No colliding vehicles

Can somone give me a quick function to no collide vehicles?
Thanks for any help.

Use that and check to see if both entities are vehicles, then return false.

[EDITLINE]-[/EDITLINE]
Nevermind, my mistake.

i added this to a lua but doesnt seem to be working :confused:


local function ShouldCollideTestHook( ent1, ent2 )
 
	if ( ent1:IsPlayer() and ent2:IsVehicle() ) then
		return false
	end 
	
end
hook.Add( "ShouldCollide", "ShouldCollideTestHook", ShouldCollideTestHook )