So I got The models ripped from Renegade X. However, when I try to compile them in max with Wall Worm’s compile, it exports no bones and the physics model is in weird spots. Can anyone help me step by step to convert these to source?
So does it actually compile, or just wont compile at all?
It compiles, but it will sometimes enlarge the skeleton and move the collision model or not export any bones to the smd.