I’m sure this is either really easy and i’m missing something, or it’s impossible, but
I have a model for a remington shotgun. I coded it into a SWEP, and when i use it in game it’s skinless, as i have no proper skin for it.
If i made or downloaded a skin for it, how would i attach that skin to the model so it would show up in game?
Or could i edit my code to make it call whatever texture file?
edit: the model is called remingt.mdl, i have all my code right so far, please be specific as to placement of texture and name of file/s, thanks
2nd edit: An admin moved the original thread from general discussion to the help section, but i reposted it here because i felt it fit better.