New Server Issues

Hey everyone. My friends and I are starting an new Gmod Server and are having some trouble. It’s a DarkRP(I know… I know… But it’s the only server that I can get an income from before I can start some real servers.). I needed to upload some new features and I am having some trouble.

I uploaded some new player models and made a lua script that made clients autodownload them. It works, the problem is, the models are stuck in the ‘T’ stance. Could this be a coding error in the download or an error in assigning the models to the class?
Here is a clip of the code:
[table=“width: 500, class: outer_border”]

resource.AddFile("materials/models/humans/female/group02/Fem_Survivor6.vmt")

resource.AddFile(“materials/models/humans/female/group02/Fem_Survivor6.vtf”)
resource.AddFile(“materials/models/humans/female/group02/Fem_Survivor7.vmt”)
resource.AddFile(“materials/models/humans/female/group02/Fem_Survivor7.vtf”)
resource.AddFile(“materials/models/humans/male/group02/MaleSurvivor1.vmt”)
resource.AddFile(“materials/models/humans/male/group02/MaleSurvivor1.vtf”)
resource.AddFile(“materials/models/humans/male/group02/MaleSurvivor4.vmt”)
resource.AddFile(“materials/models/humans/male/group02/MaleSurvivor4.vtf”)
resource.AddFile(“materials/models/humans/male/group02/MaleSurvivor7.vmt”)
resource.AddFile(“materials/models/humans/male/group02/MaleSurvivor7.vtf”)
resource.AddFile(“materials/models/humans/male/group02/MaleSurvivor9.vmt”)
resource.AddFile(“materials/models/humans/male/group02/MaleSurvivor9.vtf”)

resource.AddFile(“models/Humans/Group02/tale_03.dx90.vtx”)
resource.AddFile(“models/Humans/Group02/tale_03.mdl”)
resource.AddFile(“models/Humans/Group02/tale_03.phy”)
resource.AddFile(“models/Humans/Group02/tale_03.sw.vtx”)
resource.AddFile(“models/Humans/Group02/tale_03.vvd”)
resource.AddFile(“models/Humans/Group02/tale_04.dx80.vtx”)
resource.AddFile(“models/Humans/Group02/tale_04.dx90.vtx”)
resource.AddFile(“models/Humans/Group02/tale_04.mdl”)
resource.AddFile(“models/Humans/Group02/tale_04.phy”)
resource.AddFile(“models/Humans/Group02/tale_04.sw.vtx”)
resource.AddFile(“models/Humans/Group02/tale_04.vvd”)
resource.AddFile(“models/Humans/Group02/tale_05.dx80.vtx”)
resource.AddFile(“models/Humans/Group02/tale_05.dx90.vtx”)

[/table]
^Those are just 2 random snippits from the code. Is it all correct?

A few other things that need to be done:
-I need to remove the /call feature.
-I need to change local chat so that the voice and text chat are local unless it is a /advert or /ooc.
-The local voice chat I have now sucks. It is the one where people’s voices dim down as you go further from them. I don’t like that. I am looking to make it all normal volume while you are in the local range.
-I need help with the loading screen art, what resolution should it be and how do I apply it to the server?

Any help would be GREATLY appreciated. Thanks in advanced,
Condor

You only need:
[lua]
resource.AddFile(“materials/models/humans/female/group02/Fem_Survivor6.vmt”)
resource.AddFile(“materials/models/humans/female/group02/Fem_Survivor7.vmt”)
resource.AddFile(“materials/models/humans/male/group02/MaleSurvivor1.vmt”)
resource.AddFile(“materials/models/humans/male/group02/MaleSurvivor4.vmt”)
resource.AddFile(“materials/models/humans/male/group02/MaleSurvivor7.vmt”)
resource.AddFile(“materials/models/humans/male/group02/MaleSurvivor9.vmt”)

resource.AddFile(“models/Humans/Group02/tale_03.mdl”)
resource.AddFile(“models/Humans/Group02/tale_04.mdl”)[/lua]

Also, the idle position ( T ) could mean that your model’s animations are broken for players to use it.

Awesome, thank you. This will save me so much more time in the future. :smiley:

Is there anyway to fix this?
Could I use the old animations? These models are remakes of the citizens. It puts actual clothes on them instead of the blue jumpsuits, so do you think the old animations would work? If so, how would I apply them?