I’m making a machinima for Halloween but I’m not that good in hammer. The main problem is that I need night lighting but i can’t find any tutorial about it. Can you link one? Or if it’s simple can you explain me what entity I should fix? The second light problem is that models that have metal texture are too shiny and even with auto exposure set nothing changes. Third problem is that garry’s mod applies hl2 texture instead of tf2 ones, is there a method to change this or do I have to change textures?
Then there is something I want to ask; since I import the map in 3dsmax i need the map origin point in a good place. This is not a problem when I create one but when i need an already made map if i decompile is there a way to easily change this point? A bad way is to select all and move, I tried with 2forts but it’s quite hard and slow! Look at this http://imageshack.us/photo/my-images/847/lolbtx.jpg/
So i think that’s all! Sorry for my English! Thanks in advance!
p.s. In case you’re interested, this is my channel: http://www.youtube.com/user/Nofe92