I need some help in a friend system.
So, when you type a name to a chat then it use findPlayerByName - I get an entity but it isn’t good cause on every map restart and join and whatever it is changing, nick is bad too cause it is changeable.So I guess Steam ID would be the solution but I have problems. Can I get an entity by steam id? I found this: Player.GetByUniqueID on wiki but I’m not sure, so give me ideas please.
[for Dark Ages Gamemode]