Need help with removing default map props

I have searched on the interner for like 2 days straight to find this with no luck. All I can do now is ask facepunch cause I try to remove the default props on rp_catalyst_v1 and I don´t want to mess arround with editing the map.

If anyone had a lua fix for this I would realy appriciate it.

Thanks in advance
Jeromy Han

[lua]
timer.Simple(1, function()
if game.GetMap() == “rp_catalyst_v1” then
for k,v in pairs(ents.GetAll()) do
v:Remove()
end
end
end)
[/lua]

This will remove every single entity, which isn’t always good.
To remove all props (as in chairs etc.) you might try this
[lua]
hook.Add(“PostGamemodeLoaded”, “CleanupProps”,function ()
if game.GetMap()==“rp_catalyst_v1” then
for k,v in pairs(ents.GetAll()) do
if v:GetClass()==“prop_physics” then v:Remove() end
end
hook.Remove(“PostGamemodeLoaded”, “CleanupProps”)
end
end)[/lua]
Note: I didn’t test the code and it might not work properly.

Where do I put this code exactly?

I personnaly would put it in “lua/autorun/server/” so it gets executed when the server starts up.

This doesn´t work but I found this code

[lua]
if SERVER then
timer.Create(“cleanshit”, 15, 1, function()
for k, v in pairs(ents.FindByClass(“prop_physics”)) do v:Remove() end
end)
end[/lua]

This code deletes the props but also all the permaprops I placed on the map is there maby a way to make a timer to reload permaprops 10 minutes after server restart

The addon I’m talking about

Thanks in advance

Jeromy Han