[release][tab]Name:[/tab] Naquadah Energy System
[tab]Version:[/tab] 0.6
[tab]Description:[/tab] Naquadah Energy System
[tab]WIP thread:[/tab] http://forums.facepunchstudios.com/showthread.php?t=371905
[tab]Download:[/tab] http://www.garrysmod.org/img/?t=dll&id=18135[/release]
This project is based on the show Stargate SG1/Atlantis.
For the moment it includes stuff like reactors, storage, a hyperdrive and hoverdrive. But it will include more in the future.
Includes:
-
Support for GCombat system (for the reactors explosions)
-
Support for Life Support
-
Resources:
[ul]
[li] Naquadah Ore
[/li] [li] Refined Naquadah
[/li] [li] Weapons-Grade Naquadah
[/li] [li] Naquadria
[/li][/ul] -
Mines:
[ul]
[li] A small and a large one
[/li] [li] limited supply of Naquadah ore
[/li] [li] Can be turned on/off
[/li] [li] Wire outputs: Active, amount left
[/li] [li] Wire inputs: On
[/li][/ul] -
Storage devices:
[ul]
[li] Naquadah Ore: 500 units
[/li] [li] Refined naquadah : 100 units
[/li] [li] Weapons grade naquadah : 100 units
[/li] [li] Naquadria: 100 units
[/li] [li] All: 40 units Refined, 35 Weapons-grade, 35 naquadria
[/li][/ul] -
Refineries:
[ul]
[li] Refined naquadah: 1 unit = 2 naquadah ore, 100 energy
[/li] [li] Weapons-Grade: 1 unit = 5 naquadah ore, 300 energy
[/li] [li] Naquadria: 1 unit = 8 naquadah ore, 550 energy, 300 coolant
[/li][/ul] -
Generators:
- Overload option (overload = default energy + overload * default energy)
- Overloading damages the device (the more overload, the faster it get’s damaged.
- Explodes when health reaches 0
- Can hold 100 units of resource
[ul]
[li] Naquadah generator: dedault energy = 200
[/li] [li] Mark II: default energy = 450
[/li] [li] Naquadria: Default energy = 800
[/li][/ul]
-
Hyperdrive:
[ul]
[li] uses 1 naqaudria per 1000 ingame units
[/li] [li] 30 seconds recharge time between jumps
[/li] [li] Makes you jump back if jumped out of the world (you loose the
[/li] naquadria!
[li] Wire inputs: Jump, Target X, Target Y, Target Z, SetTarget
[/li] [li] Wire Outputs: Recharge time left, naquadria left, target X,
[/li] target Y, target Z, target set?, estimated naquadria needed
[/ul] -
Hoverdrive
[ul]
[li] Not finished yet
[/li] [li] For the moment: Hoverballs that require energy
[/li] (depending on strength and speed)
[/ul]
Future Versions:
[ul]
[li] Any suggestions you make (that fit in here!)
[/li] [li] Things I come up with myself
[/li][li]Make it ‘compatible’ with the new LS core (yes a new LS core).
[/li][/ul]
Changelog
[ul]
[li] Version 0.6
[/li] [list][li]Fixed to work with the new gmod update[/ul]
[/li][li] Version 0.5:
[/li] [ul][li]Initial Release[/ul]
[/li][/list]
For people wanting to make stuff for this:
[ul]
[li] Refined Naquadah = ReNaquadah
[/li] [li] Weapons-Grade Naquadah = WGNaquadah
[/li] [li] Naquadria = Naquadria
[/li][/ul]
Credits:
[ul]
[li] Bro_21 for the basics of the generator and the model
[/li][li] Avon for his stargate code (for the hyperdrive)
[/li][li] Shanjaq for the resource distribution and life support
[/li][li] All other people that made stuff like this before me (Resource distribution and wire) so had enough examples
[/li][/ul]