Hopefully this is the right place to ask, but basically I’m looking for a simple* tool like “Bone Merger” except between two ragdolls.
*I’m not too linguistic on lua, so I have no idea how easy it would be
Specifically, I would export a ragdoll in two pieces, both containing the “pelvis” or “root” bone, and I’d like a tool to find the bone with the same name between the two models, then move the other ragdoll to that bone “and rotate to it accordingly” and either merge, or weld the bones together so it’s treated as one essentially.
The reason for this would be to surpass source’s limits on bones and physics pieces and essentially allow for super complex models right in garrysmod.
I don’t really have any money to pay for this project, but I can provide models necessary to test it.
If you want to help and need the models add me on steam here, http://steamcommunity.com/id/barnwellewell/ or PM me on facepunch.
Thank you for reading this.