Need help with custom entities

I’m working on a gamemod, all the lua works… but im having strange hammer issues which effect s lot of things in the gamemode.

Haven’t really touched hammer in like 2 years so forgive me if im forgetting something stupid.

Notice how the bounding box is all derped up and doesn’t rotate when i rotate the entity.

The simple thing im using in my fgp

@PointClass base(Targetname, Angles) studio(“models/props_combine/combine_intwallunit.mdl”) = ent_pi_factory_lootrefine: “Gives you dosh”

It has to be in the code, you could look at other people’s files for an example.

This is normal. If you look at the item_suitcharger you see the same thing, so it most likely cannot be fixed.