Network Variables Question

Hey all,

I’m working on a script, it relies heavily on Network Variables. It seems that after around 6 hours of pro-longed use, the Network Variables start to lag, and take forever to update, or sometimes never update. As soon as I restart the server, everything works great again.

Is it a server problem, or a known gmod problem?


I believe if you use Networked Variables too much, they start to lag. Try using usermessages, they are much more friendly.

I bet he isnt even using networked variables to give information the the client.

I am.

It would just depend on how many people are joining, how often you are updating these variables, and how many variables you are updating.