Alright, so I’m making a level that has canals between each space of urban action, and I have been working with displacements extensively.
Now, at a T intersection, the fucking displacements simply won’t sew.
I have no idea why not. They just won’t.
The green squares show the displacements that have been sewn with no problem
The situation is pretty much symmetrical on either side, so I have no clue what the problem is.