Need a few rogue vertexes to be re-rigged

I’d do this myself but the problem is that 3ds Max breaks the smoothing. The person who improved the model for me (Rebbacus) uses Blender, so that’s probably what’s needed. Here’s the SMD:

and that’s the problem:

(reproduced by moving the root bone in the world space)

Ugh im not a medic but that’s a bad case of ass spikes.