons/w_pist_deagon.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_pist_deagon.vvd.bz2" )
	resource.AddFile( "models/weapons/w_pist_k1911.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_pist_k1911.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_pist_k1911.mdl.bz2" )
	resource.AddFile( "models/weapons/w_pist_k1911.phy.bz2" )
	resource.AddFile( "models/weapons/w_pist_k1911.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_pist_k1911.vvd.bz2" )
	resource.AddFile( "models/weapons/w_pist_weagon.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_pist_weagon.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_pist_weagon.mdl.bz2" )
	resource.AddFile( "models/weapons/w_pist_weagon.phy.bz2" )
	resource.AddFile( "models/weapons/w_pist_weagon.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_pist_weagon.vvd.bz2" )
	resource.AddFile( "models/weapons/w_plank.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_plank.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_plank.mdl.bz2" )
	resource.AddFile( "models/weapons/w_plank.phy.bz2" )
	resource.AddFile( "models/weapons/w_plank.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_plank.vvd.bz2" )
	resource.AddFile( "models/weapons/w_portalgun_hl2.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_portalgun_hl2.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_portalgun_hl2.mdl.bz2" )
	resource.AddFile( "models/weapons/w_portalgun_hl2.phy.bz2" )
	resource.AddFile( "models/weapons/w_portalgun_hl2.vvd.bz2" )
	resource.AddFile( "models/weapons/w_pot.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_pot.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_pot.mdl.bz2" )
	resource.AddFile( "models/weapons/w_pot.phy.bz2" )
	resource.AddFile( "models/weapons/w_pot.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_pot.vvd.bz2" )
	resource.AddFile( "models/weapons/w_revl_raging.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_revl_raging.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_revl_raging.mdl.bz2" )
	resource.AddFile( "models/weapons/w_revl_raging.phy.bz2" )
	resource.AddFile( "models/weapons/w_revl_raging.vvd.bz2" )
	resource.AddFile( "models/weapons/w_rif_ak42.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_rif_ak42.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_rif_ak42.mdl.bz2" )
	resource.AddFile( "models/weapons/w_rif_ak42.phy.bz2" )
	resource.AddFile( "models/weapons/w_rif_ak42.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_rif_ak42.vvd.bz2" )
	resource.AddFile( "models/weapons/w_rif_f2000.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_rif_f2000.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_rif_f2000.mdl.bz2" )
	resource.AddFile( "models/weapons/w_rif_f2000.phy.bz2" )
	resource.AddFile( "models/weapons/w_rif_f2000.vvd.bz2" )
	resource.AddFile( "models/weapons/w_rif_rpkm.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_rif_rpkm.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_rif_rpkm.mdl.bz2" )
	resource.AddFile( "models/weapons/w_rif_rpkm.phy.bz2" )
	resource.AddFile( "models/weapons/w_rif_rpkm.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_rif_rpkm.vvd.bz2" )
	resource.AddFile( "models/weapons/w_rif_rpkm.xbox.vtx.bz2" )
	resource.AddFile( "models/weapons/w_rif_vintor.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_rif_vintor.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_rif_vintor.mdl.bz2" )
	resource.AddFile( "models/weapons/w_rif_vintor.phy.bz2" )
	resource.AddFile( "models/weapons/w_rif_vintor.vvd.bz2" )
	resource.AddFile( "models/weapons/w_shotty_spas-12.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_shotty_spas-12.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_shotty_spas-12.mdl.bz2" )
	resource.AddFile( "models/weapons/w_shotty_spas-12.phy.bz2" )
	resource.AddFile( "models/weapons/w_shotty_spas-12.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_shotty_spas-12.vvd.bz2" )
	resource.AddFile( "models/weapons/w_shotty_spas-12.xbox.vtx.bz2" )
	resource.AddFile( "models/weapons/w_shot_loco12g.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_shot_loco12g.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_shot_loco12g.mdl.bz2" )
	resource.AddFile( "models/weapons/w_shot_loco12g.phy.bz2" )
	resource.AddFile( "models/weapons/w_shot_loco12g.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_shot_loco12g.vvd.bz2" )
	resource.AddFile( "models/weapons/w_shot_m3super91.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_shot_m3super91.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_shot_m3super91.mdl.bz2" )
	resource.AddFile( "models/weapons/w_shot_m3super91.phy.bz2" )
	resource.AddFile( "models/weapons/w_shot_m3super91.vvd.bz2" )
	resource.AddFile( "models/weapons/w_shot_mssuper90.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_shot_mssuper90.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_shot_mssuper90.mdl.bz2" )
	resource.AddFile( "models/weapons/w_shot_mssuper90.phy.bz2" )
	resource.AddFile( "models/weapons/w_shot_mssuper90.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_shot_mssuper90.vvd.bz2" )
	resource.AddFile( "models/weapons/w_shot_reinbeck880.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_shot_reinbeck880.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_shot_reinbeck880.mdl.bz2" )
	resource.AddFile( "models/weapons/w_shot_reinbeck880.phy.bz2" )
	resource.AddFile( "models/weapons/w_shot_reinbeck880.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_shot_reinbeck880.vvd.bz2" )
	resource.AddFile( "models/weapons/w_shot_spas12.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_shot_spas12.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_shot_spas12.mdl.bz2" )
	resource.AddFile( "models/weapons/w_shot_spas12.phy.bz2" )
	resource.AddFile( "models/weapons/w_shot_spas12.vvd.bz2" )
	resource.AddFile( "models/weapons/w_shot_winchster.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_shot_winchster.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_shot_winchster.mdl.bz2" )
	resource.AddFile( "models/weapons/w_shot_winchster.phy.bz2" )
	resource.AddFile( "models/weapons/w_shot_winchster.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_shot_winchster.vvd.bz2" )
	resource.AddFile( "models/weapons/w_shot_winchster.xbox.vtx.bz2" )
	resource.AddFile( "models/weapons/w_sln3_awp.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_sln3_awp.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_sln3_awp.mdl.bz2" )
	resource.AddFile( "models/weapons/w_sln3_awp.phy.bz2" )
	resource.AddFile( "models/weapons/w_sln3_awp.vvd.bz2" )
	resource.AddFile( "models/weapons/w_smg_pp2000.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_smg_pp2000.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_smg_pp2000.mdl.bz2" )
	resource.AddFile( "models/weapons/w_smg_pp2000.phy.bz2" )
	resource.AddFile( "models/weapons/w_smg_pp2000.vvd.bz2" )
	resource.AddFile( "models/weapons/w_smg_skorp.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_smg_skorp.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_smg_skorp.mdl.bz2" )
	resource.AddFile( "models/weapons/w_smg_skorp.phy.bz2" )
	resource.AddFile( "models/weapons/w_smg_skorp.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_smg_skorp.vvd.bz2" )
	resource.AddFile( "models/weapons/w_snip_amp.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_snip_amp.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_snip_amp.mdl.bz2" )
	resource.AddFile( "models/weapons/w_snip_amp.phy.bz2" )
	resource.AddFile( "models/weapons/w_snip_amp.vvd.bz2" )
	resource.AddFile( "models/weapons/w_snip_apw.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_snip_apw.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_snip_apw.mdl.bz2" )
	resource.AddFile( "models/weapons/w_snip_apw.phy.bz2" )
	resource.AddFile( "models/weapons/w_snip_apw.vvd.bz2" )
	resource.AddFile( "models/weapons/w_snip_g2_hum.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_snip_g2_hum.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_snip_g2_hum.mdl.bz2" )
	resource.AddFile( "models/weapons/w_snip_g2_hum.phy.bz2" )
	resource.AddFile( "models/weapons/w_snip_g2_hum.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_snip_g2_hum.vvd.bz2" )
	resource.AddFile( "models/weapons/w_snip_m308.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_snip_m308.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_snip_m308.mdl.bz2" )
	resource.AddFile( "models/weapons/w_snip_m308.phy.bz2" )
	resource.AddFile( "models/weapons/w_snip_m308.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_snip_m308.vvd.bz2" )
	resource.AddFile( "models/weapons/w_snip_m82.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_snip_m82.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_snip_m82.mdl.bz2" )
	resource.AddFile( "models/weapons/w_snip_m82.phy.bz2" )
	resource.AddFile( "models/weapons/w_snip_m82.vvd.bz2" )
	resource.AddFile( "models/weapons/w_spas12_shotgun.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_spas12_shotgun.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_spas12_shotgun.mdl.bz2" )
	resource.AddFile( "models/weapons/w_spas12_shotgun.phy.bz2" )
	resource.AddFile( "models/weapons/w_spas12_shotgun.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_spas12_shotgun.vvd.bz2" )
	resource.AddFile( "models/weapons/w_spas_12.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_spas_12.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_spas_12.mdl.bz2" )
	resource.AddFile( "models/weapons/w_spas_12.phy.bz2" )
	resource.AddFile( "models/weapons/w_spas_12.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_spas_12.vvd.bz2" )
	resource.AddFile( "models/weapons/w_stalkervss.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_stalkervss.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_stalkervss.mdl.bz2" )
	resource.AddFile( "models/weapons/w_stalkervss.phy.bz2" )
	resource.AddFile( "models/weapons/w_stalkervss.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_stalkervss.vvd.bz2" )
	resource.AddFile( "models/weapons/w_stalkervss.xbox.vtx.bz2" )
	resource.AddFile( "models/weapons/w_svt_40.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_svt_40.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_svt_40.mdl.bz2" )
	resource.AddFile( "models/weapons/w_svt_40.phy.bz2" )
	resource.AddFile( "models/weapons/w_svt_40.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_svt_40.vvd.bz2" )
	resource.AddFile( "models/weapons/w_sw_model_500.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_sw_model_500.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_sw_model_500.mdl.bz2" )
	resource.AddFile( "models/weapons/w_sw_model_500.phy.bz2" )
	resource.AddFile( "models/weapons/w_sw_model_500.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_sw_model_500.vvd.bz2" )
	resource.AddFile( "models/weapons/w_tar.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_tar.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_tar.mdl.bz2" )
	resource.AddFile( "models/weapons/w_tar.phy.bz2" )
	resource.AddFile( "models/weapons/w_tar.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_tar.vvd.bz2" )
	resource.AddFile( "models/weapons/w_tommy_gun.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_tommy_gun.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_tommy_gun.mdl.bz2" )
	resource.AddFile( "models/weapons/w_tommy_gun.phy.bz2" )
	resource.AddFile( "models/weapons/w_tommy_gun.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_tommy_gun.vvd.bz2" )
	resource.AddFile( "models/weapons/w_trh_92fs.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_trh_92fs.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_trh_92fs.mdl.bz2" )
	resource.AddFile( "models/weapons/w_trh_92fs.phy.bz2" )
	resource.AddFile( "models/weapons/w_trh_92fs.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_trh_92fs.vvd.bz2" )
	resource.AddFile( "models/weapons/w_trh_92fs.xbox.vtx.bz2" )
	resource.AddFile( "models/weapons/w_ttt_tec9.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_ttt_tec9.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_ttt_tec9.mdl.bz2" )
	resource.AddFile( "models/weapons/w_ttt_tec9.phy.bz2" )
	resource.AddFile( "models/weapons/w_ttt_tec9.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_ttt_tec9.vvd.bz2" )
	resource.AddFile( "models/weapons/w_ttt_vss.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_ttt_vss.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_ttt_vss.mdl.bz2" )
	resource.AddFile( "models/weapons/w_ttt_vss.phy.bz2" )
	resource.AddFile( "models/weapons/w_ttt_vss.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_ttt_vss.vvd.bz2" )
	resource.AddFile( "models/weapons/w_usas_12.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_usas_12.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_usas_12.mdl.bz2" )
	resource.AddFile( "models/weapons/w_usas_12.phy.bz2" )
	resource.AddFile( "models/weapons/w_usas_12.vvd.bz2" )
	resource.AddFile( "models/weapons/w_uzi_imi.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_uzi_imi.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_uzi_imi.mdl.bz2" )
	resource.AddFile( "models/weapons/w_uzi_imi.phy.bz2" )
	resource.AddFile( "models/weapons/w_uzi_imi.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_uzi_imi.vvd.bz2" )
	resource.AddFile( "models/weapons/w_vector.dx80.vtx.bz2" )
	resource.AddFile( "models/weapons/w_vector.dx90.vtx.bz2" )
	resource.AddFile( "models/weapons/w_vector.mdl.bz2" )
	resource.AddFile( "models/weapons/w_vector.phy.bz2" )
	resource.AddFile( "models/weapons/w_vector.sw.vtx.bz2" )
	resource.AddFile( "models/weapons/w_vector.vvd.bz2" )
	resource.AddFile( "resource/fonts/CAMBRIA.TTC.bz2" )
	resource.AddFile( "resource/fonts/segoeui.ttf.bz2" )
	resource.AddFile( "resource/fonts/segoeuil.ttf.bz2" )
	resource.AddFile( "resource/fonts/segoeuisl.ttf.bz2" )
	resource.AddFile( "resource/fonts/seguisb.ttf.bz2" )
	resource.AddFile( "sound/ostrich/big_explosion.wav.bz2" )
	resource.AddFile( "sound/ostrich/jihad.wav.bz2" )
	resource.AddFile( "sound/specdm_quakesounds/dominating.wav.bz2" )
	resource.AddFile( "sound/specdm_quakesounds/doublekill.wav.bz2" )
	resource.AddFile( "sound/specdm_quakesounds/godlike.wav.bz2" )
	resource.AddFile( "sound/specdm_quakesounds/holyshit.wav.bz2" )
	resource.AddFile( "sound/specdm_quakesounds/killingspree.wav.bz2" )
	resource.AddFile( "sound/specdm_quakesounds/megakill.wav.bz2" )
	resource.AddFile( "sound/specdm_quakesounds/monsterkill.wav.bz2" )
	resource.AddFile( "sound/specdm_quakesounds/rampage.wav.bz2" )
	resource.AddFile( "sound/specdm_quakesounds/triplekill.wav.bz2" )
	resource.AddFile( "sound/specdm_quakesounds/ultrakill.wav.bz2" )
	resource.AddFile( "sound/specdm_quakesounds/unstoppable.wav.bz2" )
	resource.AddFile( "sound/specdm_quakesounds/wickedsick.wav.bz2" )
	resource.AddFile( "sound/ui/vote_failure.wav.bz2" )
	resource.AddFile( "sound/ui/vote_yes.wav.bz2" )
end

Next time use CODE tags please, also your resource.lua is wrong, it’s not suppose to having the ending of .bz2, it’s suppose to have the ending of .vmf/.wav…etc…

Even if the files in my fastdl end in .bz2?

Leave your fastdl files ending in bz2, just your .lua file cannot have the endings of bz2(inside).

Thanks, I’ll give it a try.

Make sure your .lua file is in /autorun/

Yep, it’s already there.

ok tell me the results.

So I’m busy downloading at the moment, it seems that a .bz2 and a regular file (i.e .vmt) is being downloaded for each file. Is it normal that it’s downloading both the bz2 and the regular files?

[editline]21st February 2015[/editline]

I seem to be having to re-download everything each time I connect/map changes now. How do I fix this?

If it’s showing as downloading both the .wav.bz2 and .wav that means the fastdl server is saying the file doesn’t exist or something like that. Which leads to redownloading everything

I updated my resource.lua (took out the .bz2 extensions)


if ( SERVER ) then
	resource.AddFile( "maps/cs_assault.bsp" )
	resource.AddFile( "maps/cs_compound.bsp" )
	resource.AddFile( "maps/cs_italy.bsp" )
	resource.AddFile( "maps/cs_militia.bsp" )
	resource.AddFile( "maps/cs_office.bsp" )
	resource.AddFile( "maps/de_dust2.bsp" )
	resource.AddFile( "maps/de_port.bsp" )
	resource.AddFile( "maps/de_train.bsp" )
	resource.AddFile( "maps/ttt_67thway_v4.bsp" )
	resource.AddFile( "maps/ttt_airbus_b3.bsp" )
	resource.AddFile( "maps/ttt_amsterville_2015.bsp" )
	resource.AddFile( "maps/ttt_bb_schooldayv3_r3.bsp" )
	resource.AddFile( "maps/ttt_bb_suburbia_b3.bsp" )
	resource.AddFile( "maps/ttt_borders.bsp" )
	resource.AddFile( "maps/ttt_camel_v1.bsp" )
	resource.AddFile( "maps/ttt_canyon_a4.bsp" )
	resource.AddFile( "maps/ttt_cluedo_b5_improved1.bsp" )
	resource.AddFile( "maps/ttt_community_pool_revamped.bsp" )
	resource.AddFile( "maps/ttt_crummycradle_a4.bsp" )
	resource.AddFile( "maps/ttt_dolls.bsp" )
	resource.AddFile( "maps/ttt_island_2013.bsp" )
	resource.AddFile( "maps/ttt_lost_temple_v2.bsp" )
	resource.AddFile( "maps/ttt_minecraft_b5.bsp" )
	resource.AddFile( "maps/ttt_nuclear_power_b2.bsp" )
	resource.AddFile( "maps/ttt_plaza_b7.bsp" )
	resource.AddFile( "maps/ttt_richland.bsp" )
	resource.AddFile( "maps/ttt_rooftops_a2_f1.bsp" )
	resource.AddFile( "maps/ttt_roy_the_ship.bsp" )
	resource.AddFile( "maps/ttt_ski_resort_a1.bsp" )
	resource.AddFile( "maps/ttt_stadium.bsp" )
	resource.AddFile( "maps/ttt_subway_b4.bsp" )
	resource.AddFile( "maps/ttt_vessel.bsp" )
	resource.AddFile( "maps/ttt_whitehouse_b2.bsp" )
	resource.AddFile( "materials/gui/silkicons/cog.vmt" )
	resource.AddFile( "materials/gui/silkicons/cog.vtf" )
	resource.AddFile( "materials/pac/default.vmt" )
	resource.AddFile( "materials/pointshop2/actualize.png" )
	resource.AddFile( "materials/pointshop2/advanced.png" )
	resource.AddFile( "materials/pointshop2/briefcase3.png" )
	resource.AddFile( "materials/pointshop2/category1.png" )
	resource.AddFile( "materials/pointshop2/category2.png" )
	resource.AddFile( "materials/pointshop2/check34.png" )
	resource.AddFile( "materials/pointshop2/cowboy5.png" )
	resource.AddFile( "materials/pointshop2/crime1.png" )
	resource.AddFile( "materials/pointshop2/cross66.png" )
	resource.AddFile( "materials/pointshop2/dollar103.png" )
	resource.AddFile( "materials/pointshop2/donation.png" )
	resource.AddFile( "materials/pointshop2/download7.png" )
	resource.AddFile( "materials/pointshop2/edit21.png" )
	resource.AddFile( "materials/pointshop2/fedora.png" )
	resource.AddFile( "materials/pointshop2/floppy1.png" )
	resource.AddFile( "materials/pointshop2/folder62.png" )
	resource.AddFile( "materials/pointshop2/hammer34.png" )
	resource.AddFile( "materials/pointshop2/hand129.png" )
	resource.AddFile( "materials/pointshop2/little16.png" )
	resource.AddFile( "materials/pointshop2/little9.png" )
	resource.AddFile( "materials/pointshop2/magnifier12.png" )
	resource.AddFile( "materials/pointshop2/pencil54.png" )
	resource.AddFile( "materials/pointshop2/playermodel.png" )
	resource.AddFile( "materials/pointshop2/plus24.png" )
	resource.AddFile( "materials/pointshop2/restart1.png" )
	resource.AddFile( "materials/pointshop2/settings12.png" )
	resource.AddFile( "materials/pointshop2/small43.png" )
	resource.AddFile( "materials/pointshop2/small65.png" )
	resource.AddFile( "materials/pointshop2/transfer.png" )
	resource.AddFile( "materials/pointshop2/two259.png" )
	resource.AddFile( "materials/pointshop2/user48.png" )
	resource.AddFile( "materials/pointshop2/winner2.png" )
	resource.AddFile( "materials/pointshop2/wizard.png" )
	resource.AddFile( "materials/trails/america.vmt" )
	resource.AddFile( "materials/trails/america.vtf" )
	resource.AddFile( "materials/trails/b1.vmt" )
	resource.AddFile( "materials/trails/b1.vtf" )
	resource.AddFile( "materials/trails/bubbles.vmt" )
	resource.AddFile( "materials/trails/bubbles.vtf" )
	resource.AddFile( "materials/trails/bunchocreeps.vmt" )
	resource.AddFile( "materials/trails/bunchocreeps.vtf" )
	resource.AddFile( "materials/trails/canada.vmt" )
	resource.AddFile( "materials/trails/canada.vtf" )
	resource.AddFile( "materials/trails/coolsun.vmt" )
	resource.AddFile( "materials/trails/coolsun.vtf" )
	resource.AddFile( "materials/trails/creeper.vmt" )
	resource.AddFile( "materials/trails/creeper.vtf" )
	resource.AddFile( "materials/trails/cursor.vmt" )
	resource.AddFile( "materials/trails/cursor.vtf" )
	resource.AddFile( "materials/trails/dogpaws.vmt" )
	resource.AddFile( "materials/trails/dogpaws.vtf" )
	resource.AddFile( "materials/trails/dollar.vmt" )
	resource.AddFile( "materials/trails/dollar.vtf" )
	resource.AddFile( "materials/trails/fishinthesea.vmt" )
	resource.AddFile( "materials/trails/fishinthesea.vtf" )
	resource.AddFile( "materials/trails/footprints.vmt" )
	resource.AddFile( "materials/trails/footprints.vtf" )
	resource.AddFile( "materials/trails/germany.vmt" )
	resource.AddFile( "materials/trails/germany.vtf" )
	resource.AddFile( "materials/trails/girlpower.vmt" )
	resource.AddFile( "materials/trails/girlpower.vtf" )
	resource.AddFile( "materials/trails/handprints.vmt" )
	resource.AddFile( "materials/trails/handprints.vtf" )
	resource.AddFile( "materials/trails/kittycatchat.vmt" )
	resource.AddFile( "materials/trails/kittycatchat.vtf" )
	resource.AddFile( "materials/trails/maletrail.vmt" )
	resource.AddFile( "materials/trails/maletrail.vtf" )
	resource.AddFile( "materials/trails/money.vmt" )
	resource.AddFile( "materials/trails/money.vtf" )
	resource.AddFile( "materials/trails/musicalnotes.vmt" )
	resource.AddFile( "materials/trails/musicalnotes.vtf" )
	resource.AddFile( "materials/trails/pirateship.vmt" )
	resource.AddFile( "materials/trails/pirateship.vtf" )
	resource.AddFile( "materials/trails/portal.vmt" )
	resource.AddFile( "materials/trails/portal.vtf" )
	resource.AddFile( "materials/trails/question.vmt" )
	resource.AddFile( "materials/trails/question.vtf" )
	resource.AddFile( "materials/trails/rainbowwave2.vmt" )
	resource.AddFile( "materials/trails/rainbowwave2.vtf" )
	resource.AddFile( "materials/trails/redarrow.vmt" )
	resource.AddFile( "materials/trails/redarrow.vtf" )
	resource.AddFile( "materials/trails/redstars.vmt" )
	resource.AddFile( "materials/trails/redstars.vtf" )
	resource.AddFile( "materials/trails/rubberducks.vmt" )
	resource.AddFile( "materials/trails/rubberducks.vtf" )
	resource.AddFile( "materials/trails/shoes.vmt" )
	resource.AddFile( "materials/trails/shoes.vtf" )
	resource.AddFile( "materials/trails/smiley.vmt" )
	resource.AddFile( "materials/trails/smiley.vtf" )
	resource.AddFile( "materials/trails/snowflake.vmt" )
	resource.AddFile( "materials/trails/snowflake.vtf" )
	resource.AddFile( "materials/trails/starsnmoons.vmt" )
	resource.AddFile( "materials/trails/starsnmoons.vtf" )
	resource.AddFile( "materials/trails/suit.vmt" )
	resource.AddFile( "materials/trails/suit.vtf" )
	resource.AddFile( "materials/trails/sunsnclouds.vmt" )
	resource.AddFile( "materials/trails/sunsnclouds.vtf" )
	resource.AddFile( "materials/trails/trains.vmt" )
	resource.AddFile( "materials/trails/trains.vtf" )
	resource.AddFile( "materials/trails/twistedrainbow.vmt" )
	resource.AddFile( "materials/trails/twistedrainbow.vtf" )
	resource.AddFile( "materials/trails/zodiac.vmt" )
	resource.AddFile( "materials/trails/zodiac.vtf" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_ak47.vmt" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_ak47.vtf" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_aug.vmt" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_aug.vtf" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_awp.vmt" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_awp.vtf" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_benelli.vmt" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_benelli.vtf" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_famas.vmt" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_famas.vtf" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_galil.vmt" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_galil.vtf" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_mp5.vmt" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_mp5.vtf" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_p90.vmt" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_p90.vtf" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_pistol.vmt" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_pistol.vtf" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_revolver.vmt" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_revolver.vtf" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_sg550.vmt" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_sg550.vtf" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_smg.vmt" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_smg.vtf" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_stmp.vmt" )
	resource.AddFile( "materials/VGUI/spec_dm/icon_sdm_stmp.vtf" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_ammo.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_antlion.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_artillery.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_barnacle.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_beartrap.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_berserk.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_bionic.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_blackhole.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_bouncytron.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_bowling.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_brain.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_canlauncher.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_cloak.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_cloakingknife.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_cluster.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_cyanide.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_dd.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_dildo.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_efist.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_electricnade.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_explosivemanhack.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_faketester.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_falcon.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_ffist.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_fists.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_flakbow.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_freezer.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_gas.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_ghammer.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_gravitynade.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_grenadelauncher.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_harpoon.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_hpvial.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_jihad.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_katana.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_laservision.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_m14.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_m37.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_magnum.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_manhack.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_mech.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_megaartillery.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_megablackhole.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_minigun.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_napalm.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_napalmartillery.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_plasmanet.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_plasmashield.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_pokemon.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_ppsh.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_raveball.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_rc4.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_reanimator.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_richochet.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_rigger.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_scuba.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_slenderman.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_spider.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_spring.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_tear.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_tester.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_tk.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_tripmine.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_tron.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_ufo.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_voodoo.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_winchester.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_wool.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_zombie.png" )
	resource.AddFile( "materials/VGUI/ttt/420/icon_420_zombievirus.png" )
	resource.AddFile( "materials/VGUI/ttt/ak47_dg.vmt" )
	resource.AddFile( "materials/VGUI/ttt/ak47_dg.vtf" )
	resource.AddFile( "materials/VGUI/ttt/ak47_icon_dark.png" )
	resource.AddFile( "materials/VGUI/ttt/aug_icon_dark.png" )
	resource.AddFile( "materials/VGUI/ttt/awp_icon_dark.png" )
	resource.AddFile( "materials/VGUI/ttt/blackhole.vmt" )
	resource.AddFile( "materials/VGUI/ttt/blackhole.vtf" )
	resource.AddFile( "materials/VGUI/ttt/body_bomb_icon.png" )
	resource.AddFile( "materials/VGUI/ttt/det_pistol_icon_dark.png" )
	resource.AddFile( "materials/VGUI/ttt/double_elites_icon_dark.png" )
	resource.AddFile( "materials/VGUI/ttt/exho_propdisguiser.png" )
	resource.AddFile( "materials/VGUI/ttt/famas_icon_dark.png" )
	resource.AddFile( "materials/VGUI/ttt/galil_icon_dark.png" )
	resource.AddFile( "materials/VGUI/ttt/hl2_shotgun_icon_dark.png" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_flashbang.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_flashbang.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_headcrab.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_headcrab.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_launcher.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_launcher.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_m60.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_m60.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_p90.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_p90.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_sledge.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_sledge.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_slender.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_slender.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_teargas.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_teargas.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_tmp.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_420_tmp.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_ak47.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_ak47.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_antidote.png" )
	resource.AddFile( "materials/VGUI/ttt/icon_aug.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_aug.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_aug_dg.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_aug_dg.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_autosniper2.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_autosniper2.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_awp.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_awp.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_axe.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_axe.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_balaunch.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_balaunch.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_blackhole.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_blackhole.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_chance.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_chance.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_cloak.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_cloak.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_cloak_uf.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_cloak_uf.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_clum_gasgrenade.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_clum_gasgrenade.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_clum_healthgrenade.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_clum_healthgrenade.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_clum_tripmine.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_clum_tripmine.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_cmaw.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_cmaw.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_cp.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_cp.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_crossbow.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_crossbow.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_drone.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_drone.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_famas.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_famas.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_famas_dg.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_famas_dg.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_footvision.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_footvision.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_frenchy.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_frenchy.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_fsg.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_fsg.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_g3sg1.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_g3sg1.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_galil.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_galil.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_galil_dg.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_galil_dg.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_gauss.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_gauss.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_ghook.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_ghook.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_hiddencamera.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_hiddencamera.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_hl2_pistol.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_hl2_pistol.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_homingpigeon.png" )
	resource.AddFile( "materials/VGUI/ttt/icon_ironboots.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_ironboots.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_jb.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_jb.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_jihad.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_jihad.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_jihad_dg.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_jihad_dg.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_karmagun.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_karmagun.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_m3.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_m3.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_m82.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_m82.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_manhack.png" )
	resource.AddFile( "materials/VGUI/ttt/icon_medkit.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_medkit.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_minigun.png" )
	resource.AddFile( "materials/VGUI/ttt/icon_mogzgdeaglez.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_mogzgdeaglez.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_mogz_melonbomb.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_mogz_melonbomb.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_mp5.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_mp5.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_p228.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_p228.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_p90.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_p90.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_p90_dg.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_p90_dg.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_p97.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_p97.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_padlock.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_padlock.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_pain_station1.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_pain_station1.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_peace_sentry.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_peace_sentry.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_pg.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_pg.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_poisondart.png" )
	resource.AddFile( "materials/VGUI/ttt/icon_poison_dart.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_poison_dart.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_ppsh.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_ppsh.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_psg.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_psg.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_pump.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_pump.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_pumpshotgun.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_pumpshotgun.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_quickgrab.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_quickgrab.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_radiofrequency.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_radiofrequency.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_radiojammer.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_radiojammer.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_revolver.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_revolver.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_rigger2.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_rigger2.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_role_bad.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_role_bad.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_role_detective.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_role_detective.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_role_innocent.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_role_innocent.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_role_maniac.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_role_maniac.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_role_medic.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_role_medic.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_role_traitor.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_role_traitor.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_rsb.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_rsb.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_ru_famas.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_ru_famas.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_ru_katana.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_ru_katana.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_ru_spas12.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_ru_spas12.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_sd.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_sd.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_sg550.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_sg550.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_sg552.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_sg552.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_sheepwoolshoes.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_sheepwoolshoes.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_shoes.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_shoes.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_shuriken.png" )
	resource.AddFile( "materials/VGUI/ttt/icon_sisniper.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_sisniper.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_smg.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_smg.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_snip.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_snip.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_spas12.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_spas12.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_spidermine.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_spidermine.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_srifle.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_srifle.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_suicide.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_suicide.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_suicidebomb.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_suicidebomb.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_timegranade.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_timegranade.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_tmp.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_tmp.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_tripmine.png" )
	resource.AddFile( "materials/VGUI/ttt/icon_tripmine.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_tripmine.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_tripminewarn.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_tripminewarn.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_tripwire.png" )
	resource.AddFile( "materials/VGUI/ttt/icon_turret.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_turret.vtf" )
	resource.AddFile( "materials/VGUI/ttt/icon_zombie.vmt" )
	resource.AddFile( "materials/VGUI/ttt/icon_zombie.vtf" )
	resource.AddFile( "materials/VGUI/ttt/ied.vtf" )
	resource.AddFile( "materials/VGUI/ttt/ied_detonator.vmt" )
	resource.AddFile( "materials/VGUI/ttt/jihad_icon_dark.png" )
	resource.AddFile( "materials/VGUI/ttt/ldttttgodeagle.vmt" )
	resource.AddFile( "materials/VGUI/ttt/ldttttgodeagle.vtf" )
	resource.AddFile( "materials/VGUI/ttt/magnum_icon_dark.png" )
	resource.AddFile( "materials/VGUI/ttt/manbearpig.vmt" )
	resource.AddFile( "materials/VGUI/ttt/manbearpig.vtf" )
	resource.AddFile( "materials/VGUI/ttt/medic_gun_icon_dark.png" )
	resource.AddFile( "materials/VGUI/ttt/p228_icon_dark.png" )
	resource.AddFile( "materials/VGUI/ttt/p90_icon_dark.png" )
	resource.AddFile( "materials/VGUI/ttt/poison_dart_icon_dark.png" )
	resource.AddFile( "materials/VGUI/ttt/pump_shotgun_icon_dark.png" )
	resource.AddFile( "materials/VGUI/ttt/scattergun_icon_dark.png" )
	resource.AddFile( "materials/VGUI/ttt/scout_pistol_icon_dark.png" )
	resource.AddFile( "materials/VGUI/ttt/sg552_icon_dark.png" )
	resource.AddFile( "materials/VGUI/ttt/smg_icon_dark.png" )
	resource.AddFile( "materials/VGUI/ttt/sniper_smg_icon_dark.png" )
	resource.AddFile( "materials/VGUI/ttt/weapon_katana.vmt" )
	resource.AddFile( "materials/VGUI/ttt/weapon_katana.vtf" )
	resource.AddFile( "models/pac/default.dx80.vtx" )
	resource.AddFile( "models/pac/default.dx90.vtx" )
	resource.AddFile( "models/pac/default.mdl" )
	resource.AddFile( "models/pac/default.phy" )
	resource.AddFile( "models/pac/default.sw.vtx" )
	resource.AddFile( "models/pac/default.vvd" )
	resource.AddFile( "models/pac/female_base.dx80.vtx" )
	resource.AddFile( "models/pac/female_base.dx90.vtx" )
	resource.AddFile( "models/pac/female_base.mdl" )
	resource.AddFile( "models/pac/female_base.phy" )
	resource.AddFile( "models/pac/female_base.sw.vtx" )
	resource.AddFile( "models/pac/female_base.vvd" )
	resource.AddFile( "models/pac/female_base_src.7z" )
	resource.AddFile( "models/props_vehicles/train_boxcar.mdl" )
	resource.AddFile( "models/weapons/beretta_m9.dx80.vtx" )
	resource.AddFile( "models/weapons/beretta_m9.dx90.vtx" )
	resource.AddFile( "models/weapons/beretta_m9.mdl" )
	resource.AddFile( "models/weapons/beretta_m9.sw.vtx" )
	resource.AddFile( "models/weapons/beretta_m9.vvd" )
	resource.AddFile( "models/weapons/cod4/worlds/c4.dx80.vtx" )
	resource.AddFile( "models/weapons/cod4/worlds/c4.dx90.vtx" )
	resource.AddFile( "models/weapons/cod4/worlds/c4.mdl" )
	resource.AddFile( "models/weapons/cod4/worlds/c4.phy" )
	resource.AddFile( "models/weapons/cod4/worlds/c4.vvd" )
	resource.AddFile( "models/weapons/disc.mdl" )
	resource.AddFile( "models/weapons/sa12.rar" )
	resource.AddFile( "models/weapons/v_1887winchester.dx80.vtx" )
	resource.AddFile( "models/weapons/v_1887winchester.dx90.vtx" )
	resource.AddFile( "models/weapons/v_1887winchester.mdl" )
	resource.AddFile( "models/weapons/v_1887winchester.vvd" )
	resource.AddFile( "models/weapons/v_1911_custom.dx80.vtx" )
	resource.AddFile( "models/weapons/v_1911_custom.dx90.vtx" )
	resource.AddFile( "models/weapons/v_1911_custom.mdl" )
	resource.AddFile( "models/weapons/v_1911_custom.sw.vtx" )
	resource.AddFile( "models/weapons/v_1911_custom.vvd" )
	resource.AddFile( "models/weapons/v_1911_custom.xbox.vtx" )
	resource.AddFile( "models/weapons/v_50calm82.dx80.vtx" )
	resource.AddFile( "models/weapons/v_50calm82.dx90.vtx" )
	resource.AddFile( "models/weapons/v_50calm82.mdl" )
	resource.AddFile( "models/weapons/v_50calm82.sw.vtx" )
	resource.AddFile( "models/weapons/v_50calm82.vvd" )
	resource.AddFile( "models/weapons/v_50calm82.xbox.vtx" )
	resource.AddFile( "models/weapons/v_asdf_m3.dx80.vtx" )
	resource.AddFile( "models/weapons/v_asdf_m3.dx90.vtx" )
	resource.AddFile( "models/weapons/v_asdf_m3.mdl" )
	resource.AddFile( "models/weapons/v_asdf_m3.sw.vtx" )
	resource.AddFile( "models/weapons/v_asdf_m3.vvd" )
	resource.AddFile( "models/weapons/v_chickeneggnade.dx80.vtx" )
	resource.AddFile( "models/weapons/v_chickeneggnade.dx90.vtx" )
	resource.AddFile( "models/weapons/v_chickeneggnade.mdl" )
	resource.AddFile( "models/weapons/v_chickeneggnade.vvd" )
	resource.AddFile( "models/weapons/v_crowbar2.mdl" )
	resource.AddFile( "models/weapons/v_csaber.dx80.vtx" )
	resource.AddFile( "models/weapons/v_csaber.dx90.vtx" )
	resource.AddFile( "models/weapons/v_csaber.mdl" )
	resource.AddFile( "models/weapons/v_csaber.vvd" )
	resource.AddFile( "models/weapons/v_dmg_vally.dx80.vtx" )
	resource.AddFile( "models/weapons/v_dmg_vally.dx90.vtx" )
	resource.AddFile( "models/weapons/v_dmg_vally.mdl" )
	resource.AddFile( "models/weapons/v_dmg_vally.sw.vtx" )
	resource.AddFile( "models/weapons/v_dmg_vally.vvd" )
	resource.AddFile( "models/weapons/v_dragunov02.dx80.vtx" )
	resource.AddFile( "models/weapons/v_dragunov02.dx90.vtx" )
	resource.AddFile( "models/weapons/v_dragunov02.mdl" )
	resource.AddFile( "models/weapons/v_dragunov02.vvd" )
	resource.AddFile( "models/weapons/v_fists.dx80.vtx" )
	resource.AddFile( "models/weapons/v_fists.dx90.vtx" )
	resource.AddFile( "models/weapons/v_fists.mdl" )
	resource.AddFile( "models/weapons/v_fists.vvd" )
	resource.AddFile( "models/weapons/v_fists_t.dx80.vtx" )
	resource.AddFile( "models/weapons/v_fists_t.dx90.vtx" )
	resource.AddFile( "models/weapons/v_fists_t.mdl" )
	resource.AddFile( "models/weapons/v_fists_t.sw.vtx" )
	resource.AddFile( "models/weapons/v_fists_t.vvd" )
	resource.AddFile( "models/weapons/v_fists_tt.dx90.vtx" )
	resource.AddFile( "models/weapons/v_gdcakiro.dx80.vtx" )
	resource.AddFile( "models/weapons/v_gdcakiro.dx90.vtx" )
	resource.AddFile( "models/weapons/v_gdcakiro.mdl" )
	resource.AddFile( "models/weapons/v_gdcakiro.sw.vtx" )
	resource.AddFile( "models/weapons/v_gdcakiro.vvd" )
	resource.AddFile( "models/weapons/v_gdcakiro.xbox.vtx" )
	resource.AddFile( "models/weapons/v_glock17.dx80.vtx" )
	resource.AddFile( "models/weapons/v_glock17.dx90.vtx" )
	resource.AddFile( "models/weapons/v_glock17.mdl" )
	resource.AddFile( "models/weapons/v_glock17.sw.vtx" )
	resource.AddFile( "models/weapons/v_glock17.vvd" )
	resource.AddFile( "models/weapons/v_gravityhammer.dx80.vtx" )
	resource.AddFile( "models/weapons/v_gravityhammer.dx90.vtx" )
	resource.AddFile( "models/weapons/v_gravityhammer.mdl" )
	resource.AddFile( "models/weapons/v_gravityhammer.vvd" )
	resource.AddFile( "models/weapons/v_hammer.mdl" )
	resource.AddFile( "models/weapons/v_hb.dx80.vtx" )
	resource.AddFile( "models/weapons/v_hb.dx90.vtx" )
	resource.AddFile( "models/weapons/v_hb.mdl" )
	resource.AddFile( "models/weapons/v_hb.sw.vtx" )
	resource.AddFile( "models/weapons/v_hb.vvd" )
	resource.AddFile( "models/weapons/v_imi_uzi01.dx80.vtx" )
	resource.AddFile( "models/weapons/v_imi_uzi01.dx90.vtx" )
	resource.AddFile( "models/weapons/v_imi_uzi01.mdl" )
	resource.AddFile( "models/weapons/v_imi_uzi01.sw.vtx" )
	resource.AddFile( "models/weapons/v_imi_uzi01.vvd" )
	resource.AddFile( "models/weapons/v_jb.dx80.vtx" )
	resource.AddFile( "models/weapons/v_jb.dx90.vtx" )
	resource.AddFile( "models/weapons/v_jb.mdl" )
	resource.AddFile( "models/weapons/v_jb.sw.vtx" )
	resource.AddFile( "models/weapons/v_jb.vvd" )
	resource.AddFile( "models/weapons/v_keyboard.dx80.vtx" )
	resource.AddFile( "models/weapons/v_keyboard.dx90.vtx" )
	resource.AddFile( "models/weapons/v_keyboard.mdl" )
	resource.AddFile( "models/weapons/v_keyboard.vvd" )
	resource.AddFile( "models/weapons/v_m1918bar.dx80.vtx" )
	resource.AddFile( "models/weapons/v_m1918bar.dx90.vtx" )
	resource.AddFile( "models/weapons/v_m1918bar.mdl" )
	resource.AddFile( "models/weapons/v_m1918bar.sw.vtx" )
	resource.AddFile( "models/weapons/v_m1918bar.vvd" )
	resource.AddFile( "models/weapons/v_minigun.mdl" )
	resource.AddFile( "models/weapons/v_pist_357mag.dx80.vtx" )
	resource.AddFile( "models/weapons/v_pist_357mag.dx90.vtx" )
	resource.AddFile( "models/weapons/v_pist_357mag.mdl" )
	resource.AddFile( "models/weapons/v_pist_357mag.sw.vtx" )
	resource.AddFile( "models/weapons/v_pist_357mag.vvd" )
	resource.AddFile( "models/weapons/v_pist_deagon.dx80.vtx" )
	resource.AddFile( "models/weapons/v_pist_deagon.dx90.vtx" )
	resource.AddFile( "models/weapons/v_pist_deagon.mdl" )
	resource.AddFile( "models/weapons/v_pist_deagon.sw.vtx" )
	resource.AddFile( "models/weapons/v_pist_deagon.vvd" )
	resource.AddFile( "models/weapons/v_pist_k1911.dx80.vtx" )
	resource.AddFile( "models/weapons/v_pist_k1911.dx90.vtx" )
	resource.AddFile( "models/weapons/v_pist_k1911.mdl" )
	resource.AddFile( "models/weapons/v_pist_k1911.sw.vtx" )
	resource.AddFile( "models/weapons/v_pist_k1911.vvd" )
	resource.AddFile( "models/weapons/v_pist_laserp.dx80.vtx" )
	resource.AddFile( "models/weapons/v_pist_laserp.dx90.vtx" )
	resource.AddFile( "models/weapons/v_pist_laserp.mdl" )
	resource.AddFile( "models/weapons/v_pist_laserp.vvd" )
	resource.AddFile( "models/weapons/v_pist_weagon.dx80.vtx" )
	resource.AddFile( "models/weapons/v_pist_weagon.dx90.vtx" )
	resource.AddFile( "models/weapons/v_pist_weagon.mdl" )
	resource.AddFile( "models/weapons/v_pist_weagon.sw.vtx" )
	resource.AddFile( "models/weapons/v_pist_weagon.vvd" )
	resource.AddFile( "models/weapons/v_portalgun.dx80.vtx" )
	resource.AddFile( "models/weapons/v_portalgun.dx90.vtx" )
	resource.AddFile( "models/weapons/v_portalgun.mdl" )
	resource.AddFile( "models/weapons/v_portalgun.vvd" )
	resource.AddFile( "models/weapons/v_revl_raging.dx80.vtx" )
	resource.AddFile( "models/weapons/v_revl_raging.dx90.vtx" )
	resource.AddFile( "models/weapons/v_revl_raging.mdl" )
	resource.AddFile( "models/weapons/v_revl_raging.sw.vtx" )
	resource.AddFile( "models/weapons/v_revl_raging.vvd" )
	resource.AddFile( "models/weapons/v_rif_ak42.dx80.vtx" )
	resource.AddFile( "models/weapons/v_rif_ak42.dx90.vtx" )
	resource.AddFile( "models/weapons/v_rif_ak42.mdl" )
	resource.AddFile( "models/weapons/v_rif_ak42.sw.vtx" )
	resource.AddFile( "models/weapons/v_rif_ak42.vvd" )
	resource.AddFile( "models/weapons/v_rif_f2000.dx80.vtx" )
	resource.AddFile( "models/weapons/v_rif_f2000.dx90.vtx" )
	resource.AddFile( "models/weapons/v_rif_f2000.mdl" )
	resource.AddFile( "models/weapons/v_rif_f2000.vvd" )
	resource.AddFile( "models/weapons/v_rif_rbd95b.dx80.vtx" )
	resource.AddFile( "models/weapons/v_rif_rbd95b.dx90.vtx" )
	resource.AddFile( "models/weapons/v_rif_rbd95b.mdl" )
	resource.AddFile( "models/weapons/v_rif_rbd95b.sw.vtx" )
	resource.AddFile( "models/weapons/v_rif_rbd95b.vvd" )
	resource.AddFile( "models/weapons/v_rif_rpkm.dx80.vtx" )
	resource.AddFile( "models/weapons/v_rif_rpkm.dx90.vtx" )
	resource.AddFile( "models/weapons/v_rif_rpkm.mdl" )
	resource.AddFile( "models/weapons/v_rif_rpkm.sw.vtx" )
	resource.AddFile( "models/weapons/v_rif_rpkm.vvd" )
	resource.AddFile( "models/weapons/v_rif_rpkm.xbox.vtx" )
	resource.AddFile( "models/weapons/v_rif_vintor.dx80.vtx" )
	resource.AddFile( "models/weapons/v_rif_vintor.dx90.vtx" )
	resource.AddFile( "models/weapons/v_rif_vintor.mdl" )
	resource.AddFile( "models/weapons/v_rif_vintor.vvd" )
	resource.AddFile( "models/weapons/v_shotty_spas-12.dx80.vtx" )
	resource.AddFile( "models/weapons/v_shotty_spas-12.dx90.vtx" )
	resource.AddFile( "models/weapons/v_shotty_spas-12.mdl" )
	resource.AddFile( "models/weapons/v_shotty_spas-12.sw.vtx" )
	resource.AddFile( "models/weapons/v_shotty_spas-12.vvd" )
	resource.AddFile( "models/weapons/v_shotty_spas-12.xbox.vtx" )
	resource.AddFile( "models/weapons/v_shot_loco12g.dx80.vtx" )
	resource.AddFile( "models/weapons/v_shot_loco12g.dx90.vtx" )
	resource.AddFile( "models/weapons/v_shot_loco12g.mdl" )
	resource.AddFile( "models/weapons/v_shot_loco12g.sw.vtx" )
	resource.AddFile( "models/weapons/v_shot_loco12g.vvd" )
	resource.AddFile( "models/weapons/v_shot_m3super91.dx80.vtx" )
	resource.AddFile( "models/weapons/v_shot_m3super91.dx90.vtx" )
	resource.AddFile( "models/weapons/v_shot_m3super91.mdl" )
	resource.AddFile( "models/weapons/v_shot_m3super91.vvd" )
	resource.AddFile( "models/weapons/v_shot_mssuper90.dx80.vtx" )
	resource.AddFile( "models/weapons/v_shot_mssuper90.dx90.vtx" )
	resource.AddFile( "models/weapons/v_shot_mssuper90.mdl" )
	resource.AddFile( "models/weapons/v_shot_mssuper90.sw.vtx" )
	resource.AddFile( "models/weapons/v_shot_mssuper90.vvd" )
	resource.AddFile( "models/weapons/v_shot_reinbeck880.dx80.vtx" )
	resource.AddFile( "models/weapons/v_shot_reinbeck880.dx90.vtx" )
	resource.AddFile( "models/weapons/v_shot_reinbeck880.mdl" )
	resource.AddFile( "models/weapons/v_shot_reinbeck880.sw.vtx" )
	resource.AddFile( "models/weapons/v_shot_reinbeck880.vvd" )
	resource.AddFile( "models/weapons/v_shot_spas12.dx80.vtx" )
	resource.AddFile( "models/weapons/v_shot_spas12.dx90.vtx" )
	resource.AddFile( "models/weapons/v_shot_spas12.mdl" )
	resource.AddFile( "models/weapons/v_shot_spas12.vvd" )
	resource.AddFile( "models/weapons/v_shot_winchster.dx80.vtx" )
	resource.AddFile( "models/weapons/v_shot_winchster.dx90.vtx" )
	resource.AddFile( "models/weapons/v_shot_winchster.mdl" )
	resource.AddFile( "models/weapons/v_shot_winchster.sw.vtx" )
	resource.AddFile( "models/weapons/v_shot_winchster.vvd" )
	resource.AddFile( "models/weapons/v_shot_winchster.xbox.vtx" )
	resource.AddFile( "models/weapons/v_sln3_awp.dx80.vtx" )
	resource.AddFile( "models/weapons/v_sln3_awp.dx90.vtx" )
	resource.AddFile( "models/weapons/v_sln3_awp.mdl" )
	resource.AddFile( "models/weapons/v_sln3_awp.vvd" )
	resource.AddFile( "models/weapons/v_smg_pp2000.dx80.vtx" )
	resource.AddFile( "models/weapons/v_smg_pp2000.dx90.vtx" )
	resource.AddFile( "models/weapons/v_smg_pp2000.mdl" )
	resource.AddFile( "models/weapons/v_smg_pp2000.vvd" )
	resource.AddFile( "models/weapons/v_smg_skorp.dx80.vtx" )
	resource.AddFile( "models/weapons/v_smg_skorp.dx90.vtx" )
	resource.AddFile( "models/weapons/v_smg_skorp.mdl" )
	resource.AddFile( "models/weapons/v_smg_skorp.sw.vtx" )
	resource.AddFile( "models/weapons/v_smg_skorp.vvd" )
	resource.AddFile( "models/weapons/v_smg_skorp.xbox.vtx" )
	resource.AddFile( "models/weapons/v_sniper_svu.dx80.vtx" )
	resource.AddFile( "models/weapons/v_sniper_svu.dx90.vtx" )
	resource.AddFile( "models/weapons/v_sniper_svu.mdl" )
	resource.AddFile( "models/weapons/v_sniper_svu.vvd" )
	resource.AddFile( "models/weapons/v_snip_amp.dx80.vtx" )
	resource.AddFile( "models/weapons/v_snip_amp.dx90.vtx" )
	resource.AddFile( "models/weapons/v_snip_amp.mdl" )
	resource.AddFile( "models/weapons/v_snip_amp.vvd" )
	resource.AddFile( "models/weapons/v_snip_apw.dx80.vtx" )
	resource.AddFile( "models/weapons/v_snip_apw.dx90.vtx" )
	resource.AddFile( "models/weapons/v_snip_apw.mdl" )
	resource.AddFile( "models/weapons/v_snip_apw.vvd" )
	resource.AddFile( "models/weapons/v_snip_g2_hum.dx80.vtx" )
	resource.AddFile( "models/weapons/v_snip_g2_hum.dx90.vtx" )
	resource.AddFile( "models/weapons/v_snip_g2_hum.mdl" )
	resource.AddFile( "models/weapons/v_snip_g2_hum.sw.vtx" )
	resource.AddFile( "models/weapons/v_snip_g2_hum.vvd" )
	resource.AddFile( "models/weapons/v_snip_g2_hum.xbox.vtx" )
	resource.AddFile( "models/weapons/v_snip_m308.dx80.vtx" )
	resource.AddFile( "models/weapons/v_snip_m308.dx90.vtx" )
	resource.AddFile( "models/weapons/v_snip_m308.mdl" )
	resource.AddFile( "models/weapons/v_snip_m308.sw.vtx" )
	resource.AddFile( "models/weapons/v_snip_m308.vvd" )
	resource.AddFile( "models/weapons/v_snip_m82.dx80.vtx" )
	resource.AddFile( "models/weapons/v_snip_m82.dx90.vtx" )
	resource.AddFile( "models/weapons/v_snip_m82.mdl" )
	resource.AddFile( "models/weapons/v_snip_m82.vvd" )
	resource.AddFile( "models/weapons/v_snip_svt40.dx80.vtx" )
	resource.AddFile( "models/weapons/v_snip_svt40.dx90.vtx" )
	resource.AddFile( "models/weapons/v_snip_svt40.mdl" )
	resource.AddFile( "models/weapons/v_snip_svt40.sw.vtx" )
	resource.AddFile( "models/weapons/v_snip_svt40.vvd" )
	resource.AddFile( "models/weapons/v_snip_svt40.xbox.vtx" )
	resource.AddFile( "models/weapons/v_spas12_shot.dx80.vtx" )
	resource.AddFile( "models/weapons/v_spas12_shot.dx90.vtx" )
	resource.AddFile( "models/weapons/v_spas12_shot.mdl" )
	resource.AddFile( "models/weapons/v_spas12_shot.sw.vtx" )
	resource.AddFile( "models/weapons/v_spas12_shot.vvd" )
	resource.AddFile( "models/weapons/v_spas12_shotgun.dx80.vtx" )
	resource.AddFile( "models/weapons/v_spas12_shotgun.dx90.vtx" )
	resource.AddFile( "models/weapons/v_spas12_shotgun.mdl" )
	resource.AddFile( "models/weapons/v_spas12_shotgun.sw.vtx" )
	resource.AddFile( "models/weapons/v_spas12_shotgun.vvd" )
	resource.AddFile( "models/weapons/v_spas12_shotgun.xbox.vtx" )
	resource.AddFile( "models/weapons/v_stalkervss.xbox.vtx" )
	resource.AddFile( "models/weapons/v_swmodel_500.dx80.vtx" )
	resource.AddFile( "models/weapons/v_swmodel_500.dx90.vtx" )
	resource.AddFile( "models/weapons/v_swmodel_500.mdl" )
	resource.AddFile( "models/weapons/v_swmodel_500.sw.vtx" )
	resource.AddFile( "models/weapons/v_swmodel_500.vvd" )
	resource.AddFile( "models/weapons/v_tar.dx80.vtx" )
	resource.AddFile( "models/weapons/v_tar.dx90.vtx" )
	resource.AddFile( "models/weapons/v_tar.mdl" )
	resource.AddFile( "models/weapons/v_tar.sw.vtx" )
	resource.AddFile( "models/weapons/v_tar.vvd" )
	resource.AddFile( "models/weapons/v_tommy_g.dx80.vtx" )
	resource.AddFile( "models/weapons/v_tommy_g.dx90.vtx" )
	resource.AddFile( "models/weapons/v_tommy_g.mdl" )
	resource.AddFile( "models/weapons/v_tommy_g.sw.vtx" )
	resource.AddFile( "models/weapons/v_tommy_g.vvd" )
	resource.AddFile( "models/weapons/v_vector.dx80.vtx" )
	resource.AddFile( "models/weapons/v_vector.dx90.vtx" )
	resource.AddFile( "models/weapons/v_vector.mdl" )
	resource.AddFile( "models/weapons/v_vector.sw.vtx" )
	resource.AddFile( "models/weapons/v_vector.vvd" )
	resource.AddFile( "models/weapons/wberettam9.dx80.vtx" )
	resource.AddFile( "models/weapons/wberettam9.dx90.vtx" )
	resource.AddFile( "models/weapons/wberettam9.mdl" )
	resource.AddFile( "models/weapons/wberettam9.phy" )
	resource.AddFile( "models/weapons/wberettam9.sw.vtx" )
	resource.AddFile( "models/weapons/wberettam9.vvd" )
	resource.AddFile( "models/weapons/w_1887winchester.dx80.vtx" )
	resource.AddFile( "models/weapons/w_1887winchester.dx90.vtx" )
	resource.AddFile( "models/weapons/w_1887winchester.mdl" )
	resource.AddFile( "models/weapons/w_1887winchester.phy" )
	resource.AddFile( "models/weapons/w_1887winchester.vvd" )
	resource.AddFile( "models/weapons/w_1911_custom.dx80.vtx" )
	resource.AddFile( "models/weapons/w_1911_custom.dx90.vtx" )
	resource.AddFile( "models/weapons/w_1911_custom.mdl" )
	resource.AddFile( "models/weapons/w_1911_custom.phy" )
	resource.AddFile( "models/weapons/w_1911_custom.sw.vtx" )
	resource.AddFile( "models/weapons/w_1911_custom.vvd" )
	resource.AddFile( "models/weapons/w_ak47_m9k.dx80.vtx" )
	resource.AddFile( "models/weapons/w_ak47_m9k.dx90.vtx" )
	resource.AddFile( "models/weapons/w_ak47_m9k.mdl" )
	resource.AddFile( "models/weapons/w_ak47_m9k.phy" )
	resource.AddFile( "models/weapons/w_ak47_m9k.sw.vtx" )
	resource.AddFile( "models/weapons/w_ak47_m9k.vvd" )
	resource.AddFile( "models/weapons/w_axe.dx80.vtx" )
	resource.AddFile( "models/weapons/w_axe.dx90.vtx" )
	resource.AddFile( "models/weapons/w_axe.mdl" )
	resource.AddFile( "models/weapons/w_axe.phy" )
	resource.AddFile( "models/weapons/w_axe.sw.vtx" )
	resource.AddFile( "models/weapons/w_axe.vvd" )
	resource.AddFile( "models/weapons/w_barret_m82.dx80.vtx" )
	resource.AddFile( "models/weapons/w_barret_m82.dx90.vtx" )
	resource.AddFile( "models/weapons/w_barret_m82.mdl" )
	resource.AddFile( "models/weapons/w_barret_m82.phy" )
	resource.AddFile( "models/weapons/w_barret_m82.sw.vtx" )
	resource.AddFile( "models/weapons/w_barret_m82.vvd" )
	resource.AddFile( "models/weapons/w_chickeneggnade.dx80.vtx" )
	resource.AddFile( "models/weapons/w_chickeneggnade.dx90.vtx" )
	resource.AddFile( "models/weapons/w_chickeneggnade.mdl" )
	resource.AddFile( "models/weapons/w_chickeneggnade.phy" )
	resource.AddFile( "models/weapons/w_chickeneggnade.vvd" )
	resource.AddFile( "models/weapons/w_chickeneggnade_thrown.dx90.vtx" )
	resource.AddFile( "models/weapons/w_chickeneggnade_thrown.mdl" )
	resource.AddFile( "models/weapons/w_chickeneggnade_thrown.phy" )
	resource.AddFile( "models/weapons/w_chickeneggnade_thrown.vvd" )
	resource.AddFile( "models/weapons/w_crowbar2.mdl" )
	resource.AddFile( "models/weapons/w_dmg_vally.dx80.vtx" )
	resource.AddFile( "models/weapons/w_dmg_vally.dx90.vtx" )
	resource.AddFile( "models/weapons/w_dmg_vally.mdl" )
	resource.AddFile( "models/weapons/w_dmg_vally.phy" )
	resource.AddFile( "models/weapons/w_dmg_vally.sw.vtx" )
	resource.AddFile( "models/weapons/w_dmg_vally.vvd" )
	resource.AddFile( "models/weapons/w_dragunov02.dx80.vtx" )
	resource.AddFile( "models/weapons/w_dragunov02.dx90.vtx" )
	resource.AddFile( "models/weapons/w_dragunov02.mdl" )
	resource.AddFile( "models/weapons/w_dragunov02.phy" )
	resource.AddFile( "models/weapons/w_dragunov02.vvd" )
	resource.AddFile( "models/weapons/w_fists.dx80.vtx" )
	resource.AddFile( "models/weapons/w_fists.dx90.vtx" )
	resource.AddFile( "models/weapons/w_fists.mdl" )
	resource.AddFile( "models/weapons/w_fists.phy" )
	resource.AddFile( "models/weapons/w_fists.sw.vtx" )
	resource.AddFile( "models/weapons/w_fists.vvd" )
	resource.AddFile( "models/weapons/w_fryingpan.dx80.vtx" )
	resource.AddFile( "models/weapons/w_fryingpan.dx90.vtx" )
	resource.AddFile( "models/weapons/w_fryingpan.mdl" )
	resource.AddFile( "models/weapons/w_fryingpan.phy" )
	resource.AddFile( "models/weapons/w_fryingpan.sw.vtx" )
	resource.AddFile( "models/weapons/w_fryingpan.vvd" )
	resource.AddFile( "models/weapons/w_glock17.dx80.vtx" )
	resource.AddFile( "models/weapons/w_glock17.dx90.vtx" )
	resource.AddFile( "models/weapons/w_glock17.mdl" )
	resource.AddFile( "models/weapons/w_glock17.phy" )
	resource.AddFile( "models/weapons/w_glock17.sw.vtx" )
	resource.AddFile( "models/weapons/w_glock17.vvd" )
	resource.AddFile( "models/weapons/w_hammer.dx80.vtx" )
	resource.AddFile( "models/weapons/w_hammer.dx90.vtx" )
	resource.AddFile( "models/weapons/w_hammer.mdl" )
	resource.AddFile( "models/weapons/w_hammer.phy" )
	resource.AddFile( "models/weapons/w_hammer.sw.vtx" )
	resource.AddFile( "models/weapons/w_hammer.vvd" )
	resource.AddFile( "models/weapons/w_hb.dx80.vtx" )
	resource.AddFile( "models/weapons/w_hb.dx90.vtx" )
	resource.AddFile( "models/weapons/w_hb.mdl" )
	resource.AddFile( "models/weapons/w_hb.phy" )
	resource.AddFile( "models/weapons/w_hb.sw.vtx" )
	resource.AddFile( "models/weapons/w_hb.vvd" )
	resource.AddFile( "models/weapons/w_jb.dx80.vtx" )
	resource.AddFile( "models/weapons/w_jb.dx90.vtx" )
	resource.AddFile( "models/weapons/w_jb.mdl" )
	resource.AddFile( "models/weapons/w_jb.phy" )
	resource.AddFile( "models/weapons/w_jb.sw.vtx" )
	resource.AddFile( "models/weapons/w_jb.vvd" )
	resource.AddFile( "models/weapons/w_k98.dx80.vtx" )
	resource.AddFile( "models/weapons/w_k98.dx90.vtx" )
	resource.AddFile( "models/weapons/w_k98.mdl" )
	resource.AddFile( "models/weapons/w_k98.phy" )
	resource.AddFile( "models/weapons/w_k98.sw.vtx" )
	resource.AddFile( "models/weapons/w_k98.vvd" )
	resource.AddFile( "models/weapons/w_keyboard.dx80.vtx" )
	resource.AddFile( "models/weapons/w_keyboard.dx90.vtx" )
	resource.AddFile( "models/weapons/w_keyboard.mdl" )
	resource.AddFile( "models/weapons/w_keyboard.phy" )
	resource.AddFile( "models/weapons/w_keyboard.sw.vtx" )
	resource.AddFile( "models/weapons/w_keyboard.vvd" )
	resource.AddFile( "models/weapons/w_minigun.mdl" )
	resource.AddFile( "models/weapons/w_pist_357mag.dx80.vtx" )
	resource.AddFile( "models/weapons/w_pist_357mag.dx90.vtx" )
	resource.AddFile( "models/weapons/w_pist_357mag.mdl" )
	resource.AddFile( "models/weapons/w_pist_357mag.phy" )
	resource.AddFile( "models/weapons/w_pist_357mag.sw.vtx" )
	resource.AddFile( "models/weapons/w_pist_357mag.vvd" )
	resource.AddFile( "models/weapons/w_pist_deagon.dx80.vtx" )
	resource.AddFile( "models/weapons/w_pist_deagon.dx90.vtx" )
	resource.AddFile( "models/weapons/w_pist_deagon.mdl" )
	resource.AddFile( "models/weapons/w_pist_deagon.phy" )
	resource.AddFile( "models/weapons/w_pist_deagon.sw.vtx" )
	resource.AddFile( "models/weapons/w_pist_deagon.vvd" )
	resource.AddFile( "models/weapons/w_pist_k1911.dx80.vtx" )
	resource.AddFile( "models/weapons/w_pist_k1911.dx90.vtx" )
	resource.AddFile( "models/weapons/w_pist_k1911.mdl" )
	resource.AddFile( "models/weapons/w_pist_k1911.phy" )
	resource.AddFile( "models/weapons/w_pist_k1911.sw.vtx" )
	resource.AddFile( "models/weapons/w_pist_k1911.vvd" )
	resource.AddFile( "models/weapons/w_pist_weagon.dx80.vtx" )
	resource.AddFile( "models/weapons/w_pist_weagon.dx90.vtx" )
	resource.AddFile( "models/weapons/w_pist_weagon.mdl" )
	resource.AddFile( "models/weapons/w_pist_weagon.phy" )
	resource.AddFile( "models/weapons/w_pist_weagon.sw.vtx" )
	resource.AddFile( "models/weapons/w_pist_weagon.vvd" )
	resource.AddFile( "models/weapons/w_plank.dx80.vtx" )
	resource.AddFile( "models/weapons/w_plank.dx90.vtx" )
	resource.AddFile( "models/weapons/w_plank.mdl" )
	resource.AddFile( "models/weapons/w_plank.phy" )
	resource.AddFile( "models/weapons/w_plank.sw.vtx" )
	resource.AddFile( "models/weapons/w_plank.vvd" )
	resource.AddFile( "models/weapons/w_portalgun_hl2.dx80.vtx" )
	resource.AddFile( "models/weapons/w_portalgun_hl2.dx90.vtx" )
	resource.AddFile( "models/weapons/w_portalgun_hl2.mdl" )
	resource.AddFile( "models/weapons/w_portalgun_hl2.phy" )
	resource.AddFile( "models/weapons/w_portalgun_hl2.vvd" )
	resource.AddFile( "models/weapons/w_pot.dx80.vtx" )
	resource.AddFile( "models/weapons/w_pot.dx90.vtx" )
	resource.AddFile( "models/weapons/w_pot.mdl" )
	resource.AddFile( "models/weapons/w_pot.phy" )
	resource.AddFile( "models/weapons/w_pot.sw.vtx" )
	resource.AddFile( "models/weapons/w_pot.vvd" )
	resource.AddFile( "models/weapons/w_revl_raging.dx80.vtx" )
	resource.AddFile( "models/weapons/w_revl_raging.dx90.vtx" )
	resource.AddFile( "models/weapons/w_revl_raging.mdl" )
	resource.AddFile( "models/weapons/w_revl_raging.phy" )
	resource.AddFile( "models/weapons/w_revl_raging.vvd" )
	resource.AddFile( "models/weapons/w_rif_ak42.dx80.vtx" )
	resource.AddFile( "models/weapons/w_rif_ak42.dx90.vtx" )
	resource.AddFile( "models/weapons/w_rif_ak42.mdl" )
	resource.AddFile( "models/weapons/w_rif_ak42.phy" )
	resource.AddFile( "models/weapons/w_rif_ak42.sw.vtx" )
	resource.AddFile( "models/weapons/w_rif_ak42.vvd" )
	resource.AddFile( "models/weapons/w_rif_f2000.dx80.vtx" )
	resource.AddFile( "models/weapons/w_rif_f2000.dx90.vtx" )
	resource.AddFile( "models/weapons/w_rif_f2000.mdl" )
	resource.AddFile( "models/weapons/w_rif_f2000.phy" )
	resource.AddFile( "models/weapons/w_rif_f2000.vvd" )
	resource.AddFile( "models/weapons/w_rif_rpkm.dx80.vtx" )
	resource.AddFile( "models/weapons/w_rif_rpkm.dx90.vtx" )
	resource.AddFile( "models/weapons/w_rif_rpkm.mdl" )
	resource.AddFile( "models/weapons/w_rif_rpkm.phy" )
	resource.AddFile( "models/weapons/w_rif_rpkm.sw.vtx" )
	resource.AddFile( "models/weapons/w_rif_rpkm.vvd" )
	resource.AddFile( "models/weapons/w_rif_rpkm.xbox.vtx" )
	resource.AddFile( "models/weapons/w_rif_vintor.dx80.vtx" )
	resource.AddFile( "models/weapons/w_rif_vintor.dx90.vtx" )
	resource.AddFile( "models/weapons/w_rif_vintor.mdl" )
	resource.AddFile( "models/weapons/w_rif_vintor.phy" )
	resource.AddFile( "models/weapons/w_rif_vintor.vvd" )
	resource.AddFile( "models/weapons/w_shotty_spas-12.dx80.vtx" )
	resource.AddFile( "models/weapons/w_shotty_spas-12.dx90.vtx" )
	resource.AddFile( "models/weapons/w_shotty_spas-12.mdl" )
	resource.AddFile( "models/weapons/w_shotty_spas-12.phy" )
	resource.AddFile( "models/weapons/w_shotty_spas-12.sw.vtx" )
	resource.AddFile( "models/weapons/w_shotty_spas-12.vvd" )
	resource.AddFile( "models/weapons/w_shotty_spas-12.xbox.vtx" )
	resource.AddFile( "models/weapons/w_shot_loco12g.dx80.vtx" )
	resource.AddFile( "models/weapons/w_shot_loco12g.dx90.vtx" )
	resource.AddFile( "models/weapons/w_shot_loco12g.mdl" )
	resource.AddFile( "models/weapons/w_shot_loco12g.phy" )
	resource.AddFile( "models/weapons/w_shot_loco12g.sw.vtx" )
	resource.AddFile( "models/weapons/w_shot_loco12g.vvd" )
	resource.AddFile( "models/weapons/w_shot_m3super91.dx80.vtx" )
	resource.AddFile( "models/weapons/w_shot_m3super91.dx90.vtx" )
	resource.AddFile( "models/weapons/w_shot_m3super91.mdl" )
	resource.AddFile( "models/weapons/w_shot_m3super91.phy" )
	resource.AddFile( "models/weapons/w_shot_m3super91.vvd" )
	resource.AddFile( "models/weapons/w_shot_mssuper90.dx80.vtx" )
	resource.AddFile( "models/weapons/w_shot_mssuper90.dx90.vtx" )
	resource.AddFile( "models/weapons/w_shot_mssuper90.mdl" )
	resource.AddFile( "models/weapons/w_shot_mssuper90.phy" )
	resource.AddFile( "models/weapons/w_shot_mssuper90.sw.vtx" )
	resource.AddFile( "models/weapons/w_shot_mssuper90.vvd" )
	resource.AddFile( "models/weapons/w_shot_reinbeck880.dx80.vtx" )
	resource.AddFile( "models/weapons/w_shot_reinbeck880.dx90.vtx" )
	resource.AddFile( "models/weapons/w_shot_reinbeck880.mdl" )
	resource.AddFile( "models/weapons/w_shot_reinbeck880.phy" )
	resource.AddFile( "models/weapons/w_shot_reinbeck880.sw.vtx" )
	resource.AddFile( "models/weapons/w_shot_reinbeck880.vvd" )
	resource.AddFile( "models/weapons/w_shot_spas12.dx80.vtx" )
	resource.AddFile( "models/weapons/w_shot_spas12.dx90.vtx" )
	resource.AddFile( "models/weapons/w_shot_spas12.mdl" )
	resource.AddFile( "models/weapons/w_shot_spas12.phy" )
	resource.AddFile( "models/weapons/w_shot_spas12.vvd" )
	resource.AddFile( "models/weapons/w_shot_winchster.dx80.vtx" )
	resource.AddFile( "models/weapons/w_shot_winchster.dx90.vtx" )
	resource.AddFile( "models/weapons/w_shot_winchster.mdl" )
	resource.AddFile( "models/weapons/w_shot_winchster.phy" )
	resource.AddFile( "models/weapons/w_shot_winchster.sw.vtx" )
	resource.AddFile( "models/weapons/w_shot_winchster.vvd" )
	resource.AddFile( "models/weapons/w_shot_winchster.xbox.vtx" )
	resource.AddFile( "models/weapons/w_sln3_awp.dx80.vtx" )
	resource.AddFile( "models/weapons/w_sln3_awp.dx90.vtx" )
	resource.AddFile( "models/weapons/w_sln3_awp.mdl" )
	resource.AddFile( "models/weapons/w_sln3_awp.phy" )
	resource.AddFile( "models/weapons/w_sln3_awp.vvd" )
	resource.AddFile( "models/weapons/w_smg_pp2000.dx80.vtx" )
	resource.AddFile( "models/weapons/w_smg_pp2000.dx90.vtx" )
	resource.AddFile( "models/weapons/w_smg_pp2000.mdl" )
	resource.AddFile( "models/weapons/w_smg_pp2000.phy" )
	resource.AddFile( "models/weapons/w_smg_pp2000.vvd" )
	resource.AddFile( "models/weapons/w_smg_skorp.dx80.vtx" )
	resource.AddFile( "models/weapons/w_smg_skorp.dx90.vtx" )
	resource.AddFile( "models/weapons/w_smg_skorp.mdl" )
	resource.AddFile( "models/weapons/w_smg_skorp.phy" )
	resource.AddFile( "models/weapons/w_smg_skorp.sw.vtx" )
	resource.AddFile( "models/weapons/w_smg_skorp.vvd" )
	resource.AddFile( "models/weapons/w_snip_amp.dx80.vtx" )
	resource.AddFile( "models/weapons/w_snip_amp.dx90.vtx" )
	resource.AddFile( "models/weapons/w_snip_amp.mdl" )
	resource.AddFile( "models/weapons/w_snip_amp.phy" )
	resource.AddFile( "models/weapons/w_snip_amp.vvd" )
	resource.AddFile( "models/weapons/w_snip_apw.dx80.vtx" )
	resource.AddFile( "models/weapons/w_snip_apw.dx90.vtx" )
	resource.AddFile( "models/weapons/w_snip_apw.mdl" )
	resource.AddFile( "models/weapons/w_snip_apw.phy" )
	resource.AddFile( "models/weapons/w_snip_apw.vvd" )
	resource.AddFile( "models/weapons/w_snip_g2_hum.dx80.vtx" )
	resource.AddFile( "models/weapons/w_snip_g2_hum.dx90.vtx" )
	resource.AddFile( "models/weapons/w_snip_g2_hum.mdl" )
	resource.AddFile( "models/weapons/w_snip_g2_hum.phy" )
	resource.AddFile( "models/weapons/w_snip_g2_hum.sw.vtx" )
	resource.AddFile( "models/weapons/w_snip_g2_hum.vvd" )
	resource.AddFile( "models/weapons/w_snip_m308.dx80.vtx" )
	resource.AddFile( "models/weapons/w_snip_m308.dx90.vtx" )
	resource.AddFile( "models/weapons/w_snip_m308.mdl" )
	resource.AddFile( "models/weapons/w_snip_m308.phy" )
	resource.AddFile( "models/weapons/w_snip_m308.sw.vtx" )
	resource.AddFile( "models/weapons/w_snip_m308.vvd" )
	resource.AddFile( "models/weapons/w_snip_m82.dx80.vtx" )
	resource.AddFile( "models/weapons/w_snip_m82.dx90.vtx" )
	resource.AddFile( "models/weapons/w_snip_m82.mdl" )
	resource.AddFile( "models/weapons/w_snip_m82.phy" )
	resource.AddFile( "models/weapons/w_snip_m82.vvd" )
	resource.AddFile( "models/weapons/w_spas12_shotgun.dx80.vtx" )
	resource.AddFile( "models/weapons/w_spas12_shotgun.dx90.vtx" )
	resource.AddFile( "models/weapons/w_spas12_shotgun.mdl" )
	resource.AddFile( "models/weapons/w_spas12_shotgun.phy" )
	resource.AddFile( "models/weapons/w_spas12_shotgun.sw.vtx" )
	resource.AddFile( "models/weapons/w_spas12_shotgun.vvd" )
	resource.AddFile( "models/weapons/w_spas_12.dx80.vtx" )
	resource.AddFile( "models/weapons/w_spas_12.dx90.vtx" )
	resource.AddFile( "models/weapons/w_spas_12.mdl" )
	resource.AddFile( "models/weapons/w_spas_12.phy" )
	resource.AddFile( "models/weapons/w_spas_12.sw.vtx" )
	resource.AddFile( "models/weapons/w_spas_12.vvd" )
	resource.AddFile( "models/weapons/w_stalkervss.dx80.vtx" )
	resource.AddFile( "models/weapons/w_stalkervss.dx90.vtx" )
	resource.AddFile( "models/weapons/w_stalkervss.mdl" )
	resource.AddFile( "models/weapons/w_stalkervss.phy" )
	resource.AddFile( "models/weapons/w_stalkervss.sw.vtx" )
	resource.AddFile( "models/weapons/w_stalkervss.vvd" )
	resource.AddFile( "models/weapons/w_stalkervss.xbox.vtx" )
	resource.AddFile( "models/weapons/w_svt_40.dx80.vtx" )
	resource.AddFile( "models/weapons/w_svt_40.dx90.vtx" )
	resource.AddFile( "models/weapons/w_svt_40.mdl" )
	resource.AddFile( "models/weapons/w_svt_40.phy" )
	resource.AddFile( "models/weapons/w_svt_40.sw.vtx" )
	resource.AddFile( "models/weapons/w_svt_40.vvd" )
	resource.AddFile( "models/weapons/w_sw_model_500.dx80.vtx" )
	resource.AddFile( "models/weapons/w_sw_model_500.dx90.vtx" )
	resource.AddFile( "models/weapons/w_sw_model_500.mdl" )
	resource.AddFile( "models/weapons/w_sw_model_500.phy" )
	resource.AddFile( "models/weapons/w_sw_model_500.sw.vtx" )
	resource.AddFile( "models/weapons/w_sw_model_500.vvd" )
	resource.AddFile( "models/weapons/w_tar.dx80.vtx" )
	resource.AddFile( "models/weapons/w_tar.dx90.vtx" )
	resource.AddFile( "models/weapons/w_tar.mdl" )
	resource.AddFile( "models/weapons/w_tar.phy" )
	resource.AddFile( "models/weapons/w_tar.sw.vtx" )
	resource.AddFile( "models/weapons/w_tar.vvd" )
	resource.AddFile( "models/weapons/w_tommy_gun.dx80.vtx" )
	resource.AddFile( "models/weapons/w_tommy_gun.dx90.vtx" )
	resource.AddFile( "models/weapons/w_tommy_gun.mdl" )
	resource.AddFile( "models/weapons/w_tommy_gun.phy" )
	resource.AddFile( "models/weapons/w_tommy_gun.sw.vtx" )
	resource.AddFile( "models/weapons/w_tommy_gun.vvd" )
	resource.AddFile( "models/weapons/w_uzi_imi.dx80.vtx" )
	resource.AddFile( "models/weapons/w_uzi_imi.dx90.vtx" )
	resource.AddFile( "models/weapons/w_uzi_imi.mdl" )
	resource.AddFile( "models/weapons/w_uzi_imi.phy" )
	resource.AddFile( "models/weapons/w_uzi_imi.sw.vtx" )
	resource.AddFile( "models/weapons/w_uzi_imi.vvd" )
	resource.AddFile( "models/weapons/w_vector.dx80.vtx" )
	resource.AddFile( "models/weapons/w_vector.dx90.vtx" )
	resource.AddFile( "models/weapons/w_vector.mdl" )
	resource.AddFile( "models/weapons/w_vector.phy" )
	resource.AddFile( "models/weapons/w_vector.sw.vtx" )
	resource.AddFile( "models/weapons/w_vector.vvd" )
	resource.AddFile( "resource/fonts/CAMBRIA.TTC" )
	resource.AddFile( "resource/fonts/segoeui.ttf" )
	resource.AddFile( "resource/fonts/segoeuil.ttf" )
	resource.AddFile( "resource/fonts/segoeuisl.ttf" )
	resource.AddFile( "resource/fonts/seguisb.ttf" )
	resource.AddFile( "sound/ostrich/big_explosion.wav" )
	resource.AddFile( "sound/ostrich/jihad.wav" )
	resource.AddFile( "sound/specdm_quakesounds/dominating.wav" )
	resource.AddFile( "sound/specdm_quakesounds/doublekill.wav" )
	resource.AddFile( "sound/specdm_quakesounds/godlike.wav" )
	resource.AddFile( "sound/specdm_quakesounds/holyshit.wav" )
	resource.AddFile( "sound/specdm_quakesounds/killingspree.wav" )
	resource.AddFile( "sound/specdm_quakesounds/megakill.wav" )
	resource.AddFile( "sound/specdm_quakesounds/monsterkill.wav" )
	resource.AddFile( "sound/specdm_quakesounds/rampage.wav" )
	resource.AddFile( "sound/specdm_quakesounds/triplekill.wav" )
	resource.AddFile( "sound/specdm_quakesounds/ultrakill.wav" )
	resource.AddFile( "sound/specdm_quakesounds/unstoppable.wav" )
	resource.AddFile( "sound/specdm_quakesounds/wickedsick.wav" )
	resource.AddFile( "sound/ui/vote_failure.wav" )
	resource.AddFile( "sound/ui/vote_yes.wav" )
end

However now I have to ‘redownload’ everything each time I connect or the map changes.
It doesn’t seem to actually be downloading the stuff though as everything downloads instantly pretty much at the same speed, even maps etc.
Also, my download folder is empty

Please help!

[editline]21st February 2015[/editline]

I have a feeling that the reason it is not working is because the resource.lua is trying to add files that don’t exist because they are .bz2 files?

[editline]21st February 2015[/editline]

Just checked console, found this:
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_ak42.dx80.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_ak42.dx90.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_ak42.dx90.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_ak42.vvd.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_ak42.vvd
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_ak42.phy.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_ak42.phy
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_ak42.mdl.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_ak42.mdl
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_ak42.sw.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_ak42.sw.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_f2000.dx80.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_f2000.dx80.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_f2000.dx90.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_f2000.dx90.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_f2000.vvd.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_f2000.vvd
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_f2000.phy.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_f2000.phy
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_f2000.mdl.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_f2000.mdl
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_rpkm.dx80.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_rpkm.dx80.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_rpkm.dx90.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_rpkm.dx90.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_rpkm.vvd.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_rpkm.vvd
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_rpkm.phy.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_rpkm.phy
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_rpkm.mdl.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_rpkm.mdl
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_rpkm.sw.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_rpkm.sw.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_rpkm.xbox.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_rpkm.xbox.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_vintor.dx80.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_vintor.dx80.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_vintor.dx90.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_vintor.dx90.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_vintor.vvd.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_vintor.vvd
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_vintor.phy.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_vintor.phy
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_vintor.mdl.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_rif_vintor.mdl
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shotty_spas-12.dx80.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shotty_spas-12.dx80.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shotty_spas-12.dx90.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shotty_spas-12.dx90.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shotty_spas-12.vvd.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shotty_spas-12.vvd
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shotty_spas-12.phy.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shotty_spas-12.phy
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shotty_spas-12.mdl.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shotty_spas-12.mdl
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shotty_spas-12.sw.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shotty_spas-12.sw.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shotty_spas-12.xbox.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shotty_spas-12.xbox.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_loco12g.dx80.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_loco12g.dx80.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_loco12g.dx90.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_loco12g.dx90.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_loco12g.vvd.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_loco12g.vvd
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_loco12g.phy.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_loco12g.phy
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_loco12g.mdl.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_loco12g.mdl
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_loco12g.sw.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_loco12g.sw.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_m3super91.dx80.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_m3super91.dx80.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_m3super91.dx90.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_m3super91.dx90.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_m3super91.vvd.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_m3super91.vvd
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_m3super91.phy.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_m3super91.phy
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_m3super91.mdl.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_m3super91.mdl
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_mssuper90.dx80.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_mssuper90.dx80.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_mssuper90.dx90.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_mssuper90.dx90.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_mssuper90.vvd.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_mssuper90.vvd
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_mssuper90.phy.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_mssuper90.phy
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_mssuper90.mdl.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_mssuper90.mdl
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_mssuper90.sw.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_mssuper90.sw.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_reinbeck880.dx80.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_reinbeck880.dx80.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_reinbeck880.dx90.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_reinbeck880.dx90.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_reinbeck880.vvd.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_reinbeck880.vvd
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_reinbeck880.phy.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_reinbeck880.phy
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_reinbeck880.mdl.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_reinbeck880.mdl
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_reinbeck880.sw.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_reinbeck880.sw.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_spas12.dx80.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_spas12.dx80.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_spas12.dx90.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_spas12.dx90.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_spas12.vvd.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_spas12.vvd
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_spas12.phy.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_spas12.phy
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_spas12.mdl.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_spas12.mdl
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_winchster.dx80.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_winchster.dx80.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_winchster.dx90.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_winchster.dx90.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_winchster.vvd.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_winchster.vvd
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_winchster.phy.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_winchster.phy
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_winchster.mdl.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_winchster.mdl
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_winchster.sw.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_winchster.sw.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_winchster.xbox.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_shot_winchster.xbox.vtx
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HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_uzi_imi.mdl
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_uzi_imi.sw.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_uzi_imi.sw.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_vector.dx80.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_vector.dx80.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_vector.dx90.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_vector.dx90.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_vector.vvd.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_vector.vvd
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_vector.phy.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_vector.phy
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_vector.mdl.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_vector.mdl
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_vector.sw.vtx.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/models/weapons/w_vector.sw.vtx
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/resource/fonts/segoeui.ttf.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/resource/fonts/segoeui.ttf
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/resource/fonts/segoeuil.ttf.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/resource/fonts/segoeuil.ttf
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/resource/fonts/segoeuisl.ttf.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/resource/fonts/segoeuisl.ttf
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/sound/ostrich/big_explosion.wav.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/sound/ostrich/big_explosion.wav
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/sound/ostrich/jihad.wav.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/sound/ostrich/jihad.wav
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/sound/specdm_quakesounds/dominating.wav.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/sound/specdm_quakesounds/dominating.wav
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/sound/specdm_quakesounds/doublekill.wav.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/sound/specdm_quakesounds/doublekill.wav
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/sound/specdm_quakesounds/godlike.wav.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/sound/specdm_quakesounds/godlike.wav
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/sound/specdm_quakesounds/holyshit.wav.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/sound/specdm_quakesounds/holyshit.wav
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/sound/specdm_quakesounds/killingspree.wav.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/sound/specdm_quakesounds/killingspree.wav
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/sound/specdm_quakesounds/megakill.wav.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/sound/specdm_quakesounds/megakill.wav
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/sound/specdm_quakesounds/monsterkill.wav.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/sound/specdm_quakesounds/monsterkill.wav
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/sound/specdm_quakesounds/rampage.wav.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/sound/specdm_quakesounds/rampage.wav
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/sound/specdm_quakesounds/triplekill.wav.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/sound/specdm_quakesounds/triplekill.wav
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/sound/specdm_quakesounds/ultrakill.wav.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/sound/specdm_quakesounds/ultrakill.wav
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/sound/specdm_quakesounds/unstoppable.wav.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/sound/specdm_quakesounds/unstoppable.wav
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/sound/specdm_quakesounds/wickedsick.wav.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/sound/specdm_quakesounds/wickedsick.wav
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/materials/VGUI/ttt/icon_mtg_galil.vtf.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/materials/VGUI/ttt/icon_mtg_galil.vtf
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/materials/VGUI/ttt/icon_mtg_galil.vmt.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/materials/VGUI/ttt/icon_mtg_galil.vmt
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/materials/VGUI/ttt/icon_hoff_aug_new.vtf.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/materials/VGUI/ttt/icon_hoff_aug_new.vtf
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/materials/VGUI/ttt/icon_hoff_aug_new.vmt.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/materials/VGUI/ttt/icon_hoff_aug_new.vmt
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/materials/VGUI/ttt/icon_hoff_famas_new.vtf.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/materials/VGUI/ttt/icon_hoff_famas_new.vtf
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/materials/VGUI/ttt/icon_hoff_famas_new.vmt.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/materials/VGUI/ttt/icon_hoff_famas_new.vmt
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/materials/VGUI/ttt/icon_hoff_galil_new.vtf.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/materials/VGUI/ttt/icon_hoff_galil_new.vtf
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/materials/VGUI/ttt/icon_hoff_galil_new.vmt.bz2
HTTP ERROR downloading http://37.187.32.178:8080/fastdl/ttt/garrysmod/materials/VGUI/ttt/icon_hoff_galil_new.vmt
(It goes on longer but the console has a limit)

[editline]21st February 2015[/editline]

I’m an idiot, my fastdl path was wrong.