No Kill Logs

Hoy, me hearties at Facepunch.

I own a DarkRP server and recently, the kill logs in the console stopped working.
I enabled the svar ‘rp_showdeaths’ and that didn’t work either.
As far as I remember, I didn’t add anything that could possibly conflict with this lately.
If you have any suggestions, that would be great as it’s much harder to find Random Deathmatchers now.

Thanks so much!

On top of this, dropmoneyondeath isn’t working.

for easy rdm detection i use this
go to sv_gamemode_functions.lua
right after

ServerLog(ply:Nick().." was killed by "..KillerName.." with " .. WeaponName)


	-- noticeable kills in admin's console
	for k,v in pairs(player.GetAll()) do
		if v:IsAdmin() then
			v:PrintMessage(HUD_PRINTCONSOLE, "==========[KILL]==========
["..ply:Nick().."] was killed by ["..KillerName.."] with [".. WeaponName.."]")

Should’ve just used [lua]if ply:IsAdmin() then … code … end [/lua]
[lua]ply:PrintMessage()[/lua] More efficient

Since you’re not using a concommand it’s on a hook so everyone is a player to the server.