Hello! It’s been awhile since I’ve posted in the mapping section, but I’m the creator of TTT Nuclear Power and I am nearing the completion of my final release for the map. Anyway, I’ve added a reactor meltdown effect to the map for when the traitors win. I’m very happy with how it looks, and the map will work fine that way. However, I’m thinking about having a reactor meltdown triggered by a map objective of some kind since there has been such a high demand for it. Problem is, I’m having trouble thinking up a good (and balanced) objective for the traitors to blow up the reactor and kill the innocents.
Do any of you have any ideas or suggestions? If you’d like, feel free to explore my map and get acquainted with it to come up with some ideas.
Thanks a bunch!