I have searched on the interner for like 2 days straight to find this with no luck. All I can do now is ask facepunch cause I try to remove the default props on rp_catalyst_v1 and I don´t want to mess arround with editing the map.
If anyone had a lua fix for this I would realy appriciate it.
This will remove every single entity, which isn’t always good.
To remove all props (as in chairs etc.) you might try this
hook.Add(“PostGamemodeLoaded”, “CleanupProps”,function ()
if game.GetMap()==“rp_catalyst_v1” then
for k,v in pairs(ents.GetAll()) do
if v:GetClass()==“prop_physics” then v:Remove() end
Note: I didn’t test the code and it might not work properly.