Today instead of working i was thinking how make rust more fun.
Here’s some ideas i have
FAUNA AND FLORA
You can completely chop down the tree. You can get some wood and saplings. Chopped trees leave stumps which can be chopped to get some more wood. Tree wont grow again.
You can use saplings to plant a new tree. Tree planted by players can give much more wood than normal tree ( it can give about the same amout of wood like wood piles) and saplings.
You can find wild berries such as blueberries, strawberries. You can grown your own berries if you find seeds.
Animals should be radiated. Food taken from them should be radiated too. Player eating that food should get some RADS.
You could add areas like swamps on which players would move much slower than usual. That would give us a great opportunity to make building and placing more strategic.
Getting weapon in this game is way to easy. Fire weapons should be more elite. It should be creating by players on special workbenches which can be built from wood and metal.
Make c4 much more difficult to get. It is too easy
Add a new material - stone. Players can get it from stone piles or giant stones. Players would be able to make a new type of building resource, something like a stone brick. They could build stone buildings with it.
There should be an option to build buildings from metal.
Add traps. Players could make a traps near their houses to protect. It should give lone players some chances vs mass raids. It would force raiders to think and be careful and use some more tactics maybe instead of blindly running towards door, plating c4, fire and rape.
Add vehicles powered by petrol. Players could get petrol from petrol stations which would be placed in a few places across the map. There should be limited amount of petrol on each station. It should resp slowly so players have to consider every travel they want to use car for. Examples of vehi - cars, bikes, trucks. All of them would be fully modifiable so players could build driveable fortresses.
There should be an option to learn only of blueprints which should be extremely hard to get. Game is to easy and boring at the moment because of that.
Add more melee weapons.
Signs on which players could writing informations, warrnings, etc. They could be placed wherever players want.
*** All armor items you wear should have a weight. The heavier the armor is the slower and louder player walk or run. It should be a percentage of players movement speed without any armor on him.
Each type of armor should have characterisric options, for example :
- Kevlar makes player move much slower and louder than normally but gives shit a lot of defence
- Anti-Rad makes player move slowest and loudest because all its parts are made from lead which is very heavy but gives moderate defence and shit a lot of rad resistance
- With cloth armor player move normally but have shit everything hehe
- Slots in armor pieces so do the players could modify it as they want. They could use metal fragments for example.
Example for Anti-Rad Vest after modifying by lead
- Bullet damage resistance + x
- Melee damage resistance + x
- RAD resistance + x
- Item weight + x
All these improvements would work only if Garry create new resource types such as lead which u might need to improve your armor.
All ideas are probably in other games too.
Random event on random map part. It does some (not much) damage on random size area to players, animals and buildings made by players
Plane is crashing on the random spot of the map. It does huge aoe damage from crash centre. Damage would be taken by players, zombie, animals and buildings made by players. Crash would be result of plane flying in to accid rain cloud or it would crash just on its own. Players could get metal and possibly some new resources as well as broken loot crates.
Add more resource nodes on the rest of the map so players can spread across it. Area where we live in is overcrowded.
Im not sure about this but there would be some SIMPLE tool which allows players to level out ground. Simple means no mountain moving
*** Maybe some bigger cities instead of small industrial buildings**
There should be someting which could offer players adding someone else who could open doors made by that player.
Some kind of health bars for objects made by players so they can easly identify broken ones.
That is preety much it for now. I’ll be adding more in future.
Thanks for your opinion