Need help unwrapping and rigging custom character model

Been working on a custom character model, and I was wondering if anyone would be willing to help me with unwrapping/rigging it?

Here’s the reference that I’ve been working off

And here is the model in it’s current state, as an .FBX
http://sta.sh/0qm36rswevz

Please leave a comment if you want to work on it v.v