A little update :-X Did some tweaks and played around… still, i think, the lighting is bad… to yellow.
And the shadows are really to dark… i cant figure out why
I guess i cant do anymore for this map and now working to do something new. I have to think about what i am mapping next, maybe i drive around in our city and find something interesting ins-pirating me.
I learnd alot things while mapping this map:
Carve and Hollow is a bad idea
Textures should be chosen carefully
Lighting is the A(lpha) and O(mega) on an good map
Terrain should me created with Displacements
Starting a Map with “NoDraw” Texture is a good idea
Optimizing the Map… like Making every Brush that is not blocking Void and creating many leafs to a Func_Detail
It was Fun!