Need some help with my LUA and "Placing" fast DL Server Please!!

Ok, I have gotten everything setup for my “dedicated” server which i run off the same compy I play on. I have everysingle thing setup but the fast dl. I have a netserver that is unlimited/unlimited bandwith and storage and need to know where I need to put my fastdllist.lua file for it to read it. all im getting is this:

LuaGetFile: Not loading autorun\server\Fast_Download_List.lua
Couldn’t include file autorun\server/Fast_Download_List.lua (File not found)
<<nowhere>>

and am puzzled to as why? I have a copy to my lua here: " http://pastebin.com/GmuB6Aat " also would like to know your opinions if I have done anything wrong.

Thanks in advance for all your help.

Update: it reads now but I can only get it to grab off the local and not the fast dl ftp server, here’s what I got. http://pastebin.com/S3vMnHrC .

Bump

Couldn’t include file autorun\server/Fast_Download_List.lua (File not found)

It’s in the wrong place.

autorun\server\Fast_Download_List.lua

Is where it should be.

Alright…First…DrJenkins…Did you even look at his code? PLUS


autorun\server/Fast_Download_List.lua

and


autorun\server\Fast_Download_List.lua

are basically the same…And he cant change how gmod loads things. So just stay out of this section…

Alright soulreaper, Now that hes outta the way. Your problem is your adding a bunch of folders that you shouldnt be adding.

For example:
[lua] AddDir(“scripts/propdata”)
AddDir(“scripts/sounds”)
AddDir(“scripts/surfaceproperties”)
AddDir(“scripts/vehicles”)
AddDir(“scripts/weapons”)
AddDir(“settings/controls”)
AddDir(“settings/maps”)
AddDir(“settings/render_targets”)
AddDir(“settings/spawnlist”)
AddDir(“skintemplates”)
AddDir(“Extras”)
AddDir(“data/Adv_duplicator”)
AddDir(“data/CPUChip”)
AddDir(“data/Expression2”)
AddDir(“data/ExpressionGate”)
AddDir(“data/GPUChip”)
AddDir(“data/SPUChip”)
AddDir(“data/VehController”)
AddDir(“data/WireModelPacks”)
resource.AddFile(“data/wire_version.txt”)
resource.AddFile(“data/smartsnap_default_offsets.txt”)
resource.AddFile(“data/motd.txt”)
resource.AddFile(“data/motd.html”)
AddDir(“lua/autorun”)
AddDir(“lua/client”)
AddDir(“lua/effects”)
AddDir(“lua/entities”)
AddDir(“lua/lua”)
AddDir(“lua/materials”)
AddDir(“lua/PerimeterTurrets”)
AddDir(“lua/playx”)
AddDir(“lua/scripts”)
AddDir(“lua/settings”)
AddDir(“lua/sound”)
AddDir(“lua/weapons”)
AddDir(“lua/wire”)
resource.AddFile(“lua/evocity2_resources.lua”)
resource.AddFile(“lua/sv_classmaker.lua”)
resource.AddFile(“lua/playxlib.lua”)[/lua]
Plus you dont need to include the models/materials that have already came with gmod, Just include the ones you’ve added.

And there are a few syntax errors, You really should add each file manually.

Hope that helps.