No hands in viewmodel

Hi people. I recently hexed a skin for the default grenade viewmodel. I just copied the original models and changed the names inside the mdl files. It works fine in game. However, the hands just dissapeared. It doesn’t seem to be a problem with the SWEP because it had the original grenade model before and the hands were working fine, so I guess I have to do something else to add them to my model. What could be missing?

[editline]23rd February 2016[/editline]

Oh, nevermind. I accidentally removed “SWEP.UseHands = true” when I copied some code from an example weapon. I feel stupid now.