Need help with jiggle bones in blender

Hey iam tryin to make jeggle bones in blender but when i complet them i get

qdir: “c:\users\paige\desktop\santa_hat”
gamedir: “c:\program files\steam\steamapps\username eam fortress 2 f”
g_path: “C:\Users\user\Desktop\Santa_Hat\Santa_Hat.qc”
Building binary model files…
Working on “Santa_Hat.qc”
SMD MODEL C:\Users\user\Desktop\Santa_Hat/Santa_Hat.smd
ERROR: c:\users\user\desktop\santa_hat\Santa_Hat.qc(3): - missing all bones in file ‘C:\Users\user\Desktop\Santa_Hat/Santa_Hat.smd’
ERROR: Aborted Processing on ‘Santa_Hat.smd’
WARNING: Leaking 1 elements

I all so get a error in the console in blender as well when u try to get the bones out

Exporting static mesh to smd…
objest: name
mesh has UV
found armature :bones
initialzing bones…
traceback <most recent call last>:
File “c:\users\user\desktop\blender\blender2.49b-windows\blender\scripts\”, line xxx, in file_callback
for bones in self.armature.bones.values<>"
AttributeError: bones

Is it happing becuse am using blender 2.49b with the exporting or is it something else?

No the problem is that it can’t find the SMD file to compile from.

As to your second question - not sure, but looks like a python error maybe.

Try using the latest version of Blender and the SMD Tools.