Need a code for a pickaxe ...

Hello world! I work on my rp, and I need a melee weapon is very simple, with just one main attack, a pickaxe, I have some of the codes here:

For VModel:
SWEP.ViewModel = “models/props_mining/pickaxe01.mdl”

The positioning of VModel:
SWEP.IronSightsPos = Vector (-51.28, -5.12, 6231)
SWEP.IronSightsAng = Vector (37,349, 133,801, 650,599)

The WModel:
SWEP.WorldModel = “models/props_mining/pickaxe01.mdl”

The positioning of the deck of WModel I made this code because there is no real WModel pick in HL2, so the deck is a component of WModel:
SWEP.WElements = {
[“pickaxe”] = {type = “Model”, model = “models/props_mining/pickaxe01.mdl” bone = “ValveBiped.Bip01_R_Hand” rel = “”, pos = Vector (2825, 1361, 4693), angle Angle = (177907, 0, 0), size = Vector (0722, 0722, 0722), color = Color (255, 255, 255, 255), surpresslightning = false, material = “”, skin = 0, = bodygroup {}}
}

Well, I could do it, but I’m still a great beginner and I can not do the rest, can anyone give me the code you it so that there have just one attack main? Thank you!

You honestly, did all of that work yourself. But you cannot even make it attack? That is high unbelievable. :colbert: